Player Matchup

Discordia
Discordia
KingOfKings359
Discordia
Level 145
God Stats
0W - 2L
1,696 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
PrincessPurplBoy
Ratatoskr
Level 149
God Stats
0W - 1L
1,303 SR
Queue Stats
149W - 175L
1,426 Elo+
Party 1
Achilles
Achilles
Thugs_Fear_Me
Achilles
Level 146
God Stats
3W - 2L
1,752 SR
Queue Stats
88W - 55L
1,707 Elo+
Solo
Team Averages
Level 147
1,584 SR
1,544 Elo+

VS

Team Averages
Level 103
1,705 SR
1,612 Elo+
Ao Kuang
Ao Kuang
Au79Killa
Ao Kuang
Level 129
God Stats
204W - 200L
1,664 SR
Queue Stats
223W - 227L
1,632 Elo+
Solo
Cthulhu
Cthulhu
RYUU KIRA 22
Cthulhu
Level 150
God Stats
1W - 1L
1,731 SR
Queue Stats
9W - 10L
1,380 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rip Casuals
Ah Muzen Cab
Level 29
God Stats
5W - 0L
1,720 SR
Queue Stats
18W - 2L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingOfKings359
Discordia
11
0 / 2 / 1
6,330
633
8,154
6,375
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
10
1 / 2 / 1
6,258
626
3,369
9,497
4,217
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Thugs_Fear_Me
Achilles
12
1 / 0 / 1
6,566
657
8,485
12,974
14,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Au79Killa
Ao Kuang
11
2 / 0 / 2
7,665
767
6,437
10,834
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
RYUU KIRA 22
Cthulhu
11
1 / 0 / 3
7,352
735
7,775
6,523
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Rip Casuals
Ah Muzen Cab
11
1 / 2 / 3
6,910
691
8,701
7,000
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Au79Killa
Ao Kuang
2
0
2
3
L
Discordia
KingOfKings359
Discordia
0
2
1
0.25
L
Ratatoskr
1
2
1
0.75
W
Cthulhu
RYUU KIRA 22
Cthulhu
1
0
3
2.5
W
Ah Muzen Cab
Rip Casuals
Ah Muzen Cab
1
2
3
1.25
L
Achilles
Thugs_Fear_Me
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
22,913
28,846
Taken
24,357
20,915
Mitigated
17,464
7,563
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Au79Killa
Ao Kuang
6,437
1,263
1,394
4,006
10,834
7,587
243
4,723
6,111
20,718
0
L
Discordia
KingOfKings359
Discordia
8,154
104
0
1,222
6,375
2,582
0
3,971
2,404
27,105
0
L
Ratatoskr
3,369
783
0
1,243
9,497
4,217
0
4,501
4,996
0
14,214
W
Cthulhu
RYUU KIRA 22
Cthulhu
7,775
1,097
280
1,712
6,523
6,973
0
2,387
4,136
13,614
0
W
Ah Muzen Cab
Rip Casuals
Ah Muzen Cab
8,701
2,098
0
1,573
7,000
2,904
141
1,369
5,631
0
35,607
L
Achilles
Thugs_Fear_Me
Achilles
8,485
3,062
116
4,982
12,974
14,116
0
6,226
6,748
57
20,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
21,927
119
Minions Killed
112
6
Camps Cleared
4
602,594
Distance Traveled
602,813
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,665
767
23
2
2
195,920
1
L
Discordia
6,330
633
49
5
4
196,726
4
L
Ratatoskr
6,258
626
30
3
1
201,771
1
W
Cthulhu
7,352
735
18
2
0
207,766
7
W
Ah Muzen Cab
6,910
691
71
7
2
199,127
1
L
Achilles
6,566
657
40
4
1
204,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role