Player Matchup

Fenrir
Fenrir
Dadvil_PM
Fenrir
Level 121
God Stats
67W - 34L
1,574 SR
Queue Stats
238W - 257L
1,458 Elo+
Solo
Anubis
Anubis
KONVIKT
Anubis
Level 68
God Stats
245W - 306L
1,540 SR
Queue Stats
306W - 389L
1,507 Elo+
Solo
Nike
Nike
ZanosX
Nike
Level 147
God Stats
19W - 18L
1,522 SR
Queue Stats
360W - 420L
1,456 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,474 Elo+

VS

Team Averages
Level 89
1,552 SR
1,402 Elo+
Arachne
Arachne
Max_Goodey
Arachne
Level 96
God Stats
0W - 1L
1,547 SR
Queue Stats
18W - 36L
1,503 Elo+
Solo
Sol
Sol
Slowpoke1213
Sol
Level 127
God Stats
1W - 1L
1,609 SR
Queue Stats
23W - 26L
1,368 Elo+
Solo
Hercules
Hercules
dontattackme99
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 144L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dadvil_PM
Fenrir
14
2 / 2 / 8
8,614
718
7,925
11,395
7,375
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
KONVIKT
Anubis
13
0 / 2 / 9
8,295
691
5,966
7,859
3,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
ZanosX
Nike
14
9 / 1 / 2
9,859
822
6,987
9,882
4,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Max_Goodey
Arachne
11
2 / 5 / 3
7,852
654
6,921
13,845
7,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 1
8,237
686
11,604
12,173
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hercules
7
0 / 1 / 2
6,508
542
450
1,502
743
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dadvil_PM
Fenrir
2
2
8
3
W
Anubis
KONVIKT
Anubis
0
2
9
2.25
L
Arachne
Max_Goodey
Arachne
2
5
3
0.7
L
3
5
1
0.7
W
Nike
ZanosX
Nike
9
1
2
10
L
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
18,975
29,136
Taken
27,520
15,896
Mitigated
13,190
8,423
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dadvil_PM
Fenrir
7,925
1,084
0
2,907
11,395
7,375
832
5,585
5,810
0
18,627
W
Anubis
KONVIKT
Anubis
5,966
68
0
3,291
7,859
3,989
499
1,686
6,173
37,333
0
L
Arachne
Max_Goodey
Arachne
6,921
6,244
69
1,563
13,845
7,770
0
4,039
9,806
0
15,326
L
11,604
3,759
0
3,075
12,173
4,677
0
1,881
10,292
36,772
2,548
W
Nike
ZanosX
Nike
6,987
400
522
1,703
9,882
4,532
1,327
3,540
6,342
0
39,590
L
Hercules
450
230
0
212
1,502
743
0
198
1,304
0
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
22,597
162
Minions Killed
73
8
Camps Cleared
2
677,061
Distance Traveled
439,310
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,614
718
26
2
1
236,106
2
W
Anubis
8,295
691
62
5
5
209,565
0
L
Arachne
7,852
654
17
1
1
213,185
5
L
Sol
8,237
686
55
5
1
187,452
3
W
Nike
9,859
822
74
6
2
231,390
0
L
Hercules
6,508
542
1
0
0
38,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role