Player Matchup

Zhong Kui
Zhong Kui
AO-FOSHO
Zhong Kui
Level 113
God Stats
7W - 5L
1,404 SR
Queue Stats
177W - 207L
1,465 Elo+
Party 1
Hades
Hades
DOC Majik
Hades
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,474 Elo+
Solo
Yu Huang
Yu Huang
DaywitdaK
Yu Huang
Level 130
God Stats
1W - 1L
1,338 SR
Queue Stats
243W - 262L
1,448 Elo+
Solo
Khepri
Khepri
ana_alves15
Khepri
Level 68
God Stats
6W - 1L
1,902 SR
Queue Stats
354W - 369L
1,437 Elo+
Solo
Skadi
Skadi
crazgood
Skadi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 33L
1,297 Elo+
Party 1
Team Averages
Level 101
1,529 SR
1,424 Elo+

VS

Team Averages
Level 115
1,550 SR
1,472 Elo+
Scylla
Scylla
BodyByTacos
Scylla
Level 121
God Stats
10W - 9L
1,571 SR
Queue Stats
603W - 617L
1,507 Elo+
Solo
Osiris
Osiris
DayMint58954851
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 204L
1,505 Elo+
Party 2
Vulcan
Vulcan
FugitiveSumo2
Vulcan
Level 109
God Stats
9W - 7L
1,599 SR
Queue Stats
299W - 327L
1,477 Elo+
Party 2
Skadi
Skadi
Sandman4723120
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
Win1cGate
Cthulhu
Level 144
God Stats
4W - 3L
1,578 SR
Queue Stats
198W - 225L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AO-FOSHO
Zhong Kui
20
14 / 3 / 10
15,061
837
22,459
25,613
28,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
DOC Majik
Hades
17
5 / 7 / 14
11,738
652
13,268
23,341
18,552
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
DaywitdaK
Yu Huang
20
3 / 2 / 20
12,434
691
16,959
12,696
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
20
2 / 2 / 21
13,146
730
7,046
17,169
29,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
crazgood
Skadi
20
4 / 5 / 16
12,284
682
18,162
16,893
10,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 4 / 10
12,011
667
22,890
12,477
6,238
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 4 / 10
12,528
696
8,878
17,675
18,201
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 7 / 8
10,998
611
16,597
17,530
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 9 / 7
11,278
627
17,663
19,873
10,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Win1cGate
Cthulhu
20
5 / 5 / 10
13,035
724
15,106
23,936
34,447
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
64
28
Kills
19
19
Deaths
29
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AO-FOSHO
Zhong Kui
14
3
10
6.33
L
Scylla
5
4
10
2.5
W
Hades
DOC Majik
Hades
5
7
14
1.71
L
4
4
10
2.25
W
Yu Huang
DaywitdaK
Yu Huang
3
2
20
6.5
L
3
7
8
1
L
2
9
7
0.61
L
Cthulhu
Win1cGate
Cthulhu
5
5
10
2
W
Khepri
2
2
21
6.25
W
Skadi
crazgood
Skadi
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,894
Damage
81,134
95,712
Taken
91,491
95,701
Mitigated
78,033
42,243
Healing
23,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AO-FOSHO
Zhong Kui
22,459
900
3,606
11,404
25,613
28,626
3,797
14,087
11,010
49,543
0
L
Scylla
22,890
352
1,908
1,876
12,477
6,238
1,942
9,138
3,339
38,139
0
W
Hades
DOC Majik
Hades
13,268
273
1,621
7,436
23,341
18,552
1,333
12,270
10,809
29,295
0
L
8,878
2,169
4,676
3,794
17,675
18,201
1,750
8,638
9,037
335
16,193
W
Yu Huang
DaywitdaK
Yu Huang
16,959
1,381
4,680
3,609
12,696
8,351
1,292
7,740
4,670
47,918
0
L
16,597
6,339
1,791
3,241
17,530
9,117
1,036
14,211
3,319
34,498
0
L
17,663
7,610
352
1,658
19,873
10,030
1,768
12,959
6,914
0
40,383
L
Cthulhu
Win1cGate
Cthulhu
15,106
349
1,851
2,697
23,936
34,447
325
14,786
9,150
33,723
0
W
Khepri
7,046
135
2,116
3,822
17,169
29,862
498
10,248
6,585
20,830
0
W
Skadi
crazgood
Skadi
18,162
7,655
1,211
2,738
16,893
10,310
2,626
9,003
7,710
0
32,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,663
Gold Earned
59,850
200
Minions Killed
176
0
Camps Cleared
0
1,633,402
Distance Traveled
1,414,768
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,061
837
80
4
0
336,287
2
L
Scylla
12,011
667
39
2
0
327,214
0
W
Hades
11,738
652
22
1
0
289,267
0
L
Osiris
12,528
696
13
1
0
237,509
1
W
Yu Huang
12,434
691
58
3
0
343,238
0
L
Vulcan
10,998
611
36
2
0
291,186
2
L
Skadi
11,278
627
58
3
0
234,219
0
L
Cthulhu
13,035
724
30
2
0
324,640
0
W
Khepri
13,146
730
13
1
0
348,754
0
W
Skadi
12,284
682
27
2
0
315,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role