Player Matchup

Ah Puch
Ah Puch
Abdulah80
Ah Puch
Level 151
God Stats
6W - 3L
1,697 SR
Queue Stats
402W - 516L
1,401 Elo+
Solo
Fenrir
Fenrir
Happy9mm
Fenrir
Level 49
God Stats
2W - 4L
1,484 SR
Queue Stats
162W - 254L
1,327 Elo+
Solo
Achilles
Achilles
mitchsmiles
Achilles
Level 109
God Stats
3W - 3L
1,350 SR
Queue Stats
25W - 33L
1,368 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,365 Elo+

VS

Team Averages
Level 83
1,518 SR
1,692 Elo+
Ganesha
Ganesha
Mamawsburner
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,777 Elo+
Party 1
Discordia
Discordia
iRlapze
Discordia
Level 106
God Stats
6W - 3L
1,537 SR
Queue Stats
150W - 77L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
murder6666
Danzaburou
Level 141
God Stats
4W - 2L
1,518 SR
Queue Stats
56W - 19L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abdulah80
Ah Puch
15
2 / 4 / 7
9,442
674
14,487
11,172
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Happy9mm
Fenrir
11
2 / 4 / 3
9,100
650
4,534
17,319
17,419
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
mitchsmiles
Achilles
13
4 / 6 / 2
9,613
687
8,078
19,750
22,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mamawsburner
Ganesha
15
0 / 3 / 14
10,135
724
11,680
19,116
14,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
iRlapze
Discordia
15
6 / 4 / 6
10,561
754
12,645
10,422
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
murder6666
Danzaburou
15
8 / 2 / 4
11,175
798
17,111
11,371
5,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Abdulah80
Ah Puch
2
4
7
1.38
L
Fenrir
Happy9mm
Fenrir
2
4
3
0.88
W
Ganesha
Mamawsburner
Ganesha
0
3
14
2.33
W
Discordia
iRlapze
Discordia
6
4
6
2.25
L
Achilles
mitchsmiles
Achilles
4
6
2
0.83
W
Danzaburou
murder6666
Danzaburou
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
41,436
48,241
Taken
40,909
44,794
Mitigated
23,593
8,052
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Abdulah80
Ah Puch
14,487
419
0
2,401
11,172
4,699
0
6,976
4,196
41,920
0
L
Fenrir
Happy9mm
Fenrir
4,534
1,298
0
1,816
17,319
17,419
0
7,974
9,345
0
12,861
W
Ganesha
Mamawsburner
Ganesha
11,680
2,457
932
5,206
19,116
14,503
297
6,277
12,223
36,185
0
W
Discordia
iRlapze
Discordia
12,645
1,198
0
1,605
10,422
4,012
25
3,924
6,154
29,306
0
L
Achilles
mitchsmiles
Achilles
8,078
2,226
266
3,569
19,750
22,676
0
9,827
9,923
0
16,649
W
Danzaburou
murder6666
Danzaburou
17,111
9,490
0
4,556
11,371
5,078
1,933
3,466
7,609
0
32,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
31,871
117
Minions Killed
153
4
Camps Cleared
7
705,431
Distance Traveled
750,155
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,442
674
86
6
3
224,852
1
L
Fenrir
9,100
650
13
1
1
246,560
2
W
Ganesha
10,135
724
7
1
1
255,907
7
W
Discordia
10,561
754
76
5
2
252,475
2
L
Achilles
9,613
687
18
1
0
234,019
0
W
Danzaburou
11,175
798
70
5
4
241,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role