Player Matchup

Chang'e
Chang'e
Macc140
Chang'e
Level 113
God Stats
5W - 6L
1,494 SR
Queue Stats
111W - 159L
1,298 Elo+
Solo
Atlas
Atlas
Mamawsburner
Atlas
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 5L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
iRlapze
Hou Yi
Level 106
God Stats
7W - 2L
1,856 SR
Queue Stats
150W - 77L
1,560 Elo+
Party 2
Team Averages
Level 73
1,617 SR
1,453 Elo+

VS

Team Averages
Level 70
1,464 SR
1,429 Elo+
Sol
Sol
BlueColossus113
Sol
Level 148
God Stats
1W - 5L
1,360 SR
Queue Stats
42W - 65L
1,443 Elo+
Party 1
Hercules
Hercules
WildSun
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,387 Elo+
Solo
Bellona
Bellona
kingddd777869
Bellona
Level 28
God Stats
1W - 3L
1,533 SR
Queue Stats
15W - 16L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Macc140
Chang'e
13
1 / 1 / 5
8,051
671
8,279
10,364
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 4
8,616
718
14,638
20,467
11,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
iRlapze
Hou Yi
13
3 / 2 / 5
8,515
710
10,779
10,405
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
8,018
668
19,123
10,894
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
WildSun
Hercules
10
0 / 4 / 2
6,930
578
5,977
12,308
11,178
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
12
1 / 3 / 0
7,305
609
6,369
14,962
14,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Chang'e
Macc140
Chang'e
1
1
5
3.5
W
4
0
4
6
L
Hercules
WildSun
Hercules
0
4
2
0.25
W
Hou Yi
iRlapze
Hou Yi
3
2
5
2.75
L
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,696
Damage
31,469
41,236
Taken
38,164
20,781
Mitigated
30,600
20,879
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,123
4,445
0
5,419
10,894
5,071
0
7,625
3,269
48,587
4,365
W
Chang'e
Macc140
Chang'e
8,279
73
3,295
5,673
10,364
4,413
264
4,692
5,672
30,193
0
W
14,638
4,417
0
9,897
20,467
11,708
270
8,450
12,017
31,516
0
L
Hercules
WildSun
Hercules
5,977
1,798
375
1,255
12,308
11,178
0
6,863
5,445
0
16,398
W
Hou Yi
iRlapze
Hou Yi
10,779
3,669
0
2,014
10,405
4,660
753
5,550
4,855
0
34,174
L
Bellona
6,369
2,055
577
2,105
14,962
14,351
0
8,794
6,168
0
12,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
22,253
133
Minions Killed
123
5
Camps Cleared
7
677,221
Distance Traveled
647,872
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,018
668
87
7
6
227,248
3
W
Chang'e
8,051
671
57
5
2
239,941
0
W
Atlas
8,616
718
20
2
0
237,574
5
L
Hercules
6,930
578
24
2
1
185,682
0
W
Hou Yi
8,515
710
56
5
3
199,706
5
L
Bellona
7,305
609
12
1
0
234,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role