Player Matchup

Thor
Thor
Platinum V
BerryJerry
Thor
Platinum V
Level 68
God Stats
1W - 1L
1,284 SR
Queue Stats
41W - 22L
1,857 MMR
Party 2
Freya
Freya
Platinum III
Jerrycurls701
Freya
Platinum III
Level 160
God Stats
3W - 0L
1,467 SR
Queue Stats
123W - 120L
1,812 MMR
Party 2
Horus
Horus
Gold V
Olwkj
Horus
Gold V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,587 MMR
Party 1
Serqet
Serqet
Gold II
Wahx
Serqet
Gold II
Level 125
God Stats
11W - 12L
1,549 SR
Queue Stats
245W - 243L
1,486 MMR
Party 1
Awilix
Awilix
Gold I
itsnotblaine
Awilix
Gold I
Level 89
God Stats
7W - 4L
1,355 SR
Queue Stats
282W - 271L
1,591 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,431 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,525 SR
1,655 MMR
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
ChuyMontana
Janus
Diamond IV
Level 150
God Stats
3W - 8L
1,383 SR
Queue Stats
524W - 534L
1,825 MMR
Solo
Ares
Ares
Gold III
Déúteros
Ares
Gold III
Level 160
God Stats
47W - 54L
1,552 SR
Queue Stats
490W - 511L
1,520 MMR
Solo
Hercules
Hercules
Platinum III
OneLungMcLung
Hercules
Platinum III
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 159L
1,776 MMR
Solo
Mercury
Mercury
Gold I
R3NN0C
Mercury
Gold I
Level 137
God Stats
6W - 4L
1,688 SR
Queue Stats
254W - 253L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,229
615
11,932
8,954
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
7 / 1 / 2
9,436
629
7,983
8,590
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Olwkj
Horus
15
1 / 1 / 2
9,006
600
8,017
10,529
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Wahx
Serqet
12
1 / 1 / 10
8,211
547
3,884
14,698
13,158
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
14
5 / 3 / 2
8,530
569
9,141
13,172
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaVulcanHadesAthenaAh Muzen Cab

VS

Bans
KhepriCabrakanGuan YuDa JiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 2
7,515
501
7,112
9,359
3,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 0
7,201
480
4,586
8,781
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 4
6,130
409
7,013
14,946
8,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
OneLungMcLung
Hercules
13
1 / 2 / 2
7,985
532
7,231
11,638
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
R3NN0C
Mercury
12
3 / 6 / 1
7,536
502
8,014
14,066
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
7
7
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
2
1
W
5
1
5
7.5
L
0
4
0
0
L
1
4
4
0.75
W
7
1
2
8
W
Horus
Olwkj
Horus
1
1
2
2
L
Hercules
OneLungMcLung
Hercules
1
2
2
1
L
Mercury
R3NN0C
Mercury
3
6
1
0.58
W
Serqet
Wahx
Serqet
1
1
10
6
W
Awilix
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
33,956
55,943
Taken
58,790
35,087
Mitigated
34,354
14,745
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,112
3,525
0
1,340
9,359
3,954
560
2,578
6,526
0
64,802
W
11,932
2,009
0
670
8,954
3,651
0
3,217
5,389
0
84,099
L
4,586
381
0
625
8,781
2,214
0
52
8,729
62,508
0
L
7,013
101
0
2,002
14,946
8,630
0
3,466
11,087
19,259
0
W
7,983
1,932
0
3,976
8,590
3,916
0
1,557
6,765
73,344
3,565
W
Horus
Olwkj
Horus
8,017
3,544
1,041
5,138
10,529
8,698
205
332
9,568
0
71,110
L
Hercules
OneLungMcLung
Hercules
7,231
2,019
0
3,389
11,638
14,686
0
214
11,380
0
57,340
L
Mercury
R3NN0C
Mercury
8,014
3,412
0
403
14,066
4,870
0
758
13,057
0
50,479
W
Serqet
Wahx
Serqet
3,884
869
0
2,635
14,698
13,158
0
3,558
10,429
0
22,646
W
Awilix
9,141
4,099
0
1,285
13,172
5,664
0
2,307
10,488
0
55,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
36,367
510
Minions Killed
458
0
Camps Cleared
0
1,568,157
Distance Traveled
1,468,692
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,515
501
114
8
0
264,086
3
W
Thor
9,229
615
126
8
0
318,135
0
L
Janus
7,201
480
124
8
0
299,352
2
L
Ares
6,130
409
28
2
0
286,916
3
W
Freya
9,436
629
138
9
0
283,532
8
W
Horus
9,006
600
130
9
0
324,607
5
L
Hercules
7,985
532
119
8
0
293,727
7
L
Mercury
7,536
502
73
5
0
324,611
4
W
Serqet
8,211
547
27
2
0
307,310
6
W
Awilix
8,530
569
89
6
0
334,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role