Player Matchup

Achilles
Achilles
Brutalfleet
Achilles
Level 124
God Stats
13W - 18L
1,444 SR
Queue Stats
158W - 160L
1,544 Elo+
Party 1
Nox
Nox
FTF Bowza
Nox
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,695 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
billbybob
Ah Muzen Cab
Level 118
God Stats
1W - 1L
1,441 SR
Queue Stats
115W - 117L
1,535 Elo+
Party 1
Team Averages
Level 130
1,462 SR
1,591 Elo+

VS

Team Averages
Level 106
1,615 SR
1,642 Elo+
Sylvanus
Sylvanus
JasmarSzyga
Sylvanus
Level 154
God Stats
41W - 13L
1,828 SR
Queue Stats
319W - 111L
1,859 Elo+
Solo
Thanatos
Thanatos
Lycanthropus
Thanatos
Level 76
God Stats
0W - 1L
1,289 SR
Queue Stats
123W - 139L
1,536 Elo+
Solo
Ymir
Ymir
sandeep101
Ymir
Level 89
God Stats
2W - 2L
1,728 SR
Queue Stats
6W - 7L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brutalfleet
Achilles
16
6 / 1 / 9
12,054
804
14,332
14,471
18,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 7
10,452
697
9,890
6,919
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
billbybob
Ah Muzen Cab
16
5 / 4 / 6
10,820
721
17,323
12,176
4,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JasmarSzyga
Sylvanus
14
3 / 6 / 4
9,867
658
14,724
19,471
13,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Lycanthropus
Thanatos
15
4 / 6 / 2
9,993
666
7,249
15,399
8,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 3 / 4
8,503
567
1,890
14,975
14,842
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
7
7
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brutalfleet
Achilles
6
1
9
10.5
W
4
2
7
3.75
L
Sylvanus
JasmarSzyga
Sylvanus
3
6
4
0.83
L
Thanatos
Lycanthropus
Thanatos
4
6
2
0.83
W
Ah Muzen Cab
billbybob
Ah Muzen Cab
5
4
6
2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
23,863
33,566
Taken
49,845
26,433
Mitigated
37,357
8,114
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brutalfleet
Achilles
14,332
3,504
0
5,153
14,471
18,252
312
4,781
9,690
0
33,633
W
9,890
1,283
0
864
6,919
3,416
342
3,907
3,012
25,861
0
L
Sylvanus
JasmarSzyga
Sylvanus
14,724
4,321
3,360
5,654
19,471
13,565
123
2,664
16,807
32,188
6,661
L
Thanatos
Lycanthropus
Thanatos
7,249
1,744
0
5,929
15,399
8,950
0
2,269
13,130
0
28,324
W
Ah Muzen Cab
billbybob
Ah Muzen Cab
17,323
7,253
0
2,097
12,176
4,765
774
6,765
5,411
0
61,577
L
1,890
192
171
1,260
14,975
14,842
78
5,338
9,637
13,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
28,363
173
Minions Killed
165
8
Camps Cleared
4
823,271
Distance Traveled
736,317
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,054
804
30
2
3
282,753
2
W
Nox
10,452
697
37
2
3
270,536
3
L
Sylvanus
9,867
658
75
5
1
220,687
3
L
Thanatos
9,993
666
64
4
3
263,407
0
W
Ah Muzen Cab
10,820
721
106
7
2
269,982
2
L
Ymir
8,503
567
26
2
0
252,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role