Player Matchup

Medusa
Medusa
B3NJ3MAN0_
Medusa
Level 160
God Stats
2W - 1L
1,690 SR
Queue Stats
122W - 132L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
DIODD
Sun Wukong
Level 123
God Stats
1W - 1L
1,276 SR
Queue Stats
134W - 117L
1,569 Elo+
Solo
Eset
Eset
Dinomite69
Eset
Level 146
God Stats
2W - 0L
1,756 SR
Queue Stats
65W - 46L
1,613 Elo+
Party 1
Atlas
Atlas
Opportun1ty
Atlas
Level 160
God Stats
4W - 2L
1,697 SR
Queue Stats
320W - 348L
1,555 Elo+
Solo
Osiris
Osiris
RetikVEVO
Osiris
Level 146
God Stats
3W - 0L
1,821 SR
Queue Stats
87W - 74L
1,592 Elo+
Party 1
Team Averages
Level 147
1,648 SR
1,574 Elo+

VS

Team Averages
Level 135
1,537 SR
1,523 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Jonas
Chernobog
Level 159
God Stats
3W - 3L
1,662 SR
Queue Stats
256W - 237L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
Nawafا
Baba Yaga
Level 160
God Stats
4W - 5L
1,617 SR
Queue Stats
250W - 275L
1,515 Elo+
Solo
Loki
Loki
eszcze
Loki
Level 42
God Stats
2W - 1L
1,823 SR
Queue Stats
199W - 178L
1,500 Elo+
Solo
Medusa
Medusa
matbzh
Medusa
Level 157
God Stats
0W - 6L
1,083 SR
Queue Stats
350W - 355L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3NJ3MAN0_
Medusa
20
8 / 5 / 8
13,354
786
19,525
25,252
15,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DIODD
Sun Wukong
17
6 / 4 / 10
11,519
678
10,298
22,260
21,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 2 / 18
12,827
755
15,918
21,724
13,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 4 / 15
13,154
774
17,006
35,411
44,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
RetikVEVO
Osiris
20
5 / 3 / 20
13,441
791
21,071
27,712
33,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 7 / 8
10,738
632
12,479
21,281
13,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Jonas
Chernobog
20
8 / 6 / 6
12,401
729
23,426
20,001
11,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Nawafا
Baba Yaga
19
2 / 6 / 7
11,337
667
26,699
18,291
10,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
eszcze
Loki
19
3 / 5 / 7
10,982
646
14,062
15,690
8,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
matbzh
Medusa
17
1 / 7 / 12
10,523
619
22,355
16,813
10,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
30
Kills
17
18
Deaths
31
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
8
1
W
Medusa
B3NJ3MAN0_
Medusa
8
5
8
2.4
W
Sun Wukong
DIODD
Sun Wukong
6
4
10
2.75
W
5
2
18
7
L
Chernobog
Jonas
Chernobog
8
6
6
1.83
L
Baba Yaga
Nawafا
Baba Yaga
2
6
7
0.92
W
6
4
15
3.38
W
Osiris
RetikVEVO
Osiris
5
3
20
5
L
Loki
eszcze
Loki
3
5
7
1.3
L
Medusa
matbzh
Medusa
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,818
Damage
99,021
132,359
Taken
92,076
128,314
Mitigated
52,932
54,605
Healing
24,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,479
1,721
2,335
4,276
21,281
13,079
169
7,047
14,234
0
23,241
W
Medusa
B3NJ3MAN0_
Medusa
19,525
7,945
2,906
2,944
25,252
15,952
4,169
5,921
19,010
0
58,101
W
Sun Wukong
DIODD
Sun Wukong
10,298
1,384
1,565
5,023
22,260
21,044
72
2,967
19,028
0
17,879
W
15,918
1,052
11,513
6,027
21,724
13,364
2,121
5,876
15,432
37,329
0
L
Chernobog
Jonas
Chernobog
23,426
7,823
1,695
3,835
20,001
11,077
3,390
8,144
11,857
0
44,208
L
Baba Yaga
Nawafا
Baba Yaga
26,699
0
302
5,240
18,291
10,320
38
7,218
11,073
42,716
0
W
17,006
5,195
7,966
6,623
35,411
44,694
772
2,894
32,320
31,269
0
W
Osiris
RetikVEVO
Osiris
21,071
5,726
5,975
4,063
27,712
33,260
1,525
7,452
18,779
2,433
29,861
L
Loki
eszcze
Loki
14,062
1,501
1,909
1,545
15,690
8,036
0
5,950
9,740
0
24,298
L
Medusa
matbzh
Medusa
22,355
5,720
1,731
1,269
16,813
10,420
396
6,386
10,427
0
43,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,295
Gold Earned
55,981
218
Minions Killed
181
0
Camps Cleared
0
1,703,282
Distance Traveled
1,532,452
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,738
632
30
2
0
315,285
0
W
Medusa
13,354
786
88
5
0
318,369
0
W
Sun Wukong
11,519
678
13
1
0
348,532
0
W
Eset
12,827
755
74
4
0
321,263
0
L
Chernobog
12,401
729
51
3
0
266,998
0
L
Baba Yaga
11,337
667
42
2
0
332,533
7
W
Atlas
13,154
774
19
1
0
335,307
2
W
Osiris
13,441
791
24
1
0
379,811
3
L
Loki
10,982
646
20
1
0
305,817
4
L
Medusa
10,523
619
38
2
0
311,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role