Player Matchup

Ymir
Ymir
JK474LIFE
Ymir
Level 157
God Stats
20W - 17L
1,642 SR
Queue Stats
457W - 488L
1,523 Elo+
Solo
Ra
Ra
KingNYKO-
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,543 Elo+
Solo
King Arthur
King Arthur
KonnerD
King Arthur
Level 146
God Stats
1W - 4L
1,534 SR
Queue Stats
254W - 239L
1,577 Elo+
Party 2
Mercury
Mercury
QuickFawn809672
Mercury
Level 159
God Stats
4W - 3L
1,683 SR
Queue Stats
146W - 129L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
TrueYunoGasai
Danzaburou
Level 149
God Stats
17W - 14L
1,609 SR
Queue Stats
273W - 259L
1,566 Elo+
Party 2
Team Averages
Level 135
1,594 SR
1,552 Elo+

VS

Team Averages
Level 145
1,546 SR
1,607 Elo+
Nox
Nox
I_Never-Feed
Nox
Level 160
God Stats
7W - 9L
1,583 SR
Queue Stats
727W - 532L
1,638 Elo+
Party 1
Xbalanque
Xbalanque
Nyx_FGC
Xbalanque
Level 160
God Stats
13W - 6L
1,616 SR
Queue Stats
648W - 563L
1,567 Elo+
Party 1
Athena
Athena
OneMoreBrewSKI
Athena
Level 86
God Stats
4W - 7L
1,433 SR
Queue Stats
402W - 386L
1,628 Elo+
Solo
Ne Zha
Ne Zha
meril123
Ne Zha
Level 160
God Stats
41W - 44L
1,595 SR
Queue Stats
903W - 785L
1,596 Elo+
Party 1
Thor
Thor
ojthejuicemane
Thor
Level 159
God Stats
15W - 12L
1,503 SR
Queue Stats
431W - 343L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 7 / 8
8,251
458
7,760
18,983
15,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 4
8,504
472
11,829
12,847
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KonnerD
King Arthur
15
9 / 2 / 4
10,209
567
17,292
23,056
23,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 5 / 3
8,237
458
5,234
13,752
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TrueYunoGasai
Danzaburou
14
2 / 7 / 0
8,566
476
7,763
17,218
5,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 13
10,287
572
12,674
11,766
6,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Nyx_FGC
Xbalanque
17
7 / 0 / 11
11,091
616
24,279
13,833
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 6
8,611
478
7,454
15,956
15,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
meril123
Ne Zha
14
6 / 4 / 9
9,141
508
12,106
16,793
11,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 3 / 5
10,079
560
9,604
15,124
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
16
Kills
26
27
Deaths
16
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Ymir
3
7
8
1
L
1
6
4
0.5
L
King Arthur
KonnerD
King Arthur
9
2
4
5.5
W
Xbalanque
Nyx_FGC
Xbalanque
7
0
11
12.5
W
1
6
6
0.67
L
1
5
3
0.5
L
Danzaburou
TrueYunoGasai
Danzaburou
2
7
0
0.29
W
Ne Zha
meril123
Ne Zha
6
4
9
2.63
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,878
Damage
66,117
85,856
Taken
73,472
54,162
Mitigated
47,343
18,851
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,674
734
0
1,675
11,766
6,153
414
4,628
7,138
54,806
0
L
Ymir
7,760
1,202
936
2,210
18,983
15,765
152
5,610
12,956
33,058
394
L
11,829
423
1,588
2,425
12,847
4,312
239
3,376
9,243
58,772
0
L
King Arthur
KonnerD
King Arthur
17,292
2,874
0
3,590
23,056
23,299
78
6,226
16,020
0
64,181
W
Xbalanque
Nyx_FGC
Xbalanque
24,279
13,168
0
7,485
13,833
6,922
0
2,161
11,672
64
117,711
W
7,454
1,281
0
2,065
15,956
15,105
0
3,233
12,723
43,780
0
L
5,234
1,924
0
3,362
13,752
4,883
0
2,560
10,946
0
60,848
L
Danzaburou
TrueYunoGasai
Danzaburou
7,763
4,366
0
4,740
17,218
5,903
0
793
16,407
0
63,649
W
Ne Zha
meril123
Ne Zha
12,106
4,166
198
3,011
16,793
11,835
88
5,092
11,701
92
43,305
W
9,604
2,390
0
3,967
15,124
7,328
1,176
5,142
9,982
0
70,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
49,209
469
Minions Killed
487
0
Camps Cleared
0
1,659,672
Distance Traveled
1,779,056
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,287
572
94
5
0
366,089
4
L
Ymir
8,251
458
48
3
0
337,294
6
L
Ra
8,504
472
123
7
0
346,820
5
L
King Arthur
10,209
567
100
6
0
363,768
0
W
Xbalanque
11,091
616
150
8
0
340,508
6
W
Athena
8,611
478
92
5
0
321,905
2
L
Mercury
8,237
458
90
5
0
282,103
0
L
Danzaburou
8,566
476
108
6
0
329,687
2
W
Ne Zha
9,141
508
40
2
0
379,851
1
W
Thor
10,079
560
111
6
0
370,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role