Player Matchup

Neith
Neith
AsianMasculinity
Neith
Level 87
God Stats
1W - 1L
1,243 SR
Queue Stats
65W - 74L
1,420 Elo+
Party 4
Bellona
Bellona
Basthian32
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 4
Vulcan
Vulcan
CoisasdeKelvin
Vulcan
Level 90
God Stats
3W - 1L
1,532 SR
Queue Stats
168W - 161L
1,410 Elo+
Solo
Ares
Ares
DarkTribal161
Ares
Level 127
God Stats
9W - 4L
1,578 SR
Queue Stats
106W - 133L
1,393 Elo+
Party 3
Hades
Hades
yAriesx
Hades
Level 62
God Stats
5W - 1L
1,774 SR
Queue Stats
70W - 104L
1,359 Elo+
Party 3
Team Averages
Level 81
1,525 SR
1,357 Elo+

VS

Team Averages
Level 82
1,536 SR
1,429 Elo+
Ah Puch
Ah Puch
CausticEcstacy
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 1
Thanatos
Thanatos
Kaptink0k
Thanatos
Level 119
God Stats
5W - 3L
1,480 SR
Queue Stats
111W - 112L
1,445 Elo+
Party 2
Agni
Agni
SirBaronTable
Agni
Level 123
God Stats
1W - 1L
1,701 SR
Queue Stats
104W - 101L
1,464 Elo+
Party 2
Chaac
Chaac
SirCancreir
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 160L
1,447 Elo+
Party 2
Janus
Janus
balsamicviper
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 11
11,981
856
19,075
10,495
6,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Basthian32
Bellona
16
3 / 4 / 15
10,826
773
7,309
16,095
21,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 1 / 16
11,367
812
16,123
6,739
4,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 17
12,058
861
7,605
17,090
25,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
yAriesx
Hades
17
2 / 1 / 12
10,370
741
5,744
8,859
8,645
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
6,980
499
3,289
3,712
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Kaptink0k
Thanatos
17
3 / 5 / 2
9,903
707
3,382
10,106
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 7 / 3
9,360
669
11,294
11,867
5,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 4 / 6
10,232
731
14,652
19,504
15,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 4
8,866
633
5,266
14,098
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
28
Kills
7
9
Deaths
28
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
14
2
11
9.75
W
Bellona
Basthian32
Bellona
3
4
15
2.63
L
0
3
0
0
W
4
1
16
12
W
5
1
17
13.5
L
Thanatos
Kaptink0k
Thanatos
3
5
2
0.8
L
2
7
3
0.5
L
1
4
6
1
L
1
9
4
0.33
W
Hades
yAriesx
Hades
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,856
Damage
37,883
59,278
Taken
59,287
65,358
Mitigated
34,894
23,348
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,075
11,051
1,344
2,067
10,495
6,400
3,463
3,882
6,613
0
36,215
W
Bellona
Basthian32
Bellona
7,309
1,409
2,305
2,407
16,095
21,126
408
4,341
11,754
0
16,156
L
3,289
36
0
100
3,712
1,301
0
1,479
2,233
8,309
0
W
16,123
8,564
2,731
1,302
6,739
4,080
1,904
2,145
4,594
46,821
0
W
7,605
429
2,802
3,905
17,090
25,107
974
5,285
11,805
12,746
0
L
Thanatos
Kaptink0k
Thanatos
3,382
228
474
4,790
10,106
5,616
0
4,470
5,636
0
10,474
L
11,294
593
306
610
11,867
5,734
0
5,591
6,276
26,337
0
L
14,652
2,507
784
7,741
19,504
15,763
0
11,289
8,215
0
39,706
L
5,266
88
82
654
14,098
6,480
0
6,643
7,455
17,241
0
W
Hades
yAriesx
Hades
5,744
377
2,241
2,244
8,859
8,645
1,027
4,196
4,663
20,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
45,341
160
Minions Killed
132
0
Camps Cleared
0
1,311,452
Distance Traveled
1,017,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,981
856
44
3
0
236,829
0
W
Bellona
10,826
773
12
1
0
222,144
0
L
Ah Puch
6,980
499
16
1
0
75,295
0
W
Vulcan
11,367
812
65
5
0
289,364
0
W
Ares
12,058
861
7
1
0
296,973
1
L
Thanatos
9,903
707
19
1
0
230,165
0
L
Agni
9,360
669
31
2
0
246,806
0
L
Chaac
10,232
731
37
3
0
275,564
0
L
Janus
8,866
633
29
2
0
190,104
0
W
Hades
10,370
741
32
2
0
266,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role