Player Matchup

Shiva
Shiva
Brotusky
Shiva
Level 82
God Stats
4W - 6L
1,582 SR
Queue Stats
112W - 143L
1,470 Elo+
Party 1
Izanami
Izanami
Devilkraw666
Izanami
Level 160
God Stats
11W - 9L
1,619 SR
Queue Stats
126W - 161L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
HaLfTrUtH42O
Kuzenbo
Level 129
God Stats
3W - 1L
1,856 SR
Queue Stats
21W - 16L
1,559 Elo+
Party 1
Team Averages
Level 124
1,686 SR
1,509 Elo+

VS

Team Averages
Level 94
1,453 SR
1,465 Elo+
Sol
Sol
Kyle Eugene
Sol
Level 136
God Stats
1W - 1L
1,398 SR
Queue Stats
118W - 128L
1,517 Elo+
Party 2
Atlas
Atlas
Revorge
Atlas
Level 78
God Stats
140W - 158L
1,522 SR
Queue Stats
181W - 222L
1,465 Elo+
Party 2
Fenrir
Fenrir
br3x905o
Fenrir
Level 67
God Stats
27W - 38L
1,439 SR
Queue Stats
251W - 334L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brotusky
Shiva
17
0 / 2 / 0
12,690
635
19,437
28,655
39,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Devilkraw666
Izanami
16
0 / 6 / 0
11,420
571
18,337
20,382
11,654
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
HaLfTrUtH42O
Kuzenbo
16
2 / 3 / 0
12,079
604
16,459
28,492
54,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 7
13,762
688
29,655
19,331
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Revorge
Atlas
17
1 / 1 / 10
13,996
700
14,161
25,416
25,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
br3x905o
Fenrir
19
7 / 1 / 3
13,371
669
19,033
27,737
22,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
11
11
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Shiva
Brotusky
Shiva
0
2
0
0
L
Izanami
Devilkraw666
Izanami
0
6
0
0
L
Kuzenbo
HaLfTrUtH42O
Kuzenbo
2
3
0
0.67
W
3
0
7
6.5
W
Atlas
Revorge
Atlas
1
1
10
6
W
Fenrir
br3x905o
Fenrir
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,233
Damage
62,849
77,529
Taken
72,484
106,411
Mitigated
58,627
27,315
Healing
33,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Brotusky
Shiva
19,437
2,047
5,472
11,118
28,655
39,792
52
14,095
14,560
502
53,271
L
Izanami
Devilkraw666
Izanami
18,337
15,014
0
4,386
20,382
11,654
956
9,826
10,556
0
71,606
L
Kuzenbo
HaLfTrUtH42O
Kuzenbo
16,459
5,243
1,086
5,253
28,492
54,965
130
17,105
11,387
33,440
0
W
29,655
10,993
0
10,032
19,331
11,116
3,131
5,105
14,226
85,007
7,693
W
Atlas
Revorge
Atlas
14,161
4,470
4,480
7,177
25,416
25,046
329
5,719
19,697
38,166
0
W
Fenrir
br3x905o
Fenrir
19,033
8,213
0
11,360
27,737
22,465
0
7,255
20,482
0
63,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
41,129
202
Minions Killed
227
8
Camps Cleared
10
1,014,338
Distance Traveled
1,093,350
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
12,690
635
61
3
1
387,305
1
L
Izanami
11,420
571
121
6
6
296,523
0
L
Kuzenbo
12,079
604
20
1
1
330,510
3
W
Sol
13,762
688
135
7
6
340,726
2
W
Atlas
13,996
700
37
2
0
360,771
1
W
Fenrir
13,371
669
55
3
4
391,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role