Player Matchup

Achilles
Achilles
AbstractAmber95
Achilles
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 132L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
Artiebear
Ao Kuang
Level 77
God Stats
2W - 2L
1,599 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 4
Cthulhu
Cthulhu
Zenuric
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,250 Elo+
Party 2
Thanatos
Thanatos
gooddaymate117
Thanatos
Level 7
God Stats
0W - 12L
1,027 SR
Queue Stats
31W - 44L
986 Elo+
Party 2
Charybdis
Charybdis
iRumpies
Charybdis
Level 46
God Stats
0W - 4L
1,260 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 4
Team Averages
Level 49
1,377 SR
1,261 Elo+

VS

Team Averages
Level 67
1,606 SR
1,432 Elo+
Odin
Odin
CLANxASSASSIN
Odin
Level 5
God Stats
26W - 36L
1,356 SR
Queue Stats
50W - 61L
1,216 Elo+
Party 1
Aphrodite
Aphrodite
Nazzy-Dragon-
Aphrodite
Level 68
God Stats
13W - 22L
1,281 SR
Queue Stats
84W - 98L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Shanderson
Kukulkan
Level 25
God Stats
50W - 39L
1,631 SR
Queue Stats
83W - 74L
1,527 Elo+
Party 3
Hera
Hera
VoooDoooxx
Hera
Level 148
God Stats
6W - 1L
1,843 SR
Queue Stats
168W - 134L
1,538 Elo+
Party 3
Izanami
Izanami
fIax
Izanami
Level 88
God Stats
2W - 0L
1,921 SR
Queue Stats
61W - 51L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
0 / 6 / 2
9,197
920
5,237
26,136
32,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Artiebear
Ao Kuang
15
3 / 5 / 1
10,051
1,005
5,964
22,744
11,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zenuric
Cthulhu
15
0 / 3 / 3
9,370
937
11,893
24,678
29,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
15
1 / 8 / 3
9,541
954
8,788
26,786
12,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
iRumpies
Charybdis
15
0 / 5 / 1
9,082
908
11,095
20,468
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

77

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 16
10,724
1,072
12,230
13,273
15,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Nazzy-Dragon-
Aphrodite
17
1 / 1 / 18
10,460
1,046
10,179
9,767
5,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Shanderson
Kukulkan
17
0 / 0 / 14
10,002
1,000
11,794
4,519
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 0 / 17
12,468
1,247
32,968
6,494
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
fIax
Izanami
18
14 / 1 / 9
13,135
1,314
46,556
11,827
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
4
Kills
27
27
Deaths
4
10
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
6
2
0.17
L
Ao Kuang
Artiebear
Ao Kuang
3
5
1
0.7
W
3
2
16
5.5
W
Aphrodite
Nazzy-Dragon-
Aphrodite
1
1
18
10
W
Kukulkan
Shanderson
Kukulkan
0
0
14
7
W
9
0
17
17.5
L
Cthulhu
Zenuric
Cthulhu
0
3
3
0.5
W
Izanami
fIax
Izanami
14
1
9
18.5
L
Thanatos
1
8
3
0.31
L
Charybdis
iRumpies
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,977
Damage
113,727
120,812
Taken
45,880
94,880
Mitigated
32,356
12,681
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,237
1,571
0
1,295
26,136
32,295
0
11,620
13,919
0
14,886
L
Ao Kuang
Artiebear
Ao Kuang
5,964
1,889
109
3,957
22,744
11,496
0
10,038
12,573
16,818
0
W
12,230
2,883
0
1,059
13,273
15,707
0
5,634
7,196
0
21,025
W
Aphrodite
Nazzy-Dragon-
Aphrodite
10,179
2,252
8,952
6,870
9,767
5,789
0
3,923
5,664
21,676
0
W
Kukulkan
Shanderson
Kukulkan
11,794
796
0
0
4,519
2,373
0
3,136
1,383
32,863
0
W
32,968
8,459
550
2,297
6,494
3,029
0
2,127
4,224
48,541
0
L
Cthulhu
Zenuric
Cthulhu
11,893
405
700
382
24,678
29,614
0
10,182
14,104
33,663
0
W
Izanami
fIax
Izanami
46,556
39,462
0
6,295
11,827
5,458
0
3,037
8,603
0
78,304
L
Thanatos
8,788
1,893
0
4,697
26,786
12,614
0
13,849
12,844
0
21,283
L
Charybdis
iRumpies
Charybdis
11,095
5,529
0
1,541
20,468
8,861
0
9,252
11,071
0
34,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
56,789
177
Minions Killed
219
3
Camps Cleared
10
889,076
Distance Traveled
989,737
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,197
920
19
2
1
187,665
0
L
Ao Kuang
10,051
1,005
24
2
0
170,869
0
W
Odin
10,724
1,072
17
2
1
206,326
1
W
Aphrodite
10,460
1,046
33
3
0
194,030
1
W
Kukulkan
10,002
1,000
58
6
1
214,906
0
W
Hera
12,468
1,247
42
4
2
193,583
0
L
Cthulhu
9,370
937
45
5
0
195,679
0
W
Izanami
13,135
1,314
69
7
6
180,892
2
L
Thanatos
9,541
954
28
3
2
185,989
0
L
Charybdis
9,082
908
61
6
0
148,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role