Player Matchup

Bastet
Bastet
Alexcowhater89
Bastet
Level 101
God Stats
4W - 0L
1,922 SR
Queue Stats
81W - 94L
1,509 Elo+
Party 1
Janus
Janus
LordAzteck
Janus
Level 124
God Stats
1W - 1L
1,418 SR
Queue Stats
107W - 127L
1,446 Elo+
Solo
Izanami
Izanami
Onesirus
Izanami
Level 15
God Stats
1W - 1L
1,321 SR
Queue Stats
8W - 10L
1,497 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,484 Elo+

VS

Team Averages
Level 126
1,672 SR
1,415 Elo+
Medusa
Medusa
EmpatheticNox
Medusa
Level 69
God Stats
2W - 5L
1,682 SR
Queue Stats
110W - 145L
1,475 Elo+
Solo
Maui
Maui
ODillTheNoeticO
Maui
Level 149
God Stats
2W - 8L
1,463 SR
Queue Stats
132W - 167L
1,338 Elo+
Party 2
He Bo
He Bo
Pαrαllαx
He Bo
Level 160
God Stats
8W - 2L
1,872 SR
Queue Stats
111W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 9
9,495
950
11,661
9,194
4,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
3 / 1 / 10
8,342
834
8,587
7,180
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Onesirus
Izanami
13
6 / 3 / 10
8,749
875
11,536
8,173
4,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,613
761
8,791
14,832
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 3
7,751
775
4,250
13,177
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 8 / 2
7,412
741
4,799
11,753
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
2
5
0
0.4
W
Janus
3
1
10
8
L
1
5
3
0.5
W
Izanami
Onesirus
Izanami
6
3
10
3.67
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
17,840
24,547
Taken
39,762
11,197
Mitigated
23,852
6,960
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,661
2,715
0
3,079
9,194
4,210
974
3,362
5,832
0
32,349
L
8,791
2,871
0
2,056
14,832
5,667
0
3,262
11,354
0
25,166
W
Janus
8,587
450
0
2,042
7,180
2,960
636
2,827
4,353
30,623
0
L
4,250
119
0
1,553
13,177
14,256
0
2,387
10,588
12,690
0
W
Izanami
Onesirus
Izanami
11,536
7,702
0
1,839
8,173
4,027
1,427
3,458
4,715
0
28,479
L
4,799
55
0
635
11,753
3,929
0
2,618
8,985
28,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,586
Gold Earned
22,776
127
Minions Killed
114
7
Camps Cleared
2
633,353
Distance Traveled
504,773
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,495
950
26
3
2
250,421
3
L
Medusa
7,613
761
49
5
1
184,674
5
W
Janus
8,342
834
66
7
5
203,785
2
L
Maui
7,751
775
15
2
0
169,560
3
W
Izanami
8,749
875
35
4
0
179,147
1
L
He Bo
7,412
741
50
5
1
150,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role