Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IcrombieI
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Smoopy27
Sun Wukong
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Vellidana
Cthulhu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 135L
1,516 Elo+
Solo
Hercules
Hercules
pooOnU1203
Hercules
Level 139
God Stats
5W - 2L
1,258 SR
Queue Stats
47W - 46L
1,521 Elo+
Party 1
Team Averages
Level 132
1,452 SR
1,509 Elo+

VS

Team Averages
Level 124
1,411 SR
1,473 Elo+
Xbalanque
Xbalanque
Austin8658
Xbalanque
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Eriq19
Sylvanus
Level 148
God Stats
2W - 3L
1,336 SR
Queue Stats
67W - 74L
1,540 Elo+
Party 2
Hades
Hades
FG FuzZTarR
Hades
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Khepri
Khepri
SickResolve
Khepri
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 167L
1,508 Elo+
Solo
Thor
Thor
find_stork
Thor
Level 160
God Stats
2W - 1L
1,219 SR
Queue Stats
498W - 509L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 2 / 19
12,465
693
20,009
14,447
9,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
IcrombieI
Chang'e
20
4 / 1 / 19
12,175
676
16,200
15,919
12,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Smoopy27
Sun Wukong
17
3 / 6 / 16
11,886
660
12,354
33,646
25,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Vellidana
Cthulhu
20
6 / 3 / 19
12,361
687
19,896
30,710
39,684
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
pooOnU1203
Hercules
20
12 / 3 / 16
13,790
766
27,665
59,534
51,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Austin8658
Xbalanque
20
8 / 4 / 4
12,984
721
56,520
18,851
14,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Eriq19
Sylvanus
19
1 / 4 / 9
10,712
595
12,427
21,814
23,414
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 10 / 6
9,626
535
9,849
20,438
20,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
19
0 / 3 / 9
11,631
646
10,538
21,764
34,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 8 / 9
10,436
580
22,780
22,064
15,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
29
Kills
12
15
Deaths
29
89
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
19
6.75
L
Xbalanque
Austin8658
Xbalanque
8
4
4
2.5
L
Sylvanus
Eriq19
Sylvanus
1
4
9
1.38
L
0
10
6
0.3
W
Chang'e
IcrombieI
Chang'e
4
1
19
13.5
L
Khepri
0
3
9
1.5
W
Sun Wukong
Smoopy27
Sun Wukong
3
6
16
1.83
W
Cthulhu
Vellidana
Cthulhu
6
3
19
5.17
L
3
8
9
0.94
W
Hercules
pooOnU1203
Hercules
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,124
Damage
112,114
154,256
Taken
104,931
138,175
Mitigated
109,690
89,544
Healing
34,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,009
570
5,627
3,831
14,447
9,198
3,019
2,791
11,656
60,853
0
L
Xbalanque
Austin8658
Xbalanque
56,520
22,800
1,786
4,458
18,851
14,611
1,383
10,415
8,436
0
91,812
L
Sylvanus
Eriq19
Sylvanus
12,427
2,587
9,056
7,396
21,814
23,414
541
13,770
8,044
26,527
0
L
9,849
765
738
1,824
20,438
20,937
0
11,272
9,166
18,791
0
W
Chang'e
IcrombieI
Chang'e
16,200
1,204
19,614
8,714
15,919
12,291
2,729
5,138
10,781
32,342
0
L
Khepri
10,538
507
1,310
3,889
21,764
34,978
0
9,984
11,780
26,464
0
W
Sun Wukong
Smoopy27
Sun Wukong
12,354
2,315
504
8,334
33,646
25,635
721
6,225
25,444
46
17,841
W
Cthulhu
Vellidana
Cthulhu
19,896
1,374
5,169
2,566
30,710
39,684
1,334
7,108
23,602
37,980
0
L
22,780
3,964
894
2,710
22,064
15,750
0
10,772
11,292
0
39,291
W
Hercules
pooOnU1203
Hercules
27,665
11,970
3,365
31,820
59,534
51,367
843
11,552
47,982
62
40,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,677
Gold Earned
55,389
213
Minions Killed
178
0
Camps Cleared
0
1,638,385
Distance Traveled
1,427,057
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,465
693
90
5
0
341,832
0
L
Xbalanque
12,984
721
85
5
0
284,708
0
L
Sylvanus
10,712
595
28
2
0
287,534
0
L
Hades
9,626
535
18
1
0
267,033
0
W
Chang'e
12,175
676
39
2
0
360,900
2
L
Khepri
11,631
646
20
1
0
331,554
0
W
Sun Wukong
11,886
660
19
1
0
279,833
0
W
Cthulhu
12,361
687
39
2
0
344,967
0
L
Thor
10,436
580
27
2
0
256,228
0
W
Hercules
13,790
766
26
1
0
310,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role