Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Squishybearsz
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,316 Elo+
Solo
Ares
Ares
ThewesGaming
Ares
Level 156
God Stats
7W - 3L
1,589 SR
Queue Stats
231W - 234L
1,444 Elo+
Solo
Thor
Thor
wargozz
Thor
Level 114
God Stats
1W - 0L
1,499 SR
Queue Stats
27W - 24L
1,498 Elo+
Solo
Chang'e
Chang'e
蜀山少侠他想赢
Chang'e
Level 147
God Stats
3W - 0L
1,532 SR
Queue Stats
50W - 46L
1,535 Elo+
Solo
Team Averages
Level 134
1,524 SR
1,459 Elo+

VS

Team Averages
Level 111
1,540 SR
1,488 Elo+
Sol
Sol
Ace_HUN001
Sol
Level 107
God Stats
0W - 2L
1,586 SR
Queue Stats
12W - 19L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
Delta_F0S
Guan Yu
Level 108
God Stats
1W - 1L
1,614 SR
Queue Stats
234W - 248L
1,465 Elo+
Party 1
He Bo
He Bo
Goozomlat
He Bo
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 131L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Yjaska
Jing Wei
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 51L
1,555 Elo+
Solo
Ullr
Ullr
agilium
Ullr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 285L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 18
9,681
880
14,404
8,582
4,168
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Squishybearsz
Charybdis
16
4 / 3 / 18
9,144
831
10,908
13,661
7,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 18
8,078
734
6,555
17,199
17,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
wargozz
Thor
16
10 / 6 / 14
10,234
930
18,036
14,281
7,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 16
10,048
913
11,373
13,915
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,328
848
12,946
10,540
3,784
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Delta_F0S
Guan Yu
14
2 / 6 / 14
8,263
751
12,718
19,043
19,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
Goozomlat
He Bo
13
1 / 6 / 12
8,011
728
8,361
12,065
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Yjaska
Jing Wei
15
9 / 6 / 5
9,399
854
12,976
13,110
5,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
agilium
Ullr
14
1 / 5 / 10
7,921
720
8,158
12,908
5,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
67
26
Kills
17
17
Deaths
26
84
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
18
12
L
4
3
9
2.83
L
Guan Yu
Delta_F0S
Guan Yu
2
6
14
1.5
L
He Bo
Goozomlat
He Bo
1
6
12
1.17
W
Charybdis
Squishybearsz
Charybdis
4
3
18
4.33
W
1
5
18
2
L
Jing Wei
Yjaska
Jing Wei
9
6
5
1.92
L
Ullr
agilium
Ullr
1
5
10
1.2
W
Thor
wargozz
Thor
10
6
14
2.83
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,276
Damage
55,159
67,638
Taken
67,666
42,658
Mitigated
38,592
29,633
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,404
1,405
1,160
1,083
8,582
4,168
1,678
1,352
7,230
38,291
0
L
12,946
5,126
2,135
3,968
10,540
3,784
556
4,054
6,486
27,484
0
L
Guan Yu
Delta_F0S
Guan Yu
12,718
568
5,035
4,222
19,043
19,560
373
9,218
9,825
0
17,737
L
He Bo
Goozomlat
He Bo
8,361
306
569
899
12,065
4,163
251
5,976
6,089
15,149
0
W
Charybdis
Squishybearsz
Charybdis
10,908
4,596
899
2,900
13,661
7,639
3,089
5,979
7,682
0
22,418
W
6,555
21
0
480
17,199
17,308
501
5,960
11,239
7,875
0
L
Jing Wei
Yjaska
Jing Wei
12,976
7,508
0
1,179
13,110
5,716
459
6,561
6,549
0
20,492
L
Ullr
agilium
Ullr
8,158
2,921
579
2,086
12,908
5,369
668
6,523
6,385
0
16,317
W
Thor
wargozz
Thor
18,036
1,157
1,416
1,681
14,281
7,072
1,368
4,419
9,862
0
24,480
W
11,373
1,020
12,022
7,992
13,915
6,471
1,873
3,597
10,318
22,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
42,922
112
Minions Killed
89
0
Camps Cleared
0
988,367
Distance Traveled
928,873
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,681
880
55
5
0
223,324
2
L
Sol
9,328
848
40
4
0
185,516
1
L
Guan Yu
8,263
751
2
0
0
211,189
4
L
He Bo
8,011
728
14
1
0
176,295
1
W
Charybdis
9,144
831
27
2
0
163,704
3
W
Ares
8,078
734
2
0
0
200,514
0
L
Jing Wei
9,399
854
14
1
0
178,860
0
L
Ullr
7,921
720
19
2
0
177,013
0
W
Thor
10,234
930
11
1
0
187,257
2
W
Chang'e
10,048
913
17
2
0
213,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role