Player Matchup

Chaac
Chaac
Jlo2796
Chaac
Level 121
God Stats
3W - 2L
1,198 SR
Queue Stats
194W - 158L
1,403 Elo+
Party 2
Hades
Hades
Mr van Bacon
Hades
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 85L
1,500 Elo+
Party 2
Loki
Loki
SissyChris
Loki
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 33L
1,165 Elo+
Party 2
Zeus
Zeus
Snuggleb0tt0m
Zeus
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
129W - 105L
1,329 Elo+
Party 2
Izanami
Izanami
xNateThaGreat
Izanami
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,328 Elo+
Solo
Team Averages
Level 49
1,440 SR
1,345 Elo+

VS

Team Averages
Level 83
1,709 SR
1,607 Elo+
Fenrir
Fenrir
D a f z o
Fenrir
Level 61
God Stats
4W - 1L
1,892 SR
Queue Stats
155W - 89L
1,627 Elo+
Party 1
Loki
Loki
Lovelyzhoot
Loki
Level 123
God Stats
4W - 2L
1,648 SR
Queue Stats
465W - 322L
1,671 Elo+
Party 1
Nu Wa
Nu Wa
LurithLD
Nu Wa
Level 128
God Stats
106W - 91L
1,516 SR
Queue Stats
427W - 485L
1,370 Elo+
Solo
Bacchus
Bacchus
lFionita
Bacchus
Level 82
God Stats
199W - 125L
1,693 SR
Queue Stats
454W - 314L
1,593 Elo+
Party 1
Neith
Neith
roldanmtz
Neith
Level 22
God Stats
17W - 3L
1,795 SR
Queue Stats
76W - 16L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jlo2796
Chaac
16
0 / 4 / 1
10,120
920
13,823
17,805
21,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 2 / 2
10,267
933
3,764
13,467
6,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 1
9,910
901
7,349
10,919
4,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 5 / 0
10,061
915
3,620
11,382
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
0 / 3 / 0
9,629
875
10,082
13,185
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

182

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D a f z o
Fenrir
17
3 / 0 / 6
10,916
992
12,710
12,121
15,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 1 / 7
12,853
1,168
15,809
7,223
3,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
LurithLD
Nu Wa
18
1 / 1 / 14
11,227
1,021
20,306
7,223
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
lFionita
Bacchus
17
2 / 0 / 10
11,755
1,069
8,165
12,269
22,423
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
roldanmtz
Neith
17
2 / 0 / 8
11,160
1,015
5,756
3,216
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
18
18
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D a f z o
Fenrir
3
0
6
6
L
Chaac
Jlo2796
Chaac
0
4
1
0.13
W
10
1
7
13.5
W
Nu Wa
LurithLD
Nu Wa
1
1
14
8
L
0
2
2
0.5
L
1
4
1
0.38
L
1
5
0
0.2
W
Bacchus
lFionita
Bacchus
2
0
10
7
W
Neith
roldanmtz
Neith
2
0
8
6
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,638
Damage
62,746
66,758
Taken
42,052
42,482
Mitigated
46,839
7,170
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D a f z o
Fenrir
12,710
1,950
0
1,584
12,121
15,627
0
2,899
9,222
0
22,483
L
Chaac
Jlo2796
Chaac
13,823
2,228
0
2,543
17,805
21,607
0
9,283
8,187
408
46,367
W
15,809
5,544
0
242
7,223
3,353
0
1,014
6,209
0
35,976
W
Nu Wa
LurithLD
Nu Wa
20,306
5,577
153
1,408
7,223
3,496
0
931
6,292
41,892
0
L
3,764
1,418
286
2,687
13,467
6,993
0
7,038
6,301
20,590
0
L
7,349
2,489
0
116
10,919
4,200
0
3,984
6,801
0
10,540
L
3,620
977
0
175
11,382
3,953
0
3,532
7,796
22,919
0
W
Bacchus
lFionita
Bacchus
8,165
434
447
2,270
12,269
22,423
0
2,722
9,547
13,726
0
W
Neith
roldanmtz
Neith
5,756
3,193
0
840
3,216
1,940
0
84
3,132
0
32,684
L
Izanami
10,082
6,699
0
1,363
13,185
5,729
0
4,634
8,176
0
36,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
57,911
227
Minions Killed
197
3
Camps Cleared
12
1,034,130
Distance Traveled
982,488
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,916
992
15
1
2
233,801
0
L
Chaac
10,120
920
66
6
1
224,450
0
W
Loki
12,853
1,168
30
3
6
194,480
1
W
Nu Wa
11,227
1,021
58
5
3
179,307
1
L
Hades
10,267
933
40
4
0
210,402
0
L
Loki
9,910
901
4
0
0
242,520
0
L
Zeus
10,061
915
57
5
1
175,918
1
W
Bacchus
11,755
1,069
21
2
0
206,866
2
W
Neith
11,160
1,015
73
7
1
168,034
0
L
Izanami
9,629
875
60
5
1
180,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role