Player Matchup

Ymir
Ymir
Stovaran
Ymir
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
7W - 10L
1,247 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xiled-Prime
Cu Chulainn
Level 80
God Stats
0W - 2L
1,385 SR
Queue Stats
20W - 33L
1,335 Elo+
Party 1
Merlin
Merlin
robby-re-hoes
Merlin
Level 60
God Stats
0W - 1L
1,181 SR
Queue Stats
15W - 31L
1,273 Elo+
Solo
Team Averages
Level 51
1,285 SR
1,285 Elo+

VS

Team Averages
Level 73
1,408 SR
1,370 Elo+
King Arthur
King Arthur
LaywitJay
King Arthur
Level 63
God Stats
2W - 2L
1,346 SR
Queue Stats
336W - 459L
1,412 Elo+
Party 2
Rama
Rama
NiTsuGaChan
Rama
Level 127
God Stats
2W - 4L
1,589 SR
Queue Stats
10W - 27L
1,323 Elo+
Solo
Raijin
Raijin
YeeetBoii
Raijin
Level 29
God Stats
5W - 6L
1,291 SR
Queue Stats
102W - 177L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 9 / 3
11,630
612
11,602
26,692
31,388
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Xiled-Prime
Cu Chulainn
14
1 / 8 / 5
11,177
588
14,481
24,183
26,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 4 / 2
12,833
675
19,484
17,618
7,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LaywitJay
King Arthur
17
6 / 2 / 6
13,158
693
15,684
23,600
26,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 2 / 8
14,423
759
26,676
19,640
10,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
YeeetBoii
Raijin
18
6 / 3 / 9
13,220
696
18,368
18,455
9,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
21
21
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LaywitJay
King Arthur
6
2
6
4.5
W
9
2
8
6.5
L
Ymir
3
9
3
0.5
L
Cu Chulainn
Xiled-Prime
Cu Chulainn
1
8
5
0.44
W
Raijin
YeeetBoii
Raijin
6
3
9
3.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
60,728
68,493
Taken
61,695
65,950
Mitigated
47,119
4,974
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LaywitJay
King Arthur
15,684
1,991
0
3,578
23,600
26,425
228
13,920
9,680
0
47,797
W
26,676
19,622
0
7,222
19,640
10,963
2,397
8,471
11,169
0
82,644
L
Ymir
11,602
3,205
79
613
26,692
31,388
0
8,036
18,656
23,530
0
L
Cu Chulainn
Xiled-Prime
Cu Chulainn
14,481
4,751
174
666
24,183
26,967
0
7,369
16,814
142
28,974
W
Raijin
YeeetBoii
Raijin
18,368
3,421
0
4,077
18,455
9,731
71
10,408
8,047
44,746
0
L
19,484
1,597
0
3,442
17,618
7,595
0
3,254
14,364
80,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
40,801
171
Minions Killed
203
1
Camps Cleared
13
940,380
Distance Traveled
1,007,428
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,158
693
49
3
8
363,518
0
W
Rama
14,423
759
94
5
4
316,219
2
L
Ymir
11,630
612
23
1
0
280,409
5
L
Cu Chulainn
11,177
588
38
2
1
310,067
0
W
Raijin
13,220
696
60
3
1
327,691
5
L
Merlin
12,833
675
110
6
0
349,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role