Player Matchup

Geb
Geb
Cøinz
Geb
Level 88
God Stats
2W - 1L
1,154 SR
Queue Stats
61W - 55L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
Dertimek
Ne Zha
Level 60
God Stats
14W - 15L
1,451 SR
Queue Stats
116W - 106L
1,368 Elo+
Solo
Bastet
Bastet
Ehnchor
Bastet
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 29L
1,476 Elo+
Party 3
Chernobog
Chernobog
Weswalk91
Chernobog
Level 149
God Stats
2W - 0L
1,897 SR
Queue Stats
112W - 91L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
WhoHaWho
Nu Wa
Level 56
God Stats
2W - 1L
1,747 SR
Queue Stats
166W - 135L
1,577 Elo+
Party 3
Team Averages
Level 87
1,550 SR
1,490 Elo+

VS

Team Averages
Level 110
1,542 SR
1,473 Elo+
Medusa
Medusa
DarkesTsoulX
Medusa
Level 80
God Stats
34W - 18L
1,616 SR
Queue Stats
110W - 118L
1,403 Elo+
Solo
Ra
Ra
PJRforPOTUS
Ra
Level 160
God Stats
5W - 8L
1,462 SR
Queue Stats
600W - 608L
1,509 Elo+
Party 1
Da Ji
Da Ji
TanjiroKamado94
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1
Ymir
Ymir
TräshPändä
Ymir
Level 146
God Stats
2W - 1L
1,897 SR
Queue Stats
209W - 222L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
ZMB3Outlaw
Guan Yu
Level 147
God Stats
0W - 3L
1,237 SR
Queue Stats
222W - 239L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cøinz
Geb
13
2 / 0 / 7
8,400
494
5,390
8,508
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Dertimek
Ne Zha
13
1 / 2 / 2
7,918
466
4,302
11,616
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
Ehnchor
Bastet
16
7 / 1 / 7
10,251
603
15,767
15,897
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Weswalk91
Chernobog
16
6 / 0 / 4
9,667
569
11,508
12,466
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
WhoHaWho
Nu Wa
15
6 / 2 / 6
10,001
588
12,106
8,634
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 3 / 0
7,255
427
5,418
11,736
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 1 / 1
10,017
589
10,926
11,490
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 9 / 0
6,560
386
2,802
15,537
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 4
7,857
462
4,474
15,283
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
ZMB3Outlaw
Guan Yu
13
1 / 7 / 2
7,921
466
7,175
21,826
16,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
5
5
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
Cøinz
Geb
2
0
7
5.5
L
Medusa
0
3
0
0
W
Ne Zha
Dertimek
Ne Zha
1
2
2
1
W
Bastet
Ehnchor
Bastet
7
1
7
10.5
L
3
1
1
3.5
L
0
9
0
0
L
1
3
4
1
W
Chernobog
Weswalk91
Chernobog
6
0
4
8
W
Nu Wa
WhoHaWho
Nu Wa
6
2
6
4.5
L
Guan Yu
ZMB3Outlaw
Guan Yu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,073
Damage
30,795
57,121
Taken
75,872
29,409
Mitigated
45,556
19,281
Healing
24,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Cøinz
Geb
5,390
612
0
2,134
8,508
8,864
0
2,285
6,223
18,053
6,391
L
Medusa
5,418
1,718
589
1,585
11,736
4,024
0
1,236
10,442
0
56,247
W
Ne Zha
Dertimek
Ne Zha
4,302
622
0
2,811
11,616
5,374
989
4,218
7,398
0
58,365
W
Bastet
Ehnchor
Bastet
15,767
6,464
0
3,269
15,897
6,364
0
2,459
13,438
0
80,720
L
10,926
1,447
2,012
6,029
11,490
5,815
0
2,841
8,507
107,705
0
L
2,802
571
80
3,537
15,537
5,495
0
1,977
13,482
0
32,236
L
4,474
1,111
0
2,328
15,283
13,729
0
4,325
10,767
20,621
0
W
Chernobog
Weswalk91
Chernobog
11,508
7,137
0
8,852
12,466
5,767
528
2,944
9,522
0
85,113
W
Nu Wa
WhoHaWho
Nu Wa
12,106
5,175
0
2,215
8,634
3,040
71
3,668
4,966
68,213
0
L
Guan Yu
ZMB3Outlaw
Guan Yu
7,175
1,873
1,210
6,665
21,826
16,493
337
5,684
15,720
174
56,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
39,610
511
Minions Killed
482
0
Camps Cleared
0
1,601,669
Distance Traveled
1,492,849
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,400
494
34
2
0
307,898
2
L
Medusa
7,255
427
93
5
0
300,801
8
W
Ne Zha
7,918
466
109
6
0
347,017
0
W
Bastet
10,251
603
99
6
0
355,280
3
L
Ra
10,017
589
196
12
0
331,485
3
L
Da Ji
6,560
386
66
4
0
267,576
0
L
Ymir
7,857
462
23
1
0
295,771
3
W
Chernobog
9,667
569
147
9
0
305,075
6
W
Nu Wa
10,001
588
122
7
0
286,399
1
L
Guan Yu
7,921
466
104
6
0
297,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role