Player Matchup

Thoth
Thoth
Jaiimlabeat
Thoth
Level 54
God Stats
8W - 14L
1,461 SR
Queue Stats
11W - 21L
1,259 Elo+
Party 2
Fenrir
Fenrir
TheOneGex
Fenrir
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,284 Elo+
Party 2
Sobek
Sobek
Varkoman
Sobek
Level 67
God Stats
2W - 1L
1,244 SR
Queue Stats
10W - 15L
1,277 Elo+
Party 2
Team Averages
Level 87
1,402 SR
1,274 Elo+

VS

Team Averages
Level 72
1,500 SR
1,432 Elo+
Lancelot
Lancelot
AthyDrums
Lancelot
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Poultrygeiist
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1
Atlas
Atlas
xXMiithyXx
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,985
749
13,512
4,365
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
TheOneGex
Fenrir
13
5 / 0 / 4
8,410
701
7,225
10,363
7,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Varkoman
Sobek
12
1 / 0 / 9
8,496
708
3,091
10,977
12,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AthyDrums
Lancelot
11
0 / 3 / 0
7,103
592
4,082
9,457
6,606
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Poultrygeiist
Kukulkan
11
0 / 7 / 0
7,073
589
6,460
8,778
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
11
0 / 1 / 0
7,095
591
5,365
8,475
7,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AthyDrums
Lancelot
0
3
0
0
W
5
0
5
7.5
L
Kukulkan
Poultrygeiist
Kukulkan
0
7
0
0
W
Fenrir
TheOneGex
Fenrir
5
0
4
7
W
Sobek
Varkoman
Sobek
1
0
9
5.5
L
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
15,907
25,705
Taken
26,710
22,255
Mitigated
17,610
6,803
Healing
1,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AthyDrums
Lancelot
4,082
1,150
154
300
9,457
6,606
0
5,702
3,755
0
20,034
W
13,512
360
0
135
4,365
2,026
791
2,697
1,668
47,553
0
L
Kukulkan
Poultrygeiist
Kukulkan
6,460
696
0
10
8,778
3,223
0
7,191
1,587
24,413
0
W
Fenrir
TheOneGex
Fenrir
7,225
1,621
0
2,164
10,363
7,843
618
3,816
6,547
0
26,759
W
Sobek
Varkoman
Sobek
3,091
289
721
3,783
10,977
12,386
50
6,080
4,897
8,530
0
L
Atlas
5,365
1,672
473
595
8,475
7,781
0
4,217
4,258
16,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
21,271
125
Minions Killed
121
5
Camps Cleared
7
699,086
Distance Traveled
679,759
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,103
592
41
3
4
226,826
4
W
Thoth
8,985
749
86
7
1
237,839
0
L
Kukulkan
7,073
589
64
5
0
203,450
0
W
Fenrir
8,410
701
28
2
3
239,823
5
W
Sobek
8,496
708
11
1
1
221,424
0
L
Atlas
7,095
591
16
1
3
249,483
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role