Player Matchup

Cthulhu
Cthulhu
EnvyPhoenix
Cthulhu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 44L
1,014 Elo+
Party 2
Poseidon
Poseidon
Kape_Goj_Njeri_
Poseidon
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 68L
1,098 Elo+
Party 2
Nemesis
Nemesis
Robert123456142
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,226 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,113 Elo+

VS

Team Averages
Level 71
1,548 SR
1,361 Elo+
Fenrir
Fenrir
Deloona
Fenrir
Level 97
God Stats
5W - 2L
1,611 SR
Queue Stats
105W - 122L
1,340 Elo+
Party 1
Athena
Athena
tayshiden
Athena
Level 29
God Stats
2W - 0L
1,625 SR
Queue Stats
8W - 7L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
tylightx
Ah Puch
Level 86
God Stats
2W - 2L
1,407 SR
Queue Stats
14W - 16L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnvyPhoenix
Cthulhu
17
3 / 4 / 7
12,325
649
18,897
29,056
39,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
17
5 / 8 / 7
12,940
681
22,585
17,633
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 7 / 7
12,934
681
12,865
27,860
22,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deloona
Fenrir
19
14 / 4 / 3
14,980
788
24,322
27,482
15,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
tayshiden
Athena
15
1 / 6 / 13
12,977
683
8,670
29,042
26,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
tylightx
Ah Puch
19
4 / 3 / 13
13,572
714
29,610
20,002
11,188
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
12
Kills
19
19
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Deloona
Fenrir
14
4
3
3.88
L
Cthulhu
EnvyPhoenix
Cthulhu
3
4
7
1.63
L
Poseidon
5
8
7
1.06
L
4
7
7
1.07
W
Athena
tayshiden
Athena
1
6
13
1.25
W
Ah Puch
tylightx
Ah Puch
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,347
Damage
62,602
74,549
Taken
76,526
70,162
Mitigated
52,996
5,967
Healing
26,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Deloona
Fenrir
24,322
4,982
0
7,656
27,482
15,131
534
12,766
14,421
0
71,706
L
Cthulhu
EnvyPhoenix
Cthulhu
18,897
3,194
0
0
29,056
39,819
0
17,056
12,000
44,276
0
L
Poseidon
22,585
5,014
0
1,361
17,633
7,379
0
8,941
8,692
64,489
0
L
12,865
7,900
2,454
2,152
27,860
22,964
0
12,525
15,335
0
22,033
W
Athena
tayshiden
Athena
8,670
3,036
2,983
5,490
29,042
26,677
321
17,623
11,419
17,742
0
W
Ah Puch
tylightx
Ah Puch
29,610
769
0
10,332
20,002
11,188
930
12,142
7,860
60,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
41,529
149
Minions Killed
129
6
Camps Cleared
5
913,490
Distance Traveled
915,869
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,980
788
56
3
5
336,824
3
L
Cthulhu
12,325
649
54
3
0
321,431
0
L
Poseidon
12,940
681
79
4
3
291,152
0
L
Nemesis
12,934
681
16
1
3
300,907
0
W
Athena
12,977
683
15
1
0
256,154
0
W
Ah Puch
13,572
714
58
3
0
322,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role