Player Matchup

Da Ji
Da Ji
EbonyGod
Da Ji
Level 108
God Stats
15W - 16L
1,372 SR
Queue Stats
136W - 112L
1,597 Elo+
Party 2
Izanami
Izanami
GabenChrist
Izanami
Level 129
God Stats
4W - 3L
1,812 SR
Queue Stats
167W - 169L
1,475 Elo+
Solo
Maui
Maui
LONGFOUND
Maui
Level 160
God Stats
10W - 7L
1,678 SR
Queue Stats
264W - 217L
1,657 Elo+
Party 2
Chang'e
Chang'e
SharpenedPata
Chang'e
Level 60
God Stats
6W - 1L
1,803 SR
Queue Stats
14W - 10L
1,546 Elo+
Solo
Anubis
Anubis
m1nny
Anubis
Level 160
God Stats
7W - 3L
1,777 SR
Queue Stats
422W - 360L
1,561 Elo+
Party 2
Team Averages
Level 123
1,688 SR
1,567 Elo+

VS

Team Averages
Level 87
1,571 SR
1,529 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BCNUKEDD
Nox
Level 104
God Stats
14W - 21L
1,511 SR
Queue Stats
311W - 317L
1,612 Elo+
Solo
Bellona
Bellona
CheesyA55cheeks
Bellona
Level 60
God Stats
20W - 11L
1,637 SR
Queue Stats
126W - 130L
1,408 Elo+
Party 1
King Arthur
King Arthur
Sigma7020
King Arthur
Level 129
God Stats
2W - 3L
1,524 SR
Queue Stats
192W - 199L
1,553 Elo+
Party 1
Sol
Sol
oAkula
Sol
Level 51
God Stats
40W - 25L
1,685 SR
Queue Stats
90W - 77L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EbonyGod
Da Ji
10
2 / 1 / 3
5,724
572
2,593
6,945
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
GabenChrist
Izanami
11
2 / 0 / 3
6,714
671
6,035
7,277
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
10
3 / 0 / 2
6,021
602
3,991
6,306
3,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
11
3 / 0 / 1
6,561
656
5,342
5,508
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
m1nny
Anubis
12
5 / 0 / 1
6,944
694
8,099
5,642
2,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 0
4,744
474
3,146
5,571
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,700
470
1,627
7,498
4,213
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,495
450
2,954
8,856
8,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Sigma7020
King Arthur
8
1 / 3 / 0
5,166
517
3,817
9,287
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
oAkula
Sol
9
0 / 4 / 0
5,127
513
5,120
7,784
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
1
1
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
L
0
2
0
0
L
0
4
0
0
W
Da Ji
EbonyGod
Da Ji
2
1
3
3.5
W
Izanami
GabenChrist
Izanami
2
0
3
3.5
W
Maui
3
0
2
4
W
Chang'e
3
0
1
3.5
L
King Arthur
Sigma7020
King Arthur
1
3
0
0.33
W
Anubis
m1nny
Anubis
5
0
1
5.5
L
Sol
oAkula
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
16,664
31,678
Taken
38,996
14,334
Mitigated
20,896
16,465
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,146
215
1,063
2,793
5,571
2,266
0
2,721
2,850
31,260
0
L
1,627
381
0
1,371
7,498
4,213
0
3,891
3,607
12,603
0
L
2,954
1,446
0
1,103
8,856
8,337
0
5,970
2,886
0
20,362
W
Da Ji
EbonyGod
Da Ji
2,593
477
0
2,486
6,945
2,535
0
421
6,524
0
26,441
W
Izanami
GabenChrist
Izanami
6,035
4,312
0
4,393
7,277
2,838
876
4,197
3,080
0
53,106
W
Maui
3,991
1,415
375
2,007
6,306
3,953
0
2,098
4,208
22,685
0
W
Chang'e
5,342
418
741
3,091
5,508
2,210
226
2,317
3,191
49,940
0
L
King Arthur
Sigma7020
King Arthur
3,817
1,111
0
2,504
9,287
3,720
0
3,915
5,372
0
35,121
W
Anubis
m1nny
Anubis
8,099
437
0
3,372
5,642
2,798
198
0
5,642
49,743
0
L
Sol
oAkula
Sol
5,120
2,308
0
2,848
7,784
2,360
0
935
6,849
34,517
4,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
24,232
386
Minions Killed
242
0
Camps Cleared
0
982,842
Distance Traveled
977,886
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,744
474
45
5
0
201,031
2
L
Nox
4,700
470
21
2
0
198,333
5
L
Bellona
4,495
450
41
4
0
176,931
0
W
Da Ji
5,724
572
59
6
0
217,820
1
W
Izanami
6,714
671
104
10
0
176,853
2
W
Maui
6,021
602
29
3
0
211,144
2
W
Chang'e
6,561
656
103
10
0
195,539
3
L
King Arthur
5,166
517
68
7
0
219,055
3
W
Anubis
6,944
694
91
9
0
181,486
4
L
Sol
5,127
513
67
7
0
182,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role