Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Cultured-Alma
Gilgamesh
Level 99
God Stats
14W - 17L
1,523 SR
Queue Stats
224W - 261L
1,458 Elo+
Solo
Lancelot
Lancelot
House Wook
Lancelot
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
99W - 83L
1,519 Elo+
Party 2
Janus
Janus
JJuniorE5
Janus
Level 140
God Stats
2W - 4L
1,536 SR
Queue Stats
163W - 166L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Selodat_357
Kukulkan
Level 114
God Stats
1W - 1L
1,573 SR
Queue Stats
3W - 4L
1,412 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,481 Elo+

VS

Team Averages
Level 108
1,630 SR
1,544 Elo+
Ganesha
Ganesha
AnObseseKing
Ganesha
Level 64
God Stats
6W - 1L
1,763 SR
Queue Stats
53W - 26L
1,658 Elo+
Party 1
Mercury
Mercury
SiR-iNgGuS
Mercury
Level 80
God Stats
45W - 36L
1,520 SR
Queue Stats
52W - 51L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
darkie666
Gilgamesh
Level 127
God Stats
21W - 8L
1,568 SR
Queue Stats
124W - 123L
1,466 Elo+
Solo
Vulcan
Vulcan
elcuko809
Vulcan
Level 140
God Stats
3W - 3L
1,545 SR
Queue Stats
82W - 72L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
xTR3V3Nx
Zhong Kui
Level 128
God Stats
1W - 0L
1,756 SR
Queue Stats
5W - 2L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 7 / 8
12,794
1,163
29,829
21,013
10,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Cultured-Alma
Gilgamesh
18
3 / 6 / 13
11,947
1,086
19,501
26,725
23,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
House Wook
Lancelot
17
2 / 8 / 9
11,185
1,017
15,665
22,879
23,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
JJuniorE5
Janus
18
6 / 4 / 7
13,415
1,220
13,439
14,512
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Selodat_357
Kukulkan
17
2 / 5 / 6
11,279
1,025
11,036
13,361
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

121

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnObseseKing
Ganesha
19
0 / 2 / 24
11,964
1,088
14,495
15,261
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SiR-iNgGuS
Mercury
19
11 / 8 / 9
13,822
1,257
23,219
21,818
11,989
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
darkie666
Gilgamesh
18
3 / 3 / 16
12,925
1,175
11,488
26,538
26,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
elcuko809
Vulcan
18
9 / 3 / 11
13,464
1,224
23,392
12,969
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
xTR3V3Nx
Zhong Kui
18
7 / 3 / 11
12,231
1,112
19,509
16,756
14,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
101
19
Kills
30
30
Deaths
19
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
7
8
1.43
W
Ganesha
AnObseseKing
Ganesha
0
2
24
6
L
Gilgamesh
Cultured-Alma
Gilgamesh
3
6
13
1.58
L
Lancelot
House Wook
Lancelot
2
8
9
0.81
L
Janus
JJuniorE5
Janus
6
4
7
2.38
L
Kukulkan
Selodat_357
Kukulkan
2
5
6
1
W
Mercury
SiR-iNgGuS
Mercury
11
8
9
1.94
W
Gilgamesh
darkie666
Gilgamesh
3
3
16
3.67
W
Vulcan
elcuko809
Vulcan
9
3
11
4.83
W
Zhong Kui
xTR3V3Nx
Zhong Kui
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,470
Damage
92,103
98,490
Taken
93,342
70,971
Mitigated
70,485
6,079
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
29,829
16,501
0
250
21,013
10,009
0
14,807
6,206
0
40,586
W
Ganesha
AnObseseKing
Ganesha
14,495
444
0
6
15,261
10,579
0
4,885
10,196
36,338
0
L
Gilgamesh
Cultured-Alma
Gilgamesh
19,501
4,880
0
2,892
26,725
23,662
0
17,688
9,037
471
31,797
L
Lancelot
House Wook
Lancelot
15,665
1,948
0
710
22,879
23,070
0
17,663
5,216
458
21,845
L
Janus
JJuniorE5
Janus
13,439
557
222
810
14,512
7,117
0
3,946
10,566
41,826
0
L
Kukulkan
Selodat_357
Kukulkan
11,036
883
485
710
13,361
7,113
0
3,292
10,069
43,054
0
W
Mercury
SiR-iNgGuS
Mercury
23,219
19,174
0
1,199
21,818
11,989
0
3,971
17,497
0
41,232
W
Gilgamesh
darkie666
Gilgamesh
11,488
3,452
1,730
1,378
26,538
26,553
0
8,515
17,605
0
24,711
W
Vulcan
elcuko809
Vulcan
23,392
9,300
0
894
12,969
6,917
0
4,216
8,622
40,270
0
W
Zhong Kui
xTR3V3Nx
Zhong Kui
19,509
2,977
0
4,369
16,756
14,447
0
3,817
12,819
30,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,620
Gold Earned
64,406
222
Minions Killed
195
5
Camps Cleared
8
1,081,925
Distance Traveled
1,152,411
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,794
1,163
26
2
1
204,276
0
W
Ganesha
11,964
1,088
9
1
0
229,159
1
L
Gilgamesh
11,947
1,086
30
3
0
222,538
0
L
Lancelot
11,185
1,017
15
1
2
230,204
0
L
Janus
13,415
1,220
81
7
2
220,891
1
L
Kukulkan
11,279
1,025
70
6
0
204,016
0
W
Mercury
13,822
1,257
42
4
3
262,544
0
W
Gilgamesh
12,925
1,175
39
4
0
233,158
1
W
Vulcan
13,464
1,224
70
6
4
244,853
0
W
Zhong Kui
12,231
1,112
35
3
1
182,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role