Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
JUMALAmies91
Horus
Level 126
God Stats
3W - 5L
1,479 SR
Queue Stats
527W - 566L
1,443 Elo+
Solo
Apollo
Apollo
RedKinGONE
Apollo
Level 67
God Stats
1W - 1L
1,521 SR
Queue Stats
146W - 160L
1,485 Elo+
Solo
Scylla
Scylla
narsilblade
Scylla
Level 128
God Stats
12W - 8L
1,645 SR
Queue Stats
727W - 754L
1,458 Elo+
Solo
Team Averages
Level 127
1,529 SR
1,477 Elo+

VS

Team Averages
Level 120
1,544 SR
1,474 Elo+
Scylla
Scylla
 
Scylla
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kronoshin
Apollo
Level 104
God Stats
2W - 0L
1,813 SR
Queue Stats
41W - 40L
1,425 Elo+
Party 1
Zeus
Zeus
LithiumJuice
Zeus
Level 131
God Stats
1W - 2L
1,115 SR
Queue Stats
169W - 150L
1,487 Elo+
Solo
Khepri
Khepri
Progeniror
Khepri
Level 102
God Stats
4W - 2L
1,791 SR
Queue Stats
47W - 51L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 5 / 8
9,913
708
11,863
19,492
24,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
 
Ratatoskr
15
3 / 8 / 7
9,181
656
12,741
18,525
17,518
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 6 / 5
9,346
668
8,839
19,211
25,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
RedKinGONE
Apollo
13
0 / 8 / 7
8,051
575
2,167
16,523
7,162
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
19
4 / 3 / 7
10,835
774
20,698
11,668
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 2 / 14
11,025
788
16,233
11,325
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
18
6 / 2 / 14
10,665
762
13,928
17,957
21,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Kronoshin
Apollo
18
8 / 3 / 17
11,551
825
19,900
13,893
8,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 18
11,361
812
24,377
9,494
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Progeniror
Khepri
17
4 / 3 / 19
11,091
792
3,844
21,547
27,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
12
Kills
30
30
Deaths
12
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
8
1.4
L
Ratatoskr
 
Ratatoskr
3
8
7
0.81
W
Scylla
 
Scylla
5
2
14
6
W
Guan Yu
 
Guan Yu
6
2
14
6.5
L
2
6
5
0.75
W
Apollo
Kronoshin
Apollo
8
3
17
5.5
W
7
2
18
8
W
Khepri
Progeniror
Khepri
4
3
19
4.5
L
Apollo
RedKinGONE
Apollo
0
8
7
0.44
L
Scylla
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,308
Damage
78,282
85,419
Taken
74,216
80,300
Mitigated
69,111
21,463
Healing
30,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,863
2,921
999
5,312
19,492
24,553
101
10,059
9,433
0
21,459
L
Ratatoskr
 
Ratatoskr
12,741
1,971
588
3,832
18,525
17,518
0
11,328
7,197
0
22,683
W
Scylla
 
Scylla
16,233
1,435
490
1,359
11,325
6,068
549
2,659
8,666
45,410
0
W
Guan Yu
 
Guan Yu
13,928
1,668
9,781
7,423
17,957
21,492
873
4,752
13,205
0
19,852
L
8,839
3,096
3,242
4,765
19,211
25,403
0
9,887
9,324
0
13,551
W
Apollo
Kronoshin
Apollo
19,900
11,894
0
607
13,893
8,513
4,727
4,622
9,271
0
34,751
W
24,377
3,522
1,585
2,712
9,494
5,190
1,625
2,005
7,489
46,531
0
W
Khepri
Progeniror
Khepri
3,844
440
1,839
4,524
21,547
27,848
840
6,660
14,887
8,420
0
L
Apollo
RedKinGONE
Apollo
2,167
800
179
710
16,523
7,162
117
6,746
9,777
0
5,452
L
Scylla
20,698
2,026
363
1,473
11,668
5,664
67
6,434
5,234
51,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
55,693
129
Minions Killed
159
0
Camps Cleared
0
1,235,656
Distance Traveled
1,397,459
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,913
708
17
1
0
257,311
2
L
Ratatoskr
9,181
656
20
1
0
241,665
3
W
Scylla
11,025
788
58
4
0
251,061
0
W
Guan Yu
10,665
762
11
1
0
317,583
2
L
Horus
9,346
668
7
1
0
228,271
1
W
Apollo
11,551
825
29
2
0
271,872
0
W
Zeus
11,361
812
45
3
0
266,016
1
W
Khepri
11,091
792
16
1
0
290,927
0
L
Apollo
8,051
575
5
0
0
251,520
0
L
Scylla
10,835
774
80
6
0
256,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role