Player Matchup

Aphrodite
Aphrodite
Poppa pocket
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 182L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
PvtxIce
Hou Yi
Level 148
God Stats
1W - 2L
1,347 SR
Queue Stats
73W - 58L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
SuPaHBaT66
Cthulhu
Level 147
God Stats
13W - 10L
1,702 SR
Queue Stats
116W - 126L
1,547 Elo+
Party 1
Team Averages
Level 151
1,516 SR
1,567 Elo+

VS

Team Averages
Level 82
1,668 SR
1,592 Elo+
Baron Samedi
Baron Samedi
Big_Baron_Kush
Baron Samedi
Level 38
God Stats
12W - 7L
1,694 SR
Queue Stats
12W - 7L
1,624 Elo+
Party 2
Scylla
Scylla
Flowerpower5278
Scylla
Level 140
God Stats
16W - 15L
1,662 SR
Queue Stats
673W - 645L
1,501 Elo+
Solo
King Arthur
King Arthur
PopPopBoarto
King Arthur
Level 67
God Stats
22W - 12L
1,647 SR
Queue Stats
220W - 106L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Poppa pocket
Aphrodite
17
3 / 5 / 5
12,882
644
17,300
23,711
17,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
PvtxIce
Hou Yi
17
3 / 5 / 3
12,270
614
20,456
25,856
11,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SuPaHBaT66
Cthulhu
16
3 / 6 / 5
12,044
602
16,789
28,294
36,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Baron_Kush
Baron Samedi
20
6 / 3 / 8
14,075
704
21,737
18,278
10,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 7
12,224
611
15,211
13,774
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PopPopBoarto
King Arthur
20
6 / 1 / 9
13,662
683
29,771
33,451
46,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
15
16
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big_Baron_Kush
Baron Samedi
6
3
8
3.33
W
3
5
7
1.3
W
King Arthur
PopPopBoarto
King Arthur
6
1
9
10.5
L
Aphrodite
Poppa pocket
Aphrodite
3
5
5
1.1
L
Hou Yi
PvtxIce
Hou Yi
3
5
3
0.9
L
Cthulhu
SuPaHBaT66
Cthulhu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,545
Damage
66,719
77,861
Taken
65,503
65,042
Mitigated
63,551
23,328
Healing
19,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big_Baron_Kush
Baron Samedi
21,737
984
4,815
8,122
18,278
10,412
1,501
8,938
8,982
66,327
0
W
15,211
720
0
1,376
13,774
6,479
221
8,111
5,273
42,796
0
W
King Arthur
PopPopBoarto
King Arthur
29,771
3,772
0
5,350
33,451
46,660
286
16,257
16,452
329
70,733
L
Aphrodite
Poppa pocket
Aphrodite
17,300
1,657
7,717
11,388
23,711
17,095
123
10,475
13,236
48,469
0
L
Hou Yi
PvtxIce
Hou Yi
20,456
10,157
0
1,209
25,856
11,735
916
12,378
13,478
0
62,001
L
Cthulhu
SuPaHBaT66
Cthulhu
16,789
758
824
2,190
28,294
36,212
76
14,678
13,616
35,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,196
Gold Earned
39,961
217
Minions Killed
220
6
Camps Cleared
10
1,032,994
Distance Traveled
1,084,385
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,075
704
93
5
3
376,234
0
W
Scylla
12,224
611
61
3
3
351,631
6
W
King Arthur
13,662
683
66
3
4
356,520
1
L
Aphrodite
12,882
644
66
3
1
345,649
0
L
Hou Yi
12,270
614
95
5
1
331,389
3
L
Cthulhu
12,044
602
56
3
4
355,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role