Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Knb583
Artemis
Level 136
God Stats
16W - 13L
1,571 SR
Queue Stats
235W - 256L
1,578 Elo+
Solo
Cthulhu
Cthulhu
Sunsudo
Cthulhu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,510 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,529 Elo+

VS

Team Averages
Level 45
1,332 SR
1,304 Elo+
Sol
Sol
Moltag12
Sol
Level 106
God Stats
20W - 21L
1,527 SR
Queue Stats
309W - 321L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
NIENAZYWALNYY
Hun Batz
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 7L
1,125 Elo+
Party 1
Terra
Terra
arturthebestof
Terra
Level 21
God Stats
0W - 4L
1,160 SR
Queue Stats
40W - 45L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 0 / 8
9,369
781
8,834
7,895
3,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Knb583
Artemis
13
4 / 1 / 7
9,226
769
14,378
9,065
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Sunsudo
Cthulhu
14
4 / 1 / 7
9,060
755
9,355
9,757
7,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,619
635
10,957
10,507
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
NIENAZYWALNYY
Hun Batz
11
0 / 5 / 1
7,078
590
3,551
12,466
5,552
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
7,821
652
4,819
15,299
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
8
7
W
Artemis
Knb583
Artemis
4
1
7
7.5
L
2
2
0
1
L
Hun Batz
NIENAZYWALNYY
Hun Batz
0
5
1
0.1
W
Cthulhu
Sunsudo
Cthulhu
4
1
7
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
19,327
26,717
Taken
38,272
15,365
Mitigated
27,746
11,301
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,834
2,226
0
4,003
7,895
3,467
1,171
4,422
3,473
45,110
0
W
Artemis
Knb583
Artemis
14,378
6,782
0
4,624
9,065
3,970
1,827
5,801
3,264
0
34,802
L
10,957
3,643
0
3,658
10,507
5,356
0
7,170
3,337
30,673
3,074
L
Hun Batz
NIENAZYWALNYY
Hun Batz
3,551
384
0
1,209
12,466
5,552
0
4,530
7,936
0
16,389
W
Cthulhu
Sunsudo
Cthulhu
9,355
1,239
306
2,368
9,757
7,928
0
5,208
4,549
25,713
0
L
4,819
433
72
2,079
15,299
16,838
0
6,608
8,691
9,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
22,518
159
Minions Killed
98
9
Camps Cleared
2
688,630
Distance Traveled
665,109
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,369
781
77
6
8
208,900
4
W
Artemis
9,226
769
52
4
1
227,813
3
L
Sol
7,619
635
55
5
2
212,997
2
L
Hun Batz
7,078
590
35
3
0
225,744
5
W
Cthulhu
9,060
755
30
3
0
251,917
6
L
Terra
7,821
652
8
1
0
226,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role