Player Matchup

Bacchus
Bacchus
Alex_1997_Scanor
Bacchus
Level 46
God Stats
56W - 45L
1,567 SR
Queue Stats
150W - 164L
1,509 Elo+
Solo
Danzaburou
Danzaburou
BIGBOA1
Danzaburou
Level 43
God Stats
7W - 11L
1,417 SR
Queue Stats
43W - 71L
1,375 Elo+
Solo
Awilix
Awilix
DaReALaNtiDoTe
Awilix
Level 160
God Stats
213W - 120L
1,683 SR
Queue Stats
309W - 253L
1,608 Elo+
Party 1
Aphrodite
Aphrodite
DaReaLXoee
Aphrodite
Level 44
God Stats
128W - 94L
1,650 SR
Queue Stats
276W - 270L
1,585 Elo+
Party 1
Nike
Nike
Lonely Light923
Nike
Level 107
God Stats
2W - 3L
1,125 SR
Queue Stats
113W - 92L
1,556 Elo+
Solo
Team Averages
Level 80
1,488 SR
1,527 Elo+

VS

Team Averages
Level 78
1,503 SR
1,482 Elo+
Ganesha
Ganesha
BBrumgt
Ganesha
Level 46
God Stats
1W - 2L
1,242 SR
Queue Stats
11W - 12L
1,468 Elo+
Solo
Maui
Maui
CANUCK IT UP
Maui
Level 112
God Stats
2W - 4L
1,829 SR
Queue Stats
612W - 641L
1,540 Elo+
Solo
Bellona
Bellona
DEADLY BlZZNESS
Bellona
Level 145
God Stats
11W - 12L
1,550 SR
Queue Stats
60W - 74L
1,482 Elo+
Solo
He Bo
He Bo
MikeStyles2_29
He Bo
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 133L
1,500 Elo+
Solo
Thanatos
Thanatos
Vl Electic
Thanatos
Level 42
God Stats
2W - 5L
1,393 SR
Queue Stats
43W - 50L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
9,893
989
9,704
5,745
6,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BIGBOA1
Danzaburou
16
6 / 0 / 6
11,114
1,111
18,159
7,856
4,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
9 / 2 / 12
11,614
1,161
25,514
14,108
8,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
DaReaLXoee
Aphrodite
16
4 / 0 / 15
10,886
1,089
14,591
5,071
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 13
10,813
1,081
8,047
10,712
14,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

320

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BBrumgt
Ganesha
15
0 / 0 / 2
10,346
1,035
4,012
17,953
28,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 1
9,181
918
8,050
17,475
11,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 1
9,643
964
10,316
21,298
28,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 2
8,642
864
3,822
8,806
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Vl Electic
Thanatos
14
0 / 8 / 2
8,978
898
8,534
14,991
8,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
21
Kills
2
2
Deaths
21
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
Ganesha
BBrumgt
Ganesha
0
0
2
1
W
Danzaburou
BIGBOA1
Danzaburou
6
0
6
9
L
1
4
1
0.38
L
1
5
1
0.3
W
9
2
12
7.5
W
Aphrodite
DaReaLXoee
Aphrodite
4
0
15
11.5
W
1
0
13
7.5
L
0
4
2
0.25
L
Thanatos
Vl Electic
Thanatos
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,015
Damage
34,734
43,492
Taken
80,523
37,757
Mitigated
80,138
15,667
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,704
29
0
0
5,745
6,949
0
1,424
4,265
21,380
0
L
Ganesha
BBrumgt
Ganesha
4,012
106
0
1,722
17,953
28,434
0
6,980
10,973
17,071
0
W
Danzaburou
BIGBOA1
Danzaburou
18,159
7,738
0
2,409
7,856
4,513
0
2,954
4,728
0
55,046
L
8,050
1,189
0
374
17,475
11,371
0
7,394
10,081
17,243
0
L
10,316
3,365
0
208
21,298
28,628
0
6,859
14,439
0
39,631
W
25,514
9,313
0
0
14,108
8,363
0
4,748
9,208
0
34,148
W
Aphrodite
DaReaLXoee
Aphrodite
14,591
220
6,680
4,009
5,071
3,743
0
2,048
2,935
26,005
0
W
8,047
1,341
1,402
1,167
10,712
14,189
0
4,072
6,472
0
19,213
L
3,822
0
0
137
8,806
3,217
0
1,061
7,745
9,236
0
L
Thanatos
Vl Electic
Thanatos
8,534
1,193
0
3,572
14,991
8,488
0
2,001
12,990
0
18,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,320
Gold Earned
46,790
193
Minions Killed
169
7
Camps Cleared
5
1,002,719
Distance Traveled
885,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,893
989
24
2
0
185,317
0
L
Ganesha
10,346
1,035
0
0
0
201,415
0
W
Danzaburou
11,114
1,111
95
10
1
190,496
0
L
Maui
9,181
918
29
3
1
171,682
0
L
Bellona
9,643
964
98
10
3
189,970
4
W
Awilix
11,614
1,161
10
1
3
217,426
0
W
Aphrodite
10,886
1,089
30
3
3
215,821
0
W
Nike
10,813
1,081
34
3
0
193,659
0
L
He Bo
8,642
864
9
1
0
152,553
0
L
Thanatos
8,978
898
33
3
1
170,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role