Player Matchup

Medusa
Medusa
 
Medusa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ButtWhisk
Ullr
Level 138
God Stats
3W - 7L
1,502 SR
Queue Stats
502W - 552L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Fastyno02
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,455 Elo+
Party 1
Anubis
Anubis
Gurrenyuu
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,563 Elo+
Party 1
Horus
Horus
yuhboiDier
Horus
Level 160
God Stats
5W - 3L
1,773 SR
Queue Stats
177W - 184L
1,463 Elo+
Party 1
Team Averages
Level 84
1,555 SR
1,493 Elo+

VS

Team Averages
Level 101
1,499 SR
1,460 Elo+
Hera
Hera
 
Hera
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MasterMustang
Izanami
Level 135
God Stats
4W - 2L
1,397 SR
Queue Stats
350W - 382L
1,458 Elo+
Solo
Hercules
Hercules
PuRe RaTionzZ
Hercules
Level 78
God Stats
2W - 1L
1,556 SR
Queue Stats
97W - 103L
1,424 Elo+
Party 3
Sylvanus
Sylvanus
Th3MuffinMan815
Sylvanus
Level 119
God Stats
3W - 4L
1,541 SR
Queue Stats
231W - 258L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 8 / 11
9,036
645
12,755
17,617
10,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
17
9 / 7 / 6
10,615
758
13,085
17,537
10,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Fastyno02
Heimdallr
18
5 / 3 / 11
10,238
731
16,616
15,467
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Gurrenyuu
Anubis
13
0 / 8 / 9
8,313
594
7,161
13,126
7,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
17
3 / 3 / 12
10,477
748
8,358
22,816
32,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
15 / 3 / 9
13,576
970
25,821
11,674
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
 
Scylla
15
5 / 6 / 9
9,963
712
12,858
13,280
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
13
2 / 6 / 9
8,636
617
14,576
12,537
5,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PuRe RaTionzZ
Hercules
18
2 / 3 / 20
11,151
797
9,399
21,041
20,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Sylvanus
19
5 / 1 / 18
11,453
818
8,501
15,069
19,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
18
Kills
29
29
Deaths
19
49
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
11
0.81
W
Hera
 
Hera
15
3
9
6.5
W
Scylla
 
Scylla
5
6
9
1.58
L
Ullr
9
7
6
1.71
L
Heimdallr
Fastyno02
Heimdallr
5
3
11
3.5
L
Anubis
Gurrenyuu
Anubis
0
8
9
0.56
W
Izanami
2
6
9
1.08
W
Hercules
PuRe RaTionzZ
Hercules
2
3
20
4
W
Sylvanus
5
1
18
14
L
Horus
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,975
Damage
71,155
86,563
Taken
73,601
69,905
Mitigated
57,698
30,908
Healing
34,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,755
5,921
1,959
3,092
17,617
10,086
99
10,041
7,576
0
31,392
W
Hera
 
Hera
25,821
5,927
2,828
3,650
11,674
6,523
2,068
2,226
9,448
62,665
0
W
Scylla
 
Scylla
12,858
545
1,573
1,721
13,280
4,994
702
847
12,433
18,767
0
L
Ullr
13,085
5,827
1,146
1,855
17,537
10,652
909
9,940
7,597
0
25,844
L
Heimdallr
Fastyno02
Heimdallr
16,616
6,640
1,236
4,163
15,467
8,632
996
9,246
6,221
0
38,777
L
Anubis
Gurrenyuu
Anubis
7,161
126
182
2,135
13,126
7,942
0
6,671
6,455
17,832
0
W
Izanami
14,576
9,686
558
1,799
12,537
5,398
2,115
469
12,068
0
25,290
W
Hercules
PuRe RaTionzZ
Hercules
9,399
1,584
3,247
6,367
21,041
20,862
801
2,104
18,932
0
13,811
W
Sylvanus
8,501
1,857
6,096
6,250
15,069
19,921
417
1,515
13,554
14,235
0
L
Horus
8,358
2,957
5,993
9,147
22,816
32,593
0
11,282
11,534
0
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,679
Gold Earned
54,779
135
Minions Killed
142
0
Camps Cleared
0
1,200,293
Distance Traveled
1,372,258
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,036
645
35
3
0
240,871
0
W
Hera
13,576
970
85
6
0
301,749
0
W
Scylla
9,963
712
12
1
0
286,538
2
L
Ullr
10,615
758
22
2
0
195,564
0
L
Heimdallr
10,238
731
50
4
0
277,857
0
L
Anubis
8,313
594
19
1
0
202,244
2
W
Izanami
8,636
617
17
1
0
245,444
1
W
Hercules
11,151
797
17
1
0
303,524
0
W
Sylvanus
11,453
818
11
1
0
235,003
0
L
Horus
10,477
748
9
1
0
283,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role