Player Matchup

Achilles
Achilles
F7OST
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
hunter130318
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
viper0261
Kuzenbo
Level 110
God Stats
0W - 2L
1,277 SR
Queue Stats
9W - 22L
1,260 Elo+
Party 1
Team Averages
Level 91
1,426 SR
1,292 Elo+

VS

Team Averages
Level 133
1,536 SR
1,549 Elo+
Neith
Neith
Baec
Neith
Level 143
God Stats
13W - 14L
1,551 SR
Queue Stats
34W - 28L
1,678 Elo+
Solo
Ah Puch
Ah Puch
Dead-scorpio88
Ah Puch
Level 126
God Stats
5W - 5L
1,524 SR
Queue Stats
510W - 598L
1,500 Elo+
Party 2
Atlas
Atlas
OctoBrorex
Atlas
Level 129
God Stats
47W - 37L
1,534 SR
Queue Stats
157W - 208L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
F7OST
Achilles
11
1 / 7 / 1
7,736
645
5,053
15,216
15,784
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
hunter130318
Jormungandr
11
1 / 7 / 1
8,178
682
9,509
19,938
22,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
viper0261
Kuzenbo
10
0 / 8 / 1
6,874
573
5,627
16,746
22,515
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baec
Neith
17
15 / 0 / 7
11,008
917
22,701
11,073
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 15
9,667
806
13,506
12,877
5,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
14
2 / 1 / 19
10,002
834
8,603
12,296
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
22
22
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
Baec
Neith
15
0
7
18.5
W
5
1
15
12.5
L
Achilles
F7OST
Achilles
1
7
1
0.21
W
Atlas
2
1
19
11.5
L
Jormungandr
hunter130318
Jormungandr
1
7
1
0.21
L
Kuzenbo
viper0261
Kuzenbo
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
44,810
51,900
Taken
36,246
60,927
Mitigated
24,728
2,944
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baec
Neith
22,701
11,171
0
5,893
11,073
5,642
1,912
6,098
4,975
0
68,208
W
13,506
1,369
0
6,410
12,877
5,527
437
5,134
7,743
37,535
0
L
Achilles
F7OST
Achilles
5,053
754
0
623
15,216
15,784
0
7,967
7,249
0
15,856
W
Atlas
8,603
4,015
845
3,920
12,296
13,559
427
4,422
7,874
21,417
0
L
Jormungandr
hunter130318
Jormungandr
9,509
2,598
423
1,898
19,938
22,628
110
6,823
13,115
30,709
0
L
Kuzenbo
viper0261
Kuzenbo
5,627
1,454
0
0
16,746
22,515
0
7,498
9,248
13,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,788
Gold Earned
30,677
112
Minions Killed
175
2
Camps Cleared
7
486,546
Distance Traveled
653,574
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,008
917
113
9
4
222,109
1
W
Ah Puch
9,667
806
44
4
3
211,749
4
L
Achilles
7,736
645
25
2
1
184,909
1
W
Atlas
10,002
834
18
2
0
219,716
3
L
Jormungandr
8,178
682
72
6
0
139,873
0
L
Kuzenbo
6,874
573
15
1
1
161,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role