Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BombyD
Neith
Level 126
God Stats
1W - 3L
1,712 SR
Queue Stats
14W - 14L
1,445 Elo+
Party 1
Thanatos
Thanatos
PedroSPD
Thanatos
Level 128
God Stats
0W - 3L
1,282 SR
Queue Stats
207W - 225L
1,431 Elo+
Solo
Mercury
Mercury
macjohn
Mercury
Level 128
God Stats
16W - 10L
1,717 SR
Queue Stats
67W - 64L
1,517 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,479 Elo+

VS

Team Averages
Level 93
1,409 SR
1,511 Elo+
Anhur
Anhur
Adrian999YT
Anhur
Level 114
God Stats
4W - 3L
1,555 SR
Queue Stats
95W - 74L
1,510 Elo+
Party 3
Yu Huang
Yu Huang
Dovahbeer
Yu Huang
Level 139
God Stats
1W - 0L
1,218 SR
Queue Stats
18W - 11L
1,620 Elo+
Party 3
Baron Samedi
Baron Samedi
Gufik181
Baron Samedi
Level 66
God Stats
19W - 14L
1,604 SR
Queue Stats
175W - 172L
1,537 Elo+
Solo
Odin
Odin
lushen123
Odin
Level 65
God Stats
7W - 2L
1,487 SR
Queue Stats
84W - 96L
1,443 Elo+
Party 2
Thanatos
Thanatos
说了是红的
Thanatos
Level 81
God Stats
1W - 6L
1,180 SR
Queue Stats
78W - 90L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 1
6,454
587
5,545
6,472
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
7
1 / 5 / 0
4,842
440
2,695
9,717
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
BombyD
Neith
9
0 / 3 / 1
5,263
478
4,897
8,215
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
PedroSPD
Thanatos
9
0 / 3 / 0
5,546
504
2,303
8,771
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
macjohn
Mercury
13
2 / 0 / 1
6,711
610
2,545
7,910
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,928
630
12,391
6,738
2,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Dovahbeer
Yu Huang
10
0 / 2 / 0
5,575
507
2,080
6,407
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Gufik181
Baron Samedi
11
3 / 0 / 0
6,168
561
4,436
3,399
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
1 / 0 / 6
6,352
577
3,132
6,718
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
10
2 / 2 / 3
5,860
533
3,440
8,639
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
Atlas
 
Atlas
1
5
0
0.2
W
6
0
2
7
L
Neith
BombyD
Neith
0
3
1
0.17
W
Yu Huang
Dovahbeer
Yu Huang
0
2
0
0
W
Baron Samedi
Gufik181
Baron Samedi
3
0
0
3
L
Thanatos
PedroSPD
Thanatos
0
3
0
0
W
Odin
1
0
6
4
L
Mercury
macjohn
Mercury
2
0
1
2.5
W
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
25,479
41,085
Taken
31,901
17,083
Mitigated
17,632
12,097
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,545
238
29
2,248
6,472
2,989
89
1,848
4,624
49,103
0
L
Atlas
 
Atlas
2,695
1,011
0
1,452
9,717
4,506
0
0
9,440
12,636
0
W
12,391
8,283
0
3,131
6,738
2,640
0
1,551
5,187
0
56,399
L
Neith
BombyD
Neith
4,897
2,516
0
1,756
8,215
2,471
168
0
8,215
0
34,041
W
Yu Huang
Dovahbeer
Yu Huang
2,080
171
0
1,067
6,407
2,846
0
3,927
2,480
39,493
0
W
Baron Samedi
Gufik181
Baron Samedi
4,436
428
0
1,542
3,399
2,877
0
0
3,044
32,872
0
L
Thanatos
PedroSPD
Thanatos
2,303
0
0
5,567
8,771
4,595
0
4,331
4,440
0
25,604
W
Odin
3,132
896
0
2,109
6,718
5,123
0
1,347
5,371
0
19,947
L
Mercury
macjohn
Mercury
2,545
779
0
1,045
7,910
2,522
0
337
7,573
0
55,603
W
Thanatos
3,440
917
0
6,682
8,639
4,146
0
1,415
7,224
0
31,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
30,883
303
Minions Killed
310
0
Camps Cleared
0
1,071,457
Distance Traveled
1,094,086
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,454
587
85
8
0
217,267
1
L
Atlas
4,842
440
9
1
0
198,017
2
W
Anhur
6,928
630
96
9
0
214,330
1
L
Neith
5,263
478
58
5
0
212,227
3
W
Yu Huang
5,575
507
73
7
0
208,465
2
W
Baron Samedi
6,168
561
54
5
0
196,580
0
L
Thanatos
5,546
504
45
4
0
194,006
3
W
Odin
6,352
577
29
3
0
243,144
4
L
Mercury
6,711
610
106
10
0
249,940
4
W
Thanatos
5,860
533
58
5
0
231,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role