Player Matchup

Cerberus
Cerberus
FiFaFu
Cerberus
Level 41
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Mercury
Mercury
ON3PROTOFT
Mercury
Level 37
God Stats
2W - 4L
1,430 SR
Queue Stats
26W - 44L
1,283 Elo+
Party 2
Aphrodite
Aphrodite
Sarione
Aphrodite
Level 133
God Stats
2W - 6L
1,545 SR
Queue Stats
170W - 165L
1,538 Elo+
Party 3
Hou Yi
Hou Yi
Urbitto
Hou Yi
Level 129
God Stats
4W - 2L
1,606 SR
Queue Stats
166W - 159L
1,541 Elo+
Party 3
Charybdis
Charybdis
whitetee14
Charybdis
Level 19
God Stats
8W - 13L
1,365 SR
Queue Stats
10W - 31L
1,195 Elo+
Party 2
Team Averages
Level 72
1,444 SR
1,359 Elo+

VS

Team Averages
Level 93
1,576 SR
1,462 Elo+
Geb
Geb
Crown3d
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Wyve12
Cthulhu
Level 38
God Stats
2W - 0L
1,776 SR
Queue Stats
66W - 82L
1,318 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dhaxosnaum
Ah Muzen Cab
Level 81
God Stats
3W - 2L
1,741 SR
Queue Stats
28W - 27L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
柴米油盐不觉甜
Morgan Le Fay
Level 126
God Stats
3W - 1L
1,444 SR
Queue Stats
525W - 530L
1,570 Elo+
Party 1
Susano
Susano
疯帽子舰长
Susano
Level 156
God Stats
13W - 13L
1,420 SR
Queue Stats
283W - 280L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FiFaFu
Cerberus
12
0 / 8 / 0
9,747
348
4,704
21,306
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
ON3PROTOFT
Mercury
20
3 / 7 / 2
13,790
493
7,479
26,805
11,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sarione
Aphrodite
20
0 / 4 / 5
13,720
490
11,489
21,093
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hou Yi
Urbitto
Hou Yi
20
14 / 4 / 0
16,585
592
33,128
27,865
16,233
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charybdis
whitetee14
Charybdis
16
0 / 6 / 2
10,985
392
4,245
18,961
6,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
2 / 4 / 15
14,255
509
8,550
29,824
38,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Wyve12
Cthulhu
9
0 / 3 / 0
9,492
339
1,881
8,627
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
dhaxosnaum
Ah Muzen Cab
20
10 / 6 / 6
14,471
517
27,034
20,087
9,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
柴米油盐不觉甜
Morgan Le Fay
20
7 / 2 / 6
15,345
548
20,639
18,798
10,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 4
17,792
635
22,291
25,450
14,036
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
17
Kills
28
29
Deaths
17
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
2
4
15
2.38
L
Cerberus
FiFaFu
Cerberus
0
8
0
0
L
Mercury
ON3PROTOFT
Mercury
3
7
2
0.57
L
Aphrodite
Sarione
Aphrodite
0
4
5
0.63
L
Hou Yi
Urbitto
Hou Yi
14
4
0
3.5
W
Cthulhu
Wyve12
Cthulhu
0
3
0
0
W
Ah Muzen Cab
dhaxosnaum
Ah Muzen Cab
10
6
6
2.17
L
Charybdis
whitetee14
Charybdis
0
6
2
0.17
W
Morgan Le Fay
柴米油盐不觉甜
Morgan Le Fay
7
2
6
5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,045
Damage
80,395
116,030
Taken
102,786
58,279
Mitigated
77,204
28,733
Healing
26,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,550
519
5,154
7,735
29,824
38,387
701
5,868
23,700
46,297
6,543
L
Cerberus
FiFaFu
Cerberus
4,704
610
0
1,542
21,306
13,727
0
1,421
19,885
27,835
566
L
Mercury
ON3PROTOFT
Mercury
7,479
3,731
0
1,050
26,805
11,857
279
7,747
19,058
0
135,362
L
Aphrodite
Sarione
Aphrodite
11,489
1,118
4,429
10,930
21,093
9,830
571
11,130
9,963
134,045
0
L
Hou Yi
Urbitto
Hou Yi
33,128
18,646
0
9,764
27,865
16,233
8,153
8,503
19,046
0
153,550
W
Cthulhu
Wyve12
Cthulhu
1,881
128
0
1,250
8,627
4,342
0
0
8,627
19,361
0
W
Ah Muzen Cab
dhaxosnaum
Ah Muzen Cab
27,034
13,801
0
3,587
20,087
9,960
7,327
3,505
16,582
0
125,554
L
Charybdis
whitetee14
Charybdis
4,245
2,631
0
1,018
18,961
6,632
894
1,835
17,126
0
66,534
W
Morgan Le Fay
柴米油盐不觉甜
Morgan Le Fay
20,639
1,370
0
1,836
18,798
10,479
1,957
4,719
14,079
145,214
0
W
22,291
3,437
0
6,778
25,450
14,036
5,880
1,978
23,472
42
154,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,827
Gold Earned
71,355
814
Minions Killed
733
0
Camps Cleared
0
2,426,946
Distance Traveled
2,372,137
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,255
509
57
2
0
526,375
16
L
Cerberus
9,747
348
58
2
0
342,832
7
L
Mercury
13,790
493
190
7
0
619,453
0
L
Aphrodite
13,720
490
217
8
0
508,144
12
L
Hou Yi
16,585
592
217
8
0
489,232
3
W
Cthulhu
9,492
339
54
2
0
189,662
2
W
Ah Muzen Cab
14,471
517
162
6
0
466,309
0
L
Charybdis
10,985
392
132
5
0
467,285
0
W
Morgan Le Fay
15,345
548
230
8
0
558,986
8
W
Susano
17,792
635
230
8
0
630,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role