Player Matchup

Sun Wukong
Sun Wukong
FrEsHmEaTbOy
Sun Wukong
Level 126
God Stats
7W - 8L
1,547 SR
Queue Stats
180W - 218L
1,325 Elo+
Solo
Xbalanque
Xbalanque
HEISENBERGx14000
Xbalanque
Level 85
God Stats
8W - 14L
1,464 SR
Queue Stats
121W - 149L
1,424 Elo+
Solo
Yu Huang
Yu Huang
gookmp
Yu Huang
Level 63
God Stats
3W - 2L
1,656 SR
Queue Stats
32W - 51L
1,361 Elo+
Solo
Bacchus
Bacchus
ivanlobato2
Bacchus
Level 126
God Stats
0W - 3L
1,277 SR
Queue Stats
144W - 168L
1,436 Elo+
Solo
Loki
Loki
palmate_courage
Loki
Level 34
God Stats
3W - 3L
1,515 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,409 Elo+

VS

Team Averages
Level 114
1,464 SR
1,469 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DustBurn90
Kumbhakarna
Level 145
God Stats
5W - 4L
1,380 SR
Queue Stats
345W - 368L
1,385 Elo+
Solo
Medusa
Medusa
GxDAdsuper123
Medusa
Level 82
God Stats
1W - 1L
1,264 SR
Queue Stats
28W - 12L
1,527 Elo+
Solo
Hades
Hades
PurdyThePurson
Hades
Level 107
God Stats
114W - 74L
1,546 SR
Queue Stats
392W - 432L
1,443 Elo+
Solo
Kukulkan
Kukulkan
richercar
Kukulkan
Level 108
God Stats
16W - 12L
1,627 SR
Queue Stats
61W - 60L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FrEsHmEaTbOy
Sun Wukong
14
3 / 7 / 6
9,443
450
13,049
22,981
18,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
17
5 / 3 / 8
11,334
540
11,482
14,760
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
gookmp
Yu Huang
14
0 / 5 / 5
8,906
424
9,419
13,910
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
ivanlobato2
Bacchus
13
4 / 2 / 7
9,764
465
11,491
13,610
17,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 6 / 2
10,504
500
8,579
16,402
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
8 / 2 / 9
11,950
569
12,328
19,542
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
DustBurn90
Kumbhakarna
14
1 / 3 / 9
9,427
449
5,252
17,447
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 8 / 5
8,671
413
6,146
15,932
6,867
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 4 / 8
11,652
555
14,807
16,405
13,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
richercar
Kukulkan
18
6 / 2 / 6
10,980
523
14,220
8,269
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
18
Kills
23
23
Deaths
19
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
2
9
6.25
W
Kumbhakarna
DustBurn90
Kumbhakarna
1
3
9
1.83
L
Sun Wukong
FrEsHmEaTbOy
Sun Wukong
3
7
6
0.86
W
0
8
5
0.31
L
Xbalanque
5
3
8
3
W
8
4
8
3
L
Yu Huang
gookmp
Yu Huang
0
5
5
0.5
L
Bacchus
ivanlobato2
Bacchus
4
2
7
3.75
L
6
6
2
1.17
W
Kukulkan
richercar
Kukulkan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,020
Damage
52,753
81,663
Taken
77,595
56,609
Mitigated
48,960
15,690
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,328
5,367
0
352
19,542
9,285
0
5,950
13,592
0
112,436
W
Kumbhakarna
DustBurn90
Kumbhakarna
5,252
662
871
3,053
17,447
15,892
0
4,371
13,076
26,908
0
L
Sun Wukong
FrEsHmEaTbOy
Sun Wukong
13,049
1,681
0
5,352
22,981
18,651
296
11,873
11,108
0
56,106
W
6,146
2,599
0
1,926
15,932
6,867
0
3,559
12,373
0
54,590
L
Xbalanque
11,482
3,297
0
3,504
14,760
6,797
2,498
2,960
11,800
0
99,580
W
14,807
1,114
352
7,506
16,405
13,160
984
3,552
12,853
79,122
0
L
Yu Huang
gookmp
Yu Huang
9,419
346
0
250
13,910
6,150
0
9,014
4,896
67,953
0
L
Bacchus
ivanlobato2
Bacchus
11,491
1,127
0
2,645
13,610
17,767
641
3,353
10,257
40,049
0
L
8,579
864
330
3,609
16,402
7,244
267
7,079
9,323
0
61,759
W
Kukulkan
richercar
Kukulkan
14,220
627
0
406
8,269
3,756
198
3,478
4,791
99,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
52,680
474
Minions Killed
575
0
Camps Cleared
0
1,826,528
Distance Traveled
1,913,124
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,950
569
158
8
0
467,855
2
W
Kumbhakarna
9,427
449
35
2
0
367,349
15
L
Sun Wukong
9,443
450
67
3
0
363,042
11
W
Medusa
8,671
413
71
3
0
340,222
3
L
Xbalanque
11,334
540
152
7
0
387,051
5
W
Hades
11,652
555
149
7
0
355,672
4
L
Yu Huang
8,906
424
106
5
0
323,513
2
L
Bacchus
9,764
465
47
2
0
339,500
6
L
Loki
10,504
500
102
5
0
413,422
7
W
Kukulkan
10,980
523
162
8
0
382,026
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role