Player Matchup

Izanami
Izanami
Dakair
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SmailienOg
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
xXZachXxAttack
Shiva
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,500 Elo+

VS

Team Averages
Level 97
1,572 SR
1,699 Elo+
Cthulhu
Cthulhu
Dsurion
Cthulhu
Level 145
God Stats
1W - 0L
1,435 SR
Queue Stats
6W - 4L
2,028 Elo+
Solo
Mercury
Mercury
Frenchy11
Mercury
Level 126
God Stats
166W - 153L
1,624 SR
Queue Stats
336W - 356L
1,593 Elo+
Party 1
Hades
Hades
sillybilly222
Hades
Level 19
God Stats
36W - 27L
1,657 SR
Queue Stats
89W - 92L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dakair
Izanami
13
3 / 8 / 2
8,951
814
12,709
14,041
6,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SmailienOg
Jormungandr
11
2 / 8 / 0
7,835
712
5,823
12,641
9,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 9 / 1
6,737
612
3,795
13,877
7,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dsurion
Cthulhu
15
8 / 0 / 16
10,491
954
12,317
11,547
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Frenchy11
Mercury
14
11 / 2 / 9
9,860
896
10,658
11,217
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 17
9,240
840
13,475
12,801
9,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
5
Kills
25
25
Deaths
5
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dakair
Izanami
3
8
2
0.5
W
Cthulhu
Dsurion
Cthulhu
8
0
16
16
W
Mercury
Frenchy11
Mercury
11
2
9
7.75
L
Jormungandr
SmailienOg
Jormungandr
2
8
0
0.25
W
6
3
17
4.83
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
36,450
40,559
Taken
35,565
22,991
Mitigated
29,670
1,856
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dakair
Izanami
12,709
8,373
80
703
14,041
6,198
0
8,090
5,951
0
31,882
W
Cthulhu
Dsurion
Cthulhu
12,317
1,333
776
3,066
11,547
14,669
474
3,209
8,338
27,757
0
W
Mercury
Frenchy11
Mercury
10,658
6,945
0
2,242
11,217
5,720
609
1,801
9,416
0
38,748
L
Jormungandr
SmailienOg
Jormungandr
5,823
1,432
0
0
12,641
9,001
0
9,562
3,079
15,262
0
W
13,475
3,068
807
4,376
12,801
9,281
744
1,918
10,883
25,359
0
L
3,795
1,314
386
687
13,877
7,792
0
8,140
5,737
0
10,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,523
Gold Earned
29,591
69
Minions Killed
118
0
Camps Cleared
8
440,534
Distance Traveled
660,417
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,951
814
44
4
0
140,207
0
W
Cthulhu
10,491
954
31
3
2
235,845
2
W
Mercury
9,860
896
50
5
5
234,403
2
L
Jormungandr
7,835
712
14
1
0
154,873
4
W
Hades
9,240
840
37
3
1
190,169
0
L
Shiva
6,737
612
11
1
0
145,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role