Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HotLoliGF
Horus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 27L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
trαsh
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,727 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,657 Elo+

VS

Team Averages
Level 80
1,592 SR
1,522 Elo+
Ymir
Ymir
Animosity1
Ymir
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 8L
1,603 Elo+
Solo
Merlin
Merlin
InfertileTurtle
Merlin
Level 45
God Stats
3W - 3L
1,577 SR
Queue Stats
9W - 12L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Worldfish
Amaterasu
Level 84
God Stats
0W - 2L
1,700 SR
Queue Stats
18W - 27L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 1 / 1
5,104
1,021
2,448
5,855
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
HotLoliGF
Horus
7
0 / 0 / 2
4,891
978
876
2,034
803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
trαsh
Baron Samedi
9
1 / 1 / 1
4,936
987
2,714
3,267
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,124
425
0
254
86
5
0 / 1 / 0
3,715
743
549
2,217
728
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Worldfish
Amaterasu
8
1 / 1 / 0
4,194
839
1,136
5,433
2,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
2
Kills
1
2
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
L
0
0
0
0
W
Horus
HotLoliGF
Horus
0
0
2
1
L
0
1
0
0
L
Amaterasu
Worldfish
Amaterasu
1
1
0
1
W
Baron Samedi
trαsh
Baron Samedi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,038
Damage
1,685
11,156
Taken
7,904
4,397
Mitigated
3,492
6,499
Healing
1,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,448
1,528
0
2,081
5,855
2,208
925
332
5,523
0
15,075
L
0
0
0
0
254
86
0
0
254
0
0
W
Horus
HotLoliGF
Horus
876
321
1,757
1,253
2,034
803
32
183
1,851
0
1,924
L
549
0
0
250
2,217
728
0
1,091
1,126
4,256
0
L
Amaterasu
Worldfish
Amaterasu
1,136
738
88
1,653
5,433
2,678
0
1,685
3,748
0
3,551
W
Baron Samedi
trαsh
Baron Samedi
2,714
271
610
798
3,267
1,386
908
897
2,370
17,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,931
Gold Earned
10,033
64
Minions Killed
12
5
Camps Cleared
1
241,795
Distance Traveled
129,844
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,104
1,021
31
6
2
78,362
0
L
Ymir
2,124
425
0
0
0
0
0
W
Horus
4,891
978
0
0
0
73,418
2
L
Merlin
3,715
743
3
1
0
42,222
0
L
Amaterasu
4,194
839
9
2
1
87,622
2
W
Baron Samedi
4,936
987
33
7
3
90,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role