Player Matchup

Hercules
Hercules
D assassin9
Hercules
Level 159
God Stats
7W - 4L
1,753 SR
Queue Stats
156W - 145L
1,606 Elo+
Solo
Anhur
Anhur
GryphonFilms
Anhur
Level 128
God Stats
14W - 14L
1,512 SR
Queue Stats
491W - 409L
1,661 Elo+
Party 1
Scylla
Scylla
JuggerZerker
Scylla
Level 160
God Stats
208W - 153L
1,593 SR
Queue Stats
761W - 738L
1,567 Elo+
Party 1
Sobek
Sobek
Veritae
Sobek
Level 158
God Stats
2W - 1L
1,814 SR
Queue Stats
94W - 101L
1,534 Elo+
Solo
Awilix
Awilix
Zreci
Awilix
Level 155
God Stats
2W - 2L
1,556 SR
Queue Stats
30W - 45L
1,569 Elo+
Party 1
Team Averages
Level 152
1,646 SR
1,587 Elo+

VS

Team Averages
Level 143
1,522 SR
1,535 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
JIN-Wt
Maui
Level 160
God Stats
4W - 2L
1,438 SR
Queue Stats
339W - 330L
1,601 Elo+
Solo
Thor
Thor
NATEK3
Thor
Level 110
God Stats
8W - 8L
1,670 SR
Queue Stats
334W - 325L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D assassin9
Hercules
11
4 / 0 / 0
6,390
639
3,005
5,106
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
2 / 0 / 0
6,670
667
1,970
5,656
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
9
0 / 0 / 1
5,462
546
570
3,026
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Veritae
Sobek
8
0 / 0 / 3
5,504
550
1,017
6,698
3,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Zreci
Awilix
9
0 / 1 / 2
5,269
527
1,293
5,729
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 3 / 0
4,678
468
2,800
4,540
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
 
Poseidon
3
0 / 0 / 0
3,819
382
767
848
309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
 
Bakasura
5
0 / 2 / 0
3,697
370
204
3,763
946
Maui
JIN-Wt
Maui
7
0 / 0 / 0
4,552
455
1,700
4,333
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
NATEK3
Thor
7
1 / 3 / 0
4,588
459
2,981
5,843
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
0
0
L
Poseidon
 
Poseidon
0
0
0
0
L
Bakasura
 
Bakasura
0
2
0
0
W
Hercules
D assassin9
Hercules
4
0
0
4
W
2
0
0
2
L
Maui
JIN-Wt
Maui
0
0
0
0
W
Scylla
0
0
1
0.5
L
Thor
NATEK3
Thor
1
3
0
0.33
W
Sobek
Veritae
Sobek
0
0
3
1.5
W
Awilix
Zreci
Awilix
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,855
Damage
8,452
26,215
Taken
19,327
12,726
Mitigated
7,546
9,930
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,800
547
0
832
4,540
1,216
0
356
4,137
23,724
0
L
Poseidon
 
Poseidon
767
304
0
482
848
309
0
134
714
8,746
0
L
Bakasura
 
Bakasura
204
174
0
996
3,763
946
0
112
3,616
0
3,939
W
Hercules
D assassin9
Hercules
3,005
973
0
2,286
5,106
4,110
0
1,044
4,010
0
37,544
W
1,970
1,071
0
2,524
5,656
1,735
1,320
1,197
4,361
0
45,864
L
Maui
JIN-Wt
Maui
1,700
745
0
1,087
4,333
2,294
0
739
3,594
12,624
0
W
Scylla
570
90
0
298
3,026
1,021
31
583
2,443
36,080
0
L
Thor
NATEK3
Thor
2,981
956
0
1,483
5,843
2,781
0
246
5,306
0
19,930
W
Sobek
Veritae
Sobek
1,017
209
1,084
3,364
6,698
3,879
0
1,478
5,112
12,755
0
W
Awilix
Zreci
Awilix
1,293
629
0
374
5,729
1,981
0
689
4,992
0
32,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
21,334
327
Minions Killed
133
0
Camps Cleared
0
940,752
Distance Traveled
605,960
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,678
468
59
6
0
156,327
0
L
Poseidon
3,819
382
16
2
0
46,346
0
L
Bakasura
3,697
370
9
1
0
138,590
0
W
Hercules
6,390
639
68
7
0
191,206
0
W
Anhur
6,670
667
102
10
0
164,657
0
L
Maui
4,552
455
17
2
0
131,875
1
W
Scylla
5,462
546
62
6
0
176,369
2
L
Thor
4,588
459
32
3
0
132,822
0
W
Sobek
5,504
550
23
2
0
205,113
1
W
Awilix
5,269
527
72
7
0
203,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role