Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Danneboii87
Izanami
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 86L
1,559 Elo+
Solo
Charybdis
Charybdis
Dzestis
Charybdis
Level 97
God Stats
25W - 22L
1,538 SR
Queue Stats
753W - 747L
1,436 Elo+
Solo
Sol
Sol
Evorage
Sol
Level 149
God Stats
2W - 2L
1,624 SR
Queue Stats
199W - 201L
1,540 Elo+
Solo
Ishtar
Ishtar
UrimasEbonheart
Ishtar
Level 123
God Stats
5W - 3L
1,666 SR
Queue Stats
98W - 96L
1,486 Elo+
Solo
Team Averages
Level 115
1,566 SR
1,504 Elo+

VS

Team Averages
Level 138
1,584 SR
1,521 Elo+
Fenrir
Fenrir
Ballzheimerz
Fenrir
Level 126
God Stats
2W - 3L
1,694 SR
Queue Stats
70W - 45L
1,612 Elo+
Solo
Bacchus
Bacchus
Chicharron568
Bacchus
Level 143
God Stats
26W - 13L
1,609 SR
Queue Stats
943W - 949L
1,491 Elo+
Solo
Tyr
Tyr
KaczySan
Tyr
Level 155
God Stats
44W - 25L
1,647 SR
Queue Stats
1,323W - 1,380L
1,515 Elo+
Solo
Cliodhna
Cliodhna
PandaChico
Cliodhna
Level 160
God Stats
12W - 11L
1,468 SR
Queue Stats
1,029W - 1,086L
1,519 Elo+
Solo
Anubis
Anubis
TOMSEN84
Anubis
Level 108
God Stats
5W - 6L
1,501 SR
Queue Stats
368W - 376L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 6 / 11
9,816
654
18,673
12,626
5,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Danneboii87
Izanami
18
2 / 4 / 12
11,205
747
8,031
20,499
20,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Dzestis
Charybdis
18
2 / 4 / 11
10,218
681
10,731
14,002
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
6 / 4 / 8
10,491
699
17,061
12,058
5,323
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 7 / 9
11,323
755
22,024
15,929
9,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 5 / 9
12,235
816
23,447
21,322
13,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
18
2 / 4 / 19
11,402
760
10,946
22,156
40,285
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 10
10,894
726
8,744
21,060
31,313
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
PandaChico
Cliodhna
17
3 / 5 / 16
10,657
710
13,119
18,859
15,339
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
TOMSEN84
Anubis
18
3 / 3 / 12
11,225
748
12,208
15,060
9,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
90
20
Kills
24
25
Deaths
21
51
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
6
11
1.42
W
Fenrir
12
5
9
3.3
W
Bacchus
2
4
19
2.88
L
Izanami
Danneboii87
Izanami
2
4
12
2
L
Charybdis
Dzestis
Charybdis
2
4
11
1.88
L
Sol
6
4
8
2.5
W
4
4
10
2.25
W
Cliodhna
PandaChico
Cliodhna
3
5
16
2.2
W
Anubis
TOMSEN84
Anubis
3
3
12
3
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,520
Damage
68,464
75,114
Taken
98,457
48,167
Mitigated
109,518
15,526
Healing
34,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
18,673
4,474
516
1,612
12,626
5,652
129
4,295
8,331
0
34,855
W
Fenrir
23,447
5,897
1,169
7,130
21,322
13,501
2,005
3,098
18,224
23
39,441
W
Bacchus
10,946
328
2,166
3,205
22,156
40,285
673
3,068
19,088
21,830
0
L
Izanami
Danneboii87
Izanami
8,031
3,121
1,384
5,079
20,499
20,650
612
6,984
13,515
0
11,727
L
Charybdis
Dzestis
Charybdis
10,731
2,465
1,423
3,473
14,002
6,709
428
5,212
8,790
0
30,707
L
Sol
17,061
2,046
255
1,115
12,058
5,323
1,440
2,867
9,191
32,492
0
W
8,744
1,099
1,281
3,807
21,060
31,313
550
3,159
17,901
62
18,817
W
Cliodhna
PandaChico
Cliodhna
13,119
838
5,589
3,081
18,859
15,339
784
3,723
15,136
241
23,273
W
Anubis
TOMSEN84
Anubis
12,208
280
2,946
4,409
15,060
9,080
2,825
4,013
11,047
41,666
0
L
22,024
11,505
189
480
15,929
9,833
0
4,122
11,807
0
33,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,053
Gold Earned
56,413
150
Minions Killed
182
0
Camps Cleared
0
1,128,223
Distance Traveled
1,346,662
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,816
654
29
2
0
208,742
0
W
Fenrir
12,235
816
30
2
0
255,283
0
W
Bacchus
11,402
760
30
2
0
292,446
1
L
Izanami
11,205
747
7
0
0
220,930
0
L
Charybdis
10,218
681
50
3
0
228,774
0
L
Sol
10,491
699
39
3
0
253,847
0
W
Tyr
10,894
726
22
1
0
262,399
1
W
Cliodhna
10,657
710
31
2
0
313,696
2
W
Anubis
11,225
748
69
5
0
222,838
0
L
Ishtar
11,323
755
25
2
0
215,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role