Player Matchup

Cupid
Cupid
PwrBro
Cupid
Level 41
God Stats
2W - 2L
1,267 SR
Queue Stats
74W - 77L
1,431 Elo+
Solo
Nox
Nox
REng0kkuu
Nox
Level 159
God Stats
2W - 4L
1,654 SR
Queue Stats
81W - 74L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
shkakey
Kuzenbo
Level 40
God Stats
56W - 76L
1,413 SR
Queue Stats
80W - 134L
1,389 Elo+
Solo
Team Averages
Level 80
1,445 SR
1,450 Elo+

VS

Team Averages
Level 110
1,546 SR
1,506 Elo+
Thanatos
Thanatos
GangyzT
Thanatos
Level 121
God Stats
1W - 0L
1,374 SR
Queue Stats
19W - 17L
1,616 Elo+
Solo
Achilles
Achilles
LastClover
Achilles
Level 124
God Stats
10W - 8L
1,695 SR
Queue Stats
353W - 352L
1,494 Elo+
Solo
Nu Wa
Nu Wa
inferno500
Nu Wa
Level 84
God Stats
2W - 0L
1,569 SR
Queue Stats
12W - 12L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
PwrBro
Cupid
13
1 / 5 / 2
9,541
596
6,767
13,751
5,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 2
9,347
584
8,141
11,444
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
shkakey
Kuzenbo
15
2 / 2 / 2
10,746
672
6,286
15,683
23,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GangyzT
Thanatos
16
8 / 0 / 3
11,939
746
17,070
12,243
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
LastClover
Achilles
15
2 / 1 / 7
11,702
731
6,591
18,991
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
15
1 / 3 / 4
10,798
675
10,115
10,802
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
11
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GangyzT
Thanatos
8
0
3
9.5
W
Achilles
LastClover
Achilles
2
1
7
5.5
L
Cupid
PwrBro
Cupid
1
5
2
0.4
L
1
4
2
0.5
W
Nu Wa
1
3
4
1
L
Kuzenbo
shkakey
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
33,776
40,878
Taken
42,036
32,215
Mitigated
30,417
3,672
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GangyzT
Thanatos
17,070
3,700
0
16,417
12,243
7,038
1,546
3,695
8,548
0
56,081
W
Achilles
LastClover
Achilles
6,591
1,269
0
7,774
18,991
18,700
203
5,613
12,543
0
42,971
L
Cupid
PwrBro
Cupid
6,767
2,532
911
932
13,751
5,050
0
2,362
10,808
0
31,101
L
8,141
803
0
500
11,444
3,970
0
2,318
8,829
37,973
0
W
Nu Wa
10,115
3,338
0
2,257
10,802
4,679
657
6,081
4,721
39,193
0
L
Kuzenbo
shkakey
Kuzenbo
6,286
2,651
0
1,329
15,683
23,195
0
5,601
9,894
29,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,634
Gold Earned
34,439
143
Minions Killed
177
1
Camps Cleared
12
809,478
Distance Traveled
881,477
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,939
746
70
4
6
292,627
2
W
Achilles
11,702
731
48
3
5
331,709
2
L
Cupid
9,541
596
52
3
0
256,168
4
L
Nox
9,347
584
60
4
1
277,979
7
W
Nu Wa
10,798
675
59
4
1
257,141
3
L
Kuzenbo
10,746
672
31
2
0
275,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role