Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
I_Am_MacDaddy
Jormungandr
Level 145
God Stats
2W - 2L
1,316 SR
Queue Stats
308W - 304L
1,559 Elo+
Solo
Nike
Nike
IsItzMagic
Nike
Level 124
God Stats
7W - 4L
1,577 SR
Queue Stats
675W - 643L
1,544 Elo+
Solo
Vulcan
Vulcan
LorddLucifer
Vulcan
Level 127
God Stats
8W - 6L
1,508 SR
Queue Stats
221W - 251L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Zapbn
Sylvanus
Level 157
God Stats
1W - 1L
1,704 SR
Queue Stats
47W - 32L
1,738 Elo+
Solo
Team Averages
Level 136
1,521 SR
1,567 Elo+

VS

Team Averages
Level 123
1,593 SR
1,680 Elo+
Neith
Neith
Black_HawkCutie
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,788 Elo+
Party 1
King Arthur
King Arthur
OnlyKingsGame
King Arthur
Level 129
God Stats
7W - 5L
1,645 SR
Queue Stats
38W - 21L
1,677 Elo+
Party 1
Maui
Maui
Staticatie8
Maui
Level 160
God Stats
1W - 2L
1,666 SR
Queue Stats
15W - 16L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
ohBlossomz
Ah Puch
Level 141
God Stats
2W - 1L
1,709 SR
Queue Stats
140W - 103L
1,691 Elo+
Party 1
Da Ji
Da Ji
xxViper72
Da Ji
Level 160
God Stats
1W - 1L
1,443 SR
Queue Stats
22W - 14L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 0 / 7
11,882
566
16,433
16,655
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
I_Am_MacDaddy
Jormungandr
17
6 / 1 / 9
12,281
585
8,010
17,859
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 0 / 8
12,101
576
14,191
18,231
9,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
16
0 / 2 / 10
10,723
511
10,459
11,830
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Zapbn
Sylvanus
19
6 / 1 / 7
12,650
602
15,892
23,058
16,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,282
347
5,069
9,049
3,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OnlyKingsGame
King Arthur
16
4 / 4 / 0
9,748
464
14,205
23,110
22,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 5 / 3
7,767
370
2,894
22,617
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
ohBlossomz
Ah Puch
11
0 / 5 / 3
7,886
376
13,431
12,203
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
xxViper72
Da Ji
10
0 / 8 / 1
7,041
335
4,246
15,857
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
26
Kills
4
4
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
7
9.5
L
0
4
0
0
W
Jormungandr
I_Am_MacDaddy
Jormungandr
6
1
9
10.5
W
8
0
8
12
W
Vulcan
0
2
10
2.5
L
King Arthur
OnlyKingsGame
King Arthur
4
4
0
1
L
0
5
3
0.3
W
Sylvanus
Zapbn
Sylvanus
6
1
7
9.5
L
Ah Puch
ohBlossomz
Ah Puch
0
5
3
0.3
L
Da Ji
xxViper72
Da Ji
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,985
Damage
39,845
87,633
Taken
82,836
59,035
Mitigated
52,967
48,081
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,433
7,617
0
10,791
16,655
8,715
9,493
3,639
13,016
0
103,771
L
5,069
1,433
0
1,835
9,049
3,380
70
4,011
5,038
0
37,699
W
Jormungandr
I_Am_MacDaddy
Jormungandr
8,010
1,297
0
3,164
17,859
18,187
1,077
2,084
15,775
71,319
2,292
W
14,191
1,814
0
7,964
18,231
9,779
1,036
3,770
14,461
0
93,607
W
Vulcan
10,459
3,192
0
2,533
11,830
6,031
1,169
3,728
8,102
97,196
0
L
King Arthur
OnlyKingsGame
King Arthur
14,205
1,485
0
1,072
23,110
22,470
0
8,625
14,485
265
80,782
L
2,894
521
0
4,782
22,617
17,335
0
7,082
15,535
23,565
0
W
Sylvanus
Zapbn
Sylvanus
15,892
3,900
8,112
15,517
23,058
16,323
1,338
5,427
17,631
79,393
18,374
L
Ah Puch
ohBlossomz
Ah Puch
13,431
220
0
812
12,203
4,106
0
7,257
4,946
66,014
0
L
Da Ji
xxViper72
Da Ji
4,246
1,389
0
4,260
15,857
5,676
0
5,375
10,482
0
37,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,637
Gold Earned
39,724
692
Minions Killed
415
0
Camps Cleared
0
2,019,271
Distance Traveled
1,811,095
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,882
566
143
7
0
387,308
6
L
Neith
7,282
347
60
3
0
349,862
4
W
Jormungandr
12,281
585
112
5
0
392,163
5
W
Nike
12,101
576
128
6
0
455,851
0
W
Vulcan
10,723
511
148
7
0
423,630
9
L
King Arthur
9,748
464
141
7
0
394,571
3
L
Maui
7,767
370
35
2
0
392,968
8
W
Sylvanus
12,650
602
161
8
0
360,319
4
L
Ah Puch
7,886
376
118
6
0
353,291
8
L
Da Ji
7,041
335
61
3
0
320,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role