Player Matchup

Chang'e
Chang'e
Silver III
BadVonz
Chang'e
Silver III
Level 86
God Stats
40W - 34L
1,551 SR
Queue Stats
307W - 318L
942 MMR
Solo
Chronos
Chronos
Bronze V
FadiGuap
Chronos
Bronze V
Level 66
God Stats
0W - 2L
1,366 SR
Queue Stats
2W - 11L
1,144 MMR
Party 1
Bellona
Bellona
Silver IV
Grizzlypt
Bellona
Silver IV
Level 111
God Stats
0W - 2L
1,569 SR
Queue Stats
38W - 57L
814 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
MRPAKMAN
Gilgamesh
Silver II
Level 160
God Stats
6W - 5L
1,630 SR
Queue Stats
219W - 231L
989 MMR
Solo
Apollo
Apollo
Silver I
R3D DIO
Apollo
Silver I
Level 98
God Stats
11W - 5L
1,621 SR
Queue Stats
243W - 259L
1,144 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,547 SR
1,007 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,496 SR
1,005 MMR
Chiron
Chiron
Bronze IV
AN 4HUNNID
Chiron
Bronze IV
Level 57
God Stats
2W - 2L
1,396 SR
Queue Stats
6W - 20L
979 MMR
Solo
Sylvanus
Sylvanus
Silver V
J KNIGHT5430
Sylvanus
Silver V
Level 107
God Stats
2W - 4L
1,421 SR
Queue Stats
12W - 23L
929 MMR
Solo
Nike
Nike
Gold V
MrMedick91
Nike
Gold V
Level 149
God Stats
186W - 119L
1,617 SR
Queue Stats
1,353W - 1,392L
1,146 MMR
Solo
Scylla
Scylla
Silver III
Unforsaken_King_
Scylla
Silver III
Level 148
God Stats
2W - 0L
1,599 SR
Queue Stats
143W - 166L
964 MMR
Solo
Susano
Susano
Silver II
Warhydez
Susano
Silver II
Level 86
God Stats
28W - 24L
1,447 SR
Queue Stats
196W - 194L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadVonz
Chang'e
20
2 / 1 / 1
14,112
543
23,631
27,596
10,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
FadiGuap
Chronos
17
2 / 8 / 0
11,285
434
6,698
25,121
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Grizzlypt
Bellona
17
0 / 4 / 3
10,412
400
8,754
24,571
14,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
MRPAKMAN
Gilgamesh
19
3 / 7 / 1
12,102
465
19,396
26,911
15,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
R3D DIO
Apollo
18
0 / 4 / 1
11,087
426
8,431
21,860
8,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ThanatosTyrNeith

VS

Bans
ArachneHadesCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AN 4HUNNID
Chiron
19
1 / 0 / 8
12,437
478
16,399
12,656
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
J KNIGHT5430
Sylvanus
18
2 / 0 / 11
12,428
478
9,039
27,945
36,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
0 / 3 / 2
13,038
501
15,212
28,642
17,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 2 / 4
13,309
512
15,952
12,789
5,666
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Warhydez
Susano
20
13 / 2 / 3
15,696
604
30,158
26,525
14,824
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
22
24
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
AN 4HUNNID
Chiron
1
0
8
5
L
Chang'e
BadVonz
Chang'e
2
1
1
2.5
L
Chronos
FadiGuap
Chronos
2
8
0
0.25
L
Bellona
Grizzlypt
Bellona
0
4
3
0.38
W
Sylvanus
J KNIGHT5430
Sylvanus
2
0
11
7.5
L
Gilgamesh
MRPAKMAN
Gilgamesh
3
7
1
0.5
W
0
3
2
0.33
L
Apollo
R3D DIO
Apollo
0
4
1
0.13
W
6
2
4
4
W
Susano
Warhydez
Susano
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,910
Damage
86,760
126,059
Taken
108,557
57,875
Mitigated
81,100
47,018
Healing
42,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AN 4HUNNID
Chiron
16,399
5,084
2,766
3,135
12,656
6,527
4,200
752
11,904
0
127,710
L
Chang'e
BadVonz
Chang'e
23,631
900
82
19,406
27,596
10,816
828
762
26,834
140,011
0
L
Chronos
FadiGuap
Chronos
6,698
974
428
4,718
25,121
8,191
280
5,773
19,348
83,122
0
L
Bellona
Grizzlypt
Bellona
8,754
1,461
460
7,342
24,571
14,559
0
9,019
15,552
0
68,190
W
Sylvanus
J KNIGHT5430
Sylvanus
9,039
1,684
4,878
10,073
27,945
36,638
538
3,387
24,558
44,510
2,519
L
Gilgamesh
MRPAKMAN
Gilgamesh
19,396
6,025
0
6,082
26,911
15,952
0
6,520
20,391
0
133,531
W
15,212
3,837
0
9,842
28,642
17,445
1,604
19,634
9,008
0
117,947
L
Apollo
R3D DIO
Apollo
8,431
4,510
0
8,500
21,860
8,357
931
2,584
19,276
0
112,820
W
15,952
1,245
0
1,727
12,789
5,666
0
2,513
10,276
121,161
0
W
Susano
Warhydez
Susano
30,158
7,844
0
9,722
26,525
14,824
0
6,622
19,903
0
164,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,998
Gold Earned
66,908
832
Minions Killed
761
0
Camps Cleared
0
2,384,159
Distance Traveled
2,475,804
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,437
478
176
7
0
474,984
1
L
Chang'e
14,112
543
245
9
0
459,924
5
L
Chronos
11,285
434
132
5
0
458,275
6
L
Bellona
10,412
400
110
4
0
505,056
4
W
Sylvanus
12,428
478
66
3
0
443,255
2
L
Gilgamesh
12,102
465
162
6
0
485,264
4
W
Nike
13,038
501
186
7
0
476,352
5
L
Apollo
11,087
426
183
7
0
475,640
13
W
Scylla
13,309
512
159
6
0
486,477
2
W
Susano
15,696
604
174
7
0
594,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role