Player Matchup

Mulan
Mulan
Conflictix
Mulan
Level 65
God Stats
1W - 0L
1,510 SR
Queue Stats
3W - 1L
1,581 Elo+
Party 2
Izanami
Izanami
Da Keekzz
Izanami
Level 123
God Stats
4W - 4L
1,558 SR
Queue Stats
17W - 18L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
DominicusLVII
Gilgamesh
Level 125
God Stats
1W - 0L
1,606 SR
Queue Stats
33W - 25L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
Erifrats
Kukulkan
Level 15
God Stats
3W - 3L
1,721 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 2
Ganesha
Ganesha
Tons_of_Babies
Ganesha
Level 84
God Stats
1W - 3L
1,573 SR
Queue Stats
72W - 82L
1,468 Elo+
Party 2
Team Averages
Level 82
1,594 SR
1,527 Elo+

VS

Team Averages
Level 93
1,450 SR
1,416 Elo+
Erlang Shen
Erlang Shen
Glennoreilly552
Erlang Shen
Level 123
God Stats
6W - 9L
1,442 SR
Queue Stats
357W - 416L
1,467 Elo+
Party 1
Yemoja
Yemoja
LALARIKU
Yemoja
Level 64
God Stats
8W - 8L
1,498 SR
Queue Stats
335W - 403L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
SativaDream
Baron Samedi
Level 87
God Stats
14W - 8L
1,532 SR
Queue Stats
229W - 275L
1,327 Elo+
Solo
Charybdis
Charybdis
UzGotNoSk1llz
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
smokinthekush420
Sun Wukong
Level 149
God Stats
22W - 30L
1,277 SR
Queue Stats
756W - 876L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
4 / 4 / 12
13,209
489
21,650
37,468
30,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Da Keekzz
Izanami
20
7 / 4 / 9
15,801
585
26,057
24,453
12,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DominicusLVII
Gilgamesh
20
14 / 4 / 4
15,813
586
33,962
27,240
17,112
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
Erifrats
Kukulkan
18
2 / 7 / 10
12,298
455
13,572
15,638
7,639
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 14
12,564
465
15,742
27,863
47,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Glennoreilly552
Erlang Shen
20
9 / 7 / 3
13,403
496
24,444
35,969
23,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
LALARIKU
Yemoja
15
0 / 5 / 8
10,817
401
6,736
24,767
36,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SativaDream
Baron Samedi
20
7 / 5 / 4
13,836
512
17,201
22,602
13,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
UzGotNoSk1llz
Charybdis
18
1 / 4 / 4
11,556
428
11,718
20,786
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
smokinthekush420
Sun Wukong
19
6 / 6 / 6
13,122
486
26,187
40,331
37,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
27
Kills
23
24
Deaths
27
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
4
12
2.5
W
Izanami
Da Keekzz
Izanami
7
4
9
2.88
W
Gilgamesh
DominicusLVII
Gilgamesh
14
4
4
4
W
Kukulkan
Erifrats
Kukulkan
2
7
10
1
L
Erlang Shen
Glennoreilly552
Erlang Shen
9
7
3
1.5
L
Yemoja
LALARIKU
Yemoja
0
5
8
0.8
L
Baron Samedi
SativaDream
Baron Samedi
7
5
4
1.8
W
0
5
14
1.4
L
Charybdis
UzGotNoSk1llz
Charybdis
1
4
4
0.75
L
Sun Wukong
smokinthekush420
Sun Wukong
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,983
Damage
86,286
132,662
Taken
144,455
115,426
Mitigated
118,394
38,708
Healing
48,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
21,650
3,795
1,156
19,342
37,468
30,454
1,175
5,321
32,065
1,230
90,767
W
Izanami
Da Keekzz
Izanami
26,057
19,178
0
10,824
24,453
12,997
9,409
3,375
20,950
0
199,881
W
Gilgamesh
DominicusLVII
Gilgamesh
33,962
17,749
0
1,465
27,240
17,112
912
4,384
22,738
0
132,297
W
Kukulkan
Erifrats
Kukulkan
13,572
3,093
0
673
15,638
7,639
3,047
3,848
11,487
75,503
0
L
Erlang Shen
Glennoreilly552
Erlang Shen
24,444
14,175
258
11,377
35,969
23,744
0
8,728
27,241
0
132,210
L
Yemoja
LALARIKU
Yemoja
6,736
1,116
7,066
3,574
24,767
36,446
0
5,240
19,527
42,393
0
L
Baron Samedi
SativaDream
Baron Samedi
17,201
2,176
1,382
4,417
22,602
13,146
816
6,078
16,524
96,814
0
W
15,742
2,001
1,277
3,971
27,863
47,224
302
7,145
20,463
47,156
5,386
L
Charybdis
UzGotNoSk1llz
Charybdis
11,718
5,881
0
5,158
20,786
7,987
3,708
2,706
18,080
0
86,596
L
Sun Wukong
smokinthekush420
Sun Wukong
26,187
7,405
0
15,116
40,331
37,071
522
7,558
32,773
0
94,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,685
Gold Earned
62,734
707
Minions Killed
620
0
Camps Cleared
0
2,557,920
Distance Traveled
2,135,431
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,209
489
128
5
0
525,283
0
W
Izanami
15,801
585
303
11
0
479,440
5
W
Gilgamesh
15,813
586
138
5
0
572,322
2
W
Kukulkan
12,298
455
127
5
0
477,635
0
L
Erlang Shen
13,403
496
139
5
0
558,982
4
L
Yemoja
10,817
401
57
2
0
412,386
2
L
Baron Samedi
13,836
512
161
6
0
372,732
3
W
Ganesha
12,564
465
11
0
0
503,240
5
L
Charybdis
11,556
428
126
5
0
393,345
0
L
Sun Wukong
13,122
486
137
5
0
397,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role