Player Matchup

Tsukuyomi
Tsukuyomi
Asssasin43
Tsukuyomi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,449 Elo+
Party 1
Poseidon
Poseidon
Endless-trial_05
Poseidon
Level 103
God Stats
6W - 4L
1,594 SR
Queue Stats
752W - 738L
1,596 Elo+
Party 1
Bellona
Bellona
JuggaloQuinn
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,487 Elo+
Solo
Discordia
Discordia
Mad Poleman
Discordia
Level 154
God Stats
13W - 7L
1,493 SR
Queue Stats
477W - 506L
1,481 Elo+
Solo
Ishtar
Ishtar
birdmaniii_93
Ishtar
Level 159
God Stats
1W - 1L
1,390 SR
Queue Stats
229W - 230L
1,567 Elo+
Party 1
Team Averages
Level 131
1,495 SR
1,516 Elo+

VS

Team Averages
Level 113
1,483 SR
1,477 Elo+
Cthulhu
Cthulhu
Davaiin
Cthulhu
Level 62
God Stats
5W - 2L
1,424 SR
Queue Stats
113W - 111L
1,412 Elo+
Solo
Raijin
Raijin
Goldkin0150
Raijin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 311L
1,489 Elo+
Solo
Jing Wei
Jing Wei
IxaRed
Jing Wei
Level 160
God Stats
7W - 8L
1,457 SR
Queue Stats
560W - 567L
1,486 Elo+
Solo
Bastet
Bastet
Kg Anubis
Bastet
Level 107
God Stats
6W - 4L
1,521 SR
Queue Stats
185W - 222L
1,527 Elo+
Solo
Hercules
Hercules
MasterBaate
Hercules
Level 110
God Stats
8W - 8L
1,515 SR
Queue Stats
466W - 486L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asssasin43
Tsukuyomi
17
5 / 13 / 10
11,556
680
15,749
26,904
13,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 6 / 8
13,237
779
21,149
16,468
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
JuggaloQuinn
Bellona
19
1 / 9 / 13
12,019
707
10,262
30,792
34,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Mad Poleman
Discordia
17
2 / 5 / 10
11,164
657
16,237
12,652
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 8
12,335
726
28,176
19,067
10,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davaiin
Cthulhu
19
4 / 5 / 16
12,180
716
16,200
29,073
38,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
20
6 / 5 / 16
12,452
732
14,377
14,489
7,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
IxaRed
Jing Wei
20
13 / 4 / 17
13,762
810
24,567
14,004
7,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
Kg Anubis
Bastet
20
7 / 4 / 23
12,877
757
21,378
19,792
10,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MasterBaate
Hercules
20
7 / 7 / 25
13,484
793
15,632
35,813
38,005
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
134
24
Kills
37
37
Deaths
25
49
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Asssasin43
Tsukuyomi
5
13
10
0.77
W
Cthulhu
Davaiin
Cthulhu
4
5
16
2.4
L
9
6
8
2.17
W
Raijin
6
5
16
2.8
W
Jing Wei
IxaRed
Jing Wei
13
4
17
5.38
L
Bellona
JuggaloQuinn
Bellona
1
9
13
0.83
W
Bastet
Kg Anubis
Bastet
7
4
23
4.63
L
Discordia
Mad Poleman
Discordia
2
5
10
1.4
W
Hercules
MasterBaate
Hercules
7
7
25
2.79
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,573
Damage
92,154
105,883
Taken
113,171
71,843
Mitigated
102,572
25,826
Healing
36,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Asssasin43
Tsukuyomi
15,749
4,654
86
3,436
26,904
13,976
474
7,817
19,087
0
25,504
W
Cthulhu
Davaiin
Cthulhu
16,200
579
1,513
4,760
29,073
38,695
72
9,186
19,887
29,683
0
L
21,149
4,388
1,671
2,818
16,468
7,616
568
6,011
10,457
32,981
0
W
Raijin
14,377
1,448
1,666
1,157
14,489
7,316
789
6,833
7,656
26,044
0
W
Jing Wei
IxaRed
Jing Wei
24,567
14,223
2,498
1,536
14,004
7,793
5,193
5,442
8,562
0
57,362
L
Bellona
JuggaloQuinn
Bellona
10,262
2,075
3,265
4,066
30,792
34,117
0
6,482
24,310
1,299
21,158
W
Bastet
Kg Anubis
Bastet
21,378
4,763
2,077
5,146
19,792
10,763
1,575
5,139
14,653
0
41,932
L
Discordia
Mad Poleman
Discordia
16,237
253
1,381
1,822
12,652
5,765
0
2,990
9,662
36,020
0
W
Hercules
MasterBaate
Hercules
15,632
2,621
4,463
11,688
35,813
38,005
312
11,160
24,653
0
26,717
L
28,176
12,852
2,825
4,456
19,067
10,369
575
7,277
11,790
0
49,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,311
Gold Earned
64,755
181
Minions Killed
182
0
Camps Cleared
0
1,348,883
Distance Traveled
1,551,153
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,556
680
16
1
0
259,394
0
W
Cthulhu
12,180
716
33
2
0
319,895
3
L
Poseidon
13,237
779
38
2
0
250,246
0
W
Raijin
12,452
732
37
2
0
282,946
1
W
Jing Wei
13,762
810
57
3
0
291,530
3
L
Bellona
12,019
707
30
2
0
271,619
1
W
Bastet
12,877
757
35
2
0
348,496
2
L
Discordia
11,164
657
42
2
0
283,084
0
W
Hercules
13,484
793
20
1
0
308,286
0
L
Ishtar
12,335
726
55
3
0
284,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role