Player Matchup

Sun Wukong
Sun Wukong
Bucki3DaJOker
Sun Wukong
Level 124
God Stats
118W - 109L
1,499 SR
Queue Stats
497W - 484L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
JJuniorE5
Baron Samedi
Level 140
God Stats
3W - 4L
1,367 SR
Queue Stats
163W - 166L
1,527 Elo+
Solo
Cupid
Cupid
ThE MiLkNaUt
Cupid
Level 64
God Stats
2W - 3L
1,303 SR
Queue Stats
69W - 92L
1,427 Elo+
Party 1
Arachne
Arachne
The Panda 11492
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
corvo_metido765
Jormungandr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,374 Elo+
Solo
Team Averages
Level 76
1,434 SR
1,458 Elo+

VS

Team Averages
Level 70
1,497 SR
1,473 Elo+
Bacchus
Bacchus
Alex_1997_Scanor
Bacchus
Level 46
God Stats
56W - 45L
1,553 SR
Queue Stats
150W - 164L
1,491 Elo+
Solo
Ne Zha
Ne Zha
I Cav3mAn69
Ne Zha
Level 52
God Stats
2W - 4L
1,396 SR
Queue Stats
139W - 170L
1,458 Elo+
Solo
Cerberus
Cerberus
Leto32
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,463 Elo+
Solo
Scylla
Scylla
elcuko809
Scylla
Level 140
God Stats
3W - 2L
1,564 SR
Queue Stats
82W - 72L
1,561 Elo+
Solo
Jing Wei
Jing Wei
ugli_fake
Jing Wei
Level 44
God Stats
6W - 3L
1,473 SR
Queue Stats
44W - 56L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bucki3DaJOker
Sun Wukong
16
3 / 4 / 2
10,896
991
16,342
21,083
17,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JJuniorE5
Baron Samedi
16
1 / 2 / 4
10,851
986
13,581
8,520
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 7
11,380
1,035
16,164
12,175
5,335
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 9 / 4
10,519
956
11,617
22,132
12,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
corvo_metido765
Jormungandr
16
1 / 5 / 5
10,372
943
6,655
18,489
12,752
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

174

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
11,039
1,004
12,080
12,688
15,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
18
4 / 1 / 14
11,885
1,080
10,896
11,301
6,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Leto32
Cerberus
17
1 / 1 / 17
11,147
1,013
9,088
13,310
9,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
elcuko809
Scylla
17
8 / 1 / 12
12,921
1,175
24,562
11,251
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
ugli_fake
Jing Wei
17
7 / 2 / 12
11,799
1,073
20,148
20,050
10,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
8
Kills
23
23
Deaths
8
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Sun Wukong
Bucki3DaJOker
Sun Wukong
3
4
2
1
W
Ne Zha
4
1
14
11
L
Baron Samedi
JJuniorE5
Baron Samedi
1
2
4
1.5
W
Cerberus
Leto32
Cerberus
1
1
17
9.5
L
1
3
7
1.5
L
2
9
4
0.44
L
Jormungandr
corvo_metido765
Jormungandr
1
5
5
0.7
W
Scylla
elcuko809
Scylla
8
1
12
14
W
Jing Wei
ugli_fake
Jing Wei
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,359
Damage
76,774
82,399
Taken
68,600
52,255
Mitigated
47,246
11,494
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,080
455
0
0
12,688
15,657
0
2,804
9,884
26,540
0
L
Sun Wukong
Bucki3DaJOker
Sun Wukong
16,342
3,482
0
1,121
21,083
17,541
0
11,031
10,052
0
29,913
W
Ne Zha
10,896
5,354
0
1,179
11,301
6,183
0
3,146
8,155
0
34,158
L
Baron Samedi
JJuniorE5
Baron Samedi
13,581
1,030
2,614
2,881
8,520
4,210
0
3,587
4,933
35,051
0
W
Cerberus
Leto32
Cerberus
9,088
610
25
2,144
13,310
9,624
0
4,121
9,189
19,830
0
L
16,164
8,839
406
3,095
12,175
5,335
0
7,342
4,833
0
59,297
L
11,617
8,574
0
1,377
22,132
12,417
0
13,103
9,029
0
17,081
L
Jormungandr
corvo_metido765
Jormungandr
6,655
2,108
0
0
18,489
12,752
0
10,667
7,822
14,878
0
W
Scylla
elcuko809
Scylla
24,562
3,707
0
1,380
11,251
5,370
0
4,224
7,027
46,602
0
W
Jing Wei
ugli_fake
Jing Wei
20,148
18,564
0
6,298
20,050
10,412
0
5,941
14,109
0
43,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
58,791
200
Minions Killed
235
8
Camps Cleared
7
975,856
Distance Traveled
1,065,908
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,039
1,004
25
2
0
202,633
0
L
Sun Wukong
10,896
991
18
2
0
203,514
0
W
Ne Zha
11,885
1,080
63
6
3
214,569
0
L
Baron Samedi
10,851
986
57
5
0
192,143
0
W
Cerberus
11,147
1,013
33
3
0
215,658
0
L
Cupid
11,380
1,035
99
9
3
205,219
0
L
Arachne
10,519
956
13
1
5
205,478
0
L
Jormungandr
10,372
943
13
1
0
169,502
0
W
Scylla
12,921
1,175
70
6
2
213,039
0
W
Jing Wei
11,799
1,073
44
4
2
220,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role