Player Matchup

Xbalanque
Xbalanque
ApophisDuc
Xbalanque
Level 40
God Stats
1W - 5L
1,607 SR
Queue Stats
99W - 112L
1,346 Elo+
Solo
Cthulhu
Cthulhu
GooX-_-93Obr
Cthulhu
Level 62
God Stats
8W - 2L
1,566 SR
Queue Stats
35W - 10L
1,576 Elo+
Solo
Hades
Hades
PJ-Ducky
Hades
Level 98
God Stats
65W - 55L
1,567 SR
Queue Stats
211W - 231L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
nyxivix
Sun Wukong
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 156L
1,379 Elo+
Solo
Kali
Kali
xOG BtNt1vEz
Kali
Level 84
God Stats
12W - 10L
1,538 SR
Queue Stats
340W - 385L
1,506 Elo+
Solo
Team Averages
Level 69
1,556 SR
1,453 Elo+

VS

Team Averages
Level 62
1,375 SR
1,346 Elo+
Maui
Maui
De_La_Qarda
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 228L
1,280 Elo+
Party 1
Ymir
Ymir
TheQ_R_C
Ymir
Level 113
God Stats
0W - 2L
1,313 SR
Queue Stats
23W - 31L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
dogkiborg
Zhong Kui
Level 66
God Stats
4W - 2L
1,307 SR
Queue Stats
312W - 401L
1,328 Elo+
Party 1
Chiron
Chiron
mega_pro227
Chiron
Level 19
God Stats
3W - 5L
1,456 SR
Queue Stats
14W - 29L
1,283 Elo+
Party 1
Thor
Thor
xDemon III
Thor
Level 46
God Stats
3W - 11L
1,298 SR
Queue Stats
227W - 236L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApophisDuc
Xbalanque
9
0 / 0 / 1
4,908
491
4,942
4,435
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GooX-_-93Obr
Cthulhu
9
2 / 0 / 1
5,505
551
3,533
6,202
4,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
PJ-Ducky
Hades
11
2 / 1 / 3
5,996
600
6,695
7,571
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
nyxivix
Sun Wukong
9
2 / 2 / 0
5,549
555
4,059
7,880
3,714
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 4 / 1
5,634
563
4,089
10,782
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,689
569
4,740
5,716
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
8
0 / 0 / 1
5,164
516
2,227
6,266
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
dogkiborg
Zhong Kui
9
0 / 3 / 2
5,344
534
4,896
8,465
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chiron
8
1 / 0 / 1
4,848
485
2,745
5,120
1,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 4 / 1
5,623
562
5,054
10,272
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
6
7
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ApophisDuc
Xbalanque
0
0
1
0.5
L
2
2
0
1
W
Cthulhu
GooX-_-93Obr
Cthulhu
2
0
1
2.5
W
Hades
PJ-Ducky
Hades
2
1
3
3.5
L
Ymir
0
0
1
0.5
L
Zhong Kui
dogkiborg
Zhong Kui
0
3
2
0.33
L
Chiron
1
0
1
1.5
W
Sun Wukong
nyxivix
Sun Wukong
2
2
0
1
L
3
4
1
0.88
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,318
Damage
19,662
36,870
Taken
35,839
17,712
Mitigated
17,843
10,883
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ApophisDuc
Xbalanque
4,942
1,820
0
1,973
4,435
1,341
0
171
4,264
0
35,492
L
4,740
1,413
0
250
5,716
3,214
76
0
5,716
27,496
0
W
Cthulhu
GooX-_-93Obr
Cthulhu
3,533
766
0
1,579
6,202
4,393
78
1,419
4,783
14,741
3,651
W
Hades
PJ-Ducky
Hades
6,695
1,036
299
3,712
7,571
4,199
708
3,722
3,849
39,983
0
L
Ymir
2,227
237
0
2,575
6,266
3,688
0
1,926
4,340
19,181
0
L
Zhong Kui
dogkiborg
Zhong Kui
4,896
861
0
3,128
8,465
5,612
1,259
5,045
3,420
33,867
0
L
Chiron
2,745
595
485
1,352
5,120
1,653
537
991
4,129
0
24,161
W
Sun Wukong
nyxivix
Sun Wukong
4,059
1,318
0
1,221
7,880
3,714
0
4,116
3,340
0
23,489
L
5,054
1,691
0
3,960
10,272
3,676
0
1,949
8,323
0
29,408
W
4,089
2,699
0
2,099
10,782
4,065
0
1,994
8,771
0
29,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
26,668
264
Minions Killed
236
0
Camps Cleared
0
975,058
Distance Traveled
962,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,908
491
67
7
0
188,183
1
L
Maui
5,689
569
48
5
0
188,048
0
W
Cthulhu
5,505
551
24
2
0
202,377
2
W
Hades
5,996
600
69
7
0
174,629
0
L
Ymir
5,164
516
24
2
0
214,274
1
L
Zhong Kui
5,344
534
59
6
0
174,100
0
L
Chiron
4,848
485
44
4
0
191,156
0
W
Sun Wukong
5,549
555
47
5
0
195,114
1
L
Thor
5,623
562
61
6
0
195,370
2
W
Kali
5,634
563
57
6
0
214,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role