Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CBadgerP
Ah Muzen Cab
Level 134
God Stats
4W - 3L
1,654 SR
Queue Stats
263W - 279L
1,425 Elo+
Solo
Athena
Athena
Kronoshin
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,446 Elo+
Party 1
Nemesis
Nemesis
Pinkmidget
Nemesis
Level 143
God Stats
3W - 5L
1,503 SR
Queue Stats
463W - 466L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Progeniror
Ao Kuang
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
有事冲我来
Baron Samedi
Level 96
God Stats
1W - 1L
1,737 SR
Queue Stats
193W - 192L
1,514 Elo+
Solo
Team Averages
Level 116
1,579 SR
1,479 Elo+

VS

Team Averages
Level 126
1,547 SR
1,444 Elo+
Ishtar
Ishtar
Ipnosi
Ishtar
Level 109
God Stats
1W - 0L
1,539 SR
Queue Stats
14W - 14L
1,434 Elo+
Solo
Thanatos
Thanatos
Mazacar_177
Thanatos
Level 125
God Stats
1W - 0L
1,441 SR
Queue Stats
139W - 130L
1,471 Elo+
Solo
Sobek
Sobek
SilenceBlue
Sobek
Level 152
God Stats
2W - 0L
1,681 SR
Queue Stats
255W - 249L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Splitterschiss7
Baron Samedi
Level 159
God Stats
5W - 4L
1,577 SR
Queue Stats
513W - 542L
1,436 Elo+
Solo
Maui
Maui
SylarNM
Maui
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 293L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CBadgerP
Ah Muzen Cab
20
8 / 5 / 12
13,919
870
38,212
22,572
12,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Kronoshin
Athena
17
1 / 7 / 15
10,903
681
9,435
23,104
27,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Pinkmidget
Nemesis
18
4 / 7 / 11
11,217
701
18,388
24,061
14,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Progeniror
Ao Kuang
19
7 / 8 / 15
12,445
778
16,808
20,977
12,580
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
有事冲我来
Baron Samedi
19
5 / 10 / 9
11,844
740
17,960
19,409
11,372
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ipnosi
Ishtar
20
8 / 7 / 19
12,794
800
29,455
23,741
15,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Mazacar_177
Thanatos
19
11 / 5 / 15
12,474
780
14,932
32,497
23,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 4 / 26
11,020
689
12,020
25,895
39,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Splitterschiss7
Baron Samedi
20
13 / 5 / 19
13,058
816
27,765
17,549
13,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
SylarNM
Maui
20
3 / 4 / 25
12,674
792
9,737
26,930
43,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
140
25
Kills
36
37
Deaths
25
62
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CBadgerP
Ah Muzen Cab
8
5
12
2.8
W
Ishtar
Ipnosi
Ishtar
8
7
19
2.5
L
Athena
Kronoshin
Athena
1
7
15
1.21
W
Thanatos
Mazacar_177
Thanatos
11
5
15
3.7
L
Nemesis
Pinkmidget
Nemesis
4
7
11
1.36
L
Ao Kuang
Progeniror
Ao Kuang
7
8
15
1.81
W
1
4
26
3.5
W
Baron Samedi
Splitterschiss7
Baron Samedi
13
5
19
4.5
W
Maui
SylarNM
Maui
3
4
25
3.88
L
Baron Samedi
有事冲我来
Baron Samedi
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,803
Damage
93,909
110,123
Taken
126,612
78,211
Mitigated
135,776
32,122
Healing
54,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CBadgerP
Ah Muzen Cab
38,212
19,653
307
8,702
22,572
12,482
1,857
10,962
11,610
0
70,349
W
Ishtar
Ipnosi
Ishtar
29,455
16,052
507
4,199
23,741
15,518
796
7,868
15,873
0
57,401
L
Athena
Kronoshin
Athena
9,435
1,325
0
1,492
23,104
27,525
374
9,820
13,284
15,047
0
W
Thanatos
Mazacar_177
Thanatos
14,932
4,069
376
15,592
32,497
23,961
385
11,334
21,163
0
25,642
L
Nemesis
Pinkmidget
Nemesis
18,388
5,794
1,474
7,922
24,061
14,252
452
9,617
14,444
0
28,785
L
Ao Kuang
Progeniror
Ao Kuang
16,808
5,456
1,073
4,401
20,977
12,580
1,407
10,030
10,947
21,137
0
W
12,020
1,301
2,166
6,564
25,895
39,391
394
9,350
16,545
23,533
0
W
Baron Samedi
Splitterschiss7
Baron Samedi
27,765
3,238
11,041
4,033
17,549
13,457
2,338
6,619
10,930
44,763
0
W
Maui
SylarNM
Maui
9,737
1,085
3,200
7,025
26,930
43,449
518
9,032
17,898
13,911
0
L
Baron Samedi
有事冲我来
Baron Samedi
17,960
419
4,377
2,374
19,409
11,372
890
9,093
10,316
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
62,020
156
Minions Killed
175
0
Camps Cleared
0
1,355,769
Distance Traveled
1,369,083
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,919
870
75
5
0
273,366
2
W
Ishtar
12,794
800
60
4
0
261,307
0
L
Athena
10,903
681
5
0
0
277,038
0
W
Thanatos
12,474
780
26
2
0
268,245
1
L
Nemesis
11,217
701
23
1
0
293,071
2
L
Ao Kuang
12,445
778
12
1
0
270,478
0
W
Sobek
11,020
689
36
2
0
305,980
0
W
Baron Samedi
13,058
816
39
2
0
247,152
0
W
Maui
12,674
792
14
1
0
286,399
0
L
Baron Samedi
11,844
740
41
3
0
241,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role