Player Matchup

Nu Wa
Nu Wa
Flutozim
Nu Wa
Level 110
God Stats
6W - 2L
1,563 SR
Queue Stats
104W - 107L
1,502 Elo+
Solo
Izanami
Izanami
Maria_03_00
Izanami
Level 88
God Stats
1W - 3L
1,144 SR
Queue Stats
83W - 90L
1,441 Elo+
Solo
Thor
Thor
Mungo4690
Thor
Level 116
God Stats
17W - 24L
1,356 SR
Queue Stats
653W - 672L
1,410 Elo+
Solo
Amaterasu
Amaterasu
OmegaVIPER_
Amaterasu
Level 154
God Stats
9W - 9L
1,495 SR
Queue Stats
581W - 611L
1,450 Elo+
Solo
Cthulhu
Cthulhu
javierriveraboca
Cthulhu
Level 69
God Stats
18W - 24L
1,404 SR
Queue Stats
289W - 354L
1,423 Elo+
Solo
Team Averages
Level 107
1,392 SR
1,445 Elo+

VS

Team Averages
Level 92
1,425 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Belladona55Girly
Morgan Le Fay
Level 39
God Stats
5W - 10L
1,496 SR
Queue Stats
92W - 109L
1,320 Elo+
Solo
Janus
Janus
Jaminaterr
Janus
Level 64
God Stats
1W - 4L
1,449 SR
Queue Stats
52W - 48L
1,505 Elo+
Solo
Loki
Loki
TKO_pro1110
Loki
Level 57
God Stats
7W - 12L
1,338 SR
Queue Stats
74W - 98L
1,446 Elo+
Solo
Terra
Terra
WERNERTRON-X
Terra
Level 143
God Stats
2W - 2L
1,343 SR
Queue Stats
41W - 27L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Flutozim
Nu Wa
19
4 / 0 / 4
12,964
617
12,799
8,698
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Maria_03_00
Izanami
18
2 / 1 / 1
11,588
552
8,468
14,181
5,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
19
6 / 1 / 4
12,598
600
10,764
16,866
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
OmegaVIPER_
Amaterasu
19
1 / 0 / 2
12,182
580
8,873
20,266
20,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 5
11,155
531
10,509
18,957
17,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
6,182
294
2,891
8,254
2,466
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Belladona55Girly
Morgan Le Fay
12
0 / 2 / 1
8,235
392
6,838
11,117
4,851
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
13
0 / 4 / 0
8,568
408
4,270
9,184
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 1
10,284
490
8,646
22,401
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 2
8,959
427
6,978
19,774
23,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
4
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
L
Morgan Le Fay
Belladona55Girly
Morgan Le Fay
0
2
1
0.25
W
Nu Wa
Flutozim
Nu Wa
4
0
4
6
L
Janus
0
4
0
0
W
Izanami
Maria_03_00
Izanami
2
1
1
2.5
W
Thor
6
1
4
8
W
Amaterasu
OmegaVIPER_
Amaterasu
1
0
2
2
L
3
4
1
0.88
L
1
1
2
2
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,413
Damage
29,623
78,968
Taken
70,730
55,391
Mitigated
42,290
27,136
Healing
23,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,891
1,248
0
1,679
8,254
2,466
0
2,646
5,608
0
16,666
L
Morgan Le Fay
Belladona55Girly
Morgan Le Fay
6,838
1,295
0
4,694
11,117
4,851
0
673
10,444
47,081
0
W
Nu Wa
Flutozim
Nu Wa
12,799
4,910
198
4,132
8,698
3,716
3,758
2,618
5,972
122,668
0
L
Janus
4,270
104
0
758
9,184
3,221
708
4,040
5,144
62,051
0
W
Izanami
Maria_03_00
Izanami
8,468
6,529
0
4,561
14,181
5,872
6,539
1,774
12,365
0
113,387
W
Thor
10,764
3,233
0
1,808
16,866
7,940
2,770
2,886
13,936
0
112,627
W
Amaterasu
OmegaVIPER_
Amaterasu
8,873
3,011
0
9,368
20,266
20,554
1,691
6,184
14,082
0
91,711
L
8,646
1,999
20
10,505
22,401
8,488
0
6,134
16,267
0
84,213
L
6,978
1,104
1,021
4,924
19,774
23,264
0
9,414
10,360
55,712
0
W
10,509
1,223
1,187
5,882
18,957
17,309
620
5,192
13,687
51,368
1,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,487
Gold Earned
42,228
726
Minions Killed
421
0
Camps Cleared
0
2,080,981
Distance Traveled
1,513,659
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,182
294
28
1
0
148,391
1
L
Morgan Le Fay
8,235
392
73
3
0
232,201
4
W
Nu Wa
12,964
617
188
9
0
394,982
6
L
Janus
8,568
408
116
6
0
299,749
7
W
Izanami
11,588
552
168
8
0
377,132
2
W
Thor
12,598
600
157
7
0
444,224
9
W
Amaterasu
12,182
580
131
6
0
417,296
1
L
Loki
10,284
490
134
6
0
453,867
0
L
Terra
8,959
427
70
3
0
379,451
3
W
Cthulhu
11,155
531
82
4
0
447,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role