Player Matchup

Bacchus
Bacchus
Alynska
Bacchus
Level 108
God Stats
3W - 0L
1,722 SR
Queue Stats
132W - 110L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
Bakselball
Nu Wa
Level 129
God Stats
6W - 3L
1,675 SR
Queue Stats
104W - 80L
1,559 Elo+
Party 2
Tiamat
Tiamat
Binduni
Tiamat
Level 155
God Stats
42W - 59L
1,437 SR
Queue Stats
391W - 414L
1,491 Elo+
Solo
Thanatos
Thanatos
CoolBreeze164
Thanatos
Level 88
God Stats
7W - 5L
1,455 SR
Queue Stats
7W - 5L
1,459 Elo+
Solo
Loki
Loki
Drago1111
Loki
Level 104
God Stats
46W - 46L
1,523 SR
Queue Stats
92W - 116L
1,461 Elo+
Solo
Team Averages
Level 117
1,563 SR
1,494 Elo+

VS

Team Averages
Level 61
1,478 SR
1,492 Elo+
Sol
Sol
Dominik1221
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,569 Elo+
Party 1
Loki
Loki
Elsaltador
Loki
Level 29
God Stats
1W - 8L
1,146 SR
Queue Stats
13W - 29L
1,341 Elo+
Solo
Ra
Ra
GodLikeCrazy616
Ra
Level 13
God Stats
5W - 4L
1,745 SR
Queue Stats
47W - 39L
1,751 Elo+
Solo
Hun Batz
Hun Batz
Karaczan0000
Hun Batz
Level 132
God Stats
3W - 1L
1,498 SR
Queue Stats
46W - 49L
1,590 Elo+
Party 1
Olorun
Olorun
Wdnei Fabricio
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alynska
Bacchus
10
0 / 0 / 4
5,764
823
2,163
4,740
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
12
1 / 1 / 5
6,243
892
6,225
2,913
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Binduni
Tiamat
11
2 / 4 / 3
5,741
820
5,031
6,681
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CoolBreeze164
Thanatos
12
4 / 1 / 1
6,211
887
5,104
4,565
1,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
12
3 / 0 / 5
6,344
906
5,087
6,387
2,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,049
864
3,238
5,039
1,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 2
5,113
730
1,384
2,885
877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 3
6,259
894
3,951
3,964
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Karaczan0000
Hun Batz
11
1 / 5 / 1
5,746
821
6,112
9,175
3,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,069
724
1,053
7,011
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alynska
Bacchus
0
0
4
2
W
Nu Wa
1
1
5
3.5
W
Tiamat
Binduni
Tiamat
2
4
3
0.88
W
Thanatos
CoolBreeze164
Thanatos
4
1
1
4.5
L
4
0
1
4.5
W
Loki
3
0
5
5.5
L
0
1
2
1
L
1
0
3
2.5
L
Hun Batz
Karaczan0000
Hun Batz
1
5
1
0.3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
15,738
25,286
Taken
28,074
15,165
Mitigated
10,409
6,431
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alynska
Bacchus
2,163
77
0
525
4,740
5,270
273
2,142
2,598
8,344
0
W
Nu Wa
6,225
1,315
0
500
2,913
1,179
1,314
752
2,161
22,898
0
W
Tiamat
Binduni
Tiamat
5,031
352
0
1,168
6,681
4,323
13
2,480
4,201
14,543
0
W
Thanatos
CoolBreeze164
Thanatos
5,104
333
0
3,868
4,565
1,862
0
840
3,725
0
13,043
L
3,238
813
0
2,115
5,039
1,595
0
2,379
2,536
11,134
0
W
Loki
5,087
1,631
0
370
6,387
2,531
0
2,028
4,359
0
17,727
L
1,384
463
0
280
2,885
877
0
1,575
1,250
0
5,158
L
3,951
32
990
1,806
3,964
1,533
0
2,137
1,745
29,385
0
L
Hun Batz
Karaczan0000
Hun Batz
6,112
953
0
5
9,175
3,702
0
3,271
5,682
0
21,852
L
1,053
676
0
579
7,011
2,702
330
3,413
3,442
5,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
28,236
120
Minions Killed
129
0
Camps Cleared
0
820,000
Distance Traveled
615,093
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,764
823
12
2
0
171,454
3
W
Nu Wa
6,243
892
43
6
0
157,184
4
W
Tiamat
5,741
820
15
2
0
147,794
3
W
Thanatos
6,211
887
27
4
0
177,400
2
L
Sol
6,049
864
23
3
0
137,524
1
W
Loki
6,344
906
23
3
0
166,168
1
L
Loki
5,113
730
6
1
0
62,055
1
L
Ra
6,259
894
52
7
0
173,881
1
L
Hun Batz
5,746
821
38
5
0
144,989
0
L
Olorun
5,069
724
10
1
0
96,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role