Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DHG lazyboy117
Nu Wa
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
33W - 39L
1,472 Elo+
Solo
Achilles
Achilles
Kayzana
Achilles
Level 94
God Stats
2W - 5L
1,486 SR
Queue Stats
47W - 50L
1,339 Elo+
Solo
Nemesis
Nemesis
Th34LCh3MI5T
Nemesis
Level 160
God Stats
31W - 25L
1,512 SR
Queue Stats
838W - 932L
1,484 Elo+
Solo
Danzaburou
Danzaburou
totin22
Danzaburou
Level 110
God Stats
9W - 17L
1,357 SR
Queue Stats
591W - 606L
1,395 Elo+
Solo
Team Averages
Level 79
1,514 SR
1,438 Elo+

VS

Team Averages
Level 63
1,496 SR
1,409 Elo+
Chang'e
Chang'e
Aurethial
Chang'e
Level 122
God Stats
1W - 0L
1,505 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 1
Izanami
Izanami
N3xus826
Izanami
Level 28
God Stats
17W - 21L
1,456 SR
Queue Stats
30W - 38L
1,357 Elo+
Solo
Achilles
Achilles
Tavho91
Achilles
Level 107
God Stats
2W - 0L
1,684 SR
Queue Stats
258W - 262L
1,406 Elo+
Solo
Neith
Neith
Turnuswf
Neith
Level 21
God Stats
13W - 17L
1,450 SR
Queue Stats
14W - 22L
1,451 Elo+
Party 1
Bacchus
Bacchus
devon1859
Bacchus
Level 38
God Stats
3W - 3L
1,384 SR
Queue Stats
78W - 141L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 4 / 4
8,972
641
5,940
11,784
7,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 4
9,691
692
11,622
10,737
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kayzana
Achilles
15
2 / 3 / 5
9,258
661
12,129
20,761
27,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Th34LCh3MI5T
Nemesis
15
2 / 2 / 2
9,397
671
6,366
11,272
5,776
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
totin22
Danzaburou
17
2 / 2 / 5
10,293
735
10,191
11,301
5,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aurethial
Chang'e
17
2 / 1 / 10
9,817
701
11,394
11,808
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
N3xus826
Izanami
18
3 / 1 / 5
10,275
734
12,734
11,941
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Tavho91
Achilles
18
5 / 0 / 2
10,257
733
9,108
17,688
16,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Turnuswf
Neith
17
3 / 3 / 9
10,064
719
10,698
14,176
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
devon1859
Bacchus
16
2 / 6 / 7
9,816
701
7,357
19,332
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
11
Kills
15
15
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
4
1
W
Chang'e
Aurethial
Chang'e
2
1
10
7
L
3
4
4
1.25
L
Achilles
Kayzana
Achilles
2
3
5
1.5
W
Izanami
N3xus826
Izanami
3
1
5
5.5
W
Achilles
Tavho91
Achilles
5
0
2
6
L
Nemesis
Th34LCh3MI5T
Nemesis
2
2
2
1.5
W
Neith
Turnuswf
Neith
3
3
9
2.5
W
Bacchus
devon1859
Bacchus
2
6
7
0.92
L
Danzaburou
totin22
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
51,291
65,855
Taken
74,945
50,741
Mitigated
52,783
13,035
Healing
29,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,940
1,469
0
2,027
11,784
7,960
0
4,021
7,691
16,392
0
W
Chang'e
Aurethial
Chang'e
11,394
1,581
5,710
5,393
11,808
4,798
863
2,345
9,299
39,428
0
L
11,622
4,870
0
90
10,737
4,414
396
3,334
7,259
42,059
0
L
Achilles
Kayzana
Achilles
12,129
2,454
0
4,024
20,761
27,221
30
4,370
16,200
0
26,970
W
Izanami
N3xus826
Izanami
12,734
8,222
0
5,057
11,941
5,613
996
2,489
9,228
0
59,890
W
Achilles
Tavho91
Achilles
9,108
2,478
0
6,788
17,688
16,762
491
5,165
12,246
0
42,467
L
Nemesis
Th34LCh3MI5T
Nemesis
6,366
2,278
0
1,372
11,272
5,776
750
3,194
8,003
0
30,422
W
Neith
Turnuswf
Neith
10,698
3,233
0
3,604
14,176
6,047
1,136
2,030
11,832
0
39,285
W
Bacchus
devon1859
Bacchus
7,357
1,464
565
2,078
19,332
19,563
312
5,533
13,536
20,766
0
L
Danzaburou
totin22
Danzaburou
10,191
4,355
0
5,522
11,301
5,370
858
3,611
7,668
0
46,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,611
Gold Earned
50,229
248
Minions Killed
293
0
Camps Cleared
0
1,222,938
Distance Traveled
1,333,759
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,972
641
24
2
0
224,623
0
W
Chang'e
9,817
701
59
4
0
283,799
2
L
Nu Wa
9,691
692
50
4
0
234,512
2
L
Achilles
9,258
661
33
2
0
255,651
4
W
Izanami
10,275
734
100
7
0
294,638
2
W
Achilles
10,257
733
63
5
0
229,870
6
L
Nemesis
9,397
671
54
4
0
283,821
1
W
Neith
10,064
719
52
4
0
275,197
0
W
Bacchus
9,816
701
19
1
0
250,255
0
L
Danzaburou
10,293
735
87
6
0
224,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role