Player Matchup

Athena
Athena
Ahawktallon
Athena
Level 109
God Stats
34W - 17L
1,576 SR
Queue Stats
71W - 65L
1,502 Elo+
Solo
Rama
Rama
Rome69
Rama
Level 62
God Stats
22W - 13L
1,694 SR
Queue Stats
59W - 73L
1,407 Elo+
Solo
Fenrir
Fenrir
Shuthatmouth
Fenrir
Level 123
God Stats
13W - 8L
1,636 SR
Queue Stats
220W - 209L
1,449 Elo+
Party 3
Chronos
Chronos
SprucePrism
Chronos
Level 147
God Stats
5W - 10L
1,417 SR
Queue Stats
166W - 167L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
XoxoxSleek
Gilgamesh
Level 107
God Stats
17W - 23L
1,466 SR
Queue Stats
443W - 439L
1,442 Elo+
Party 3
Team Averages
Level 110
1,558 SR
1,458 Elo+

VS

Team Averages
Level 79
1,589 SR
1,531 Elo+
Neith
Neith
BULLLLLETS
Neith
Level 107
God Stats
16W - 10L
1,687 SR
Queue Stats
157W - 140L
1,557 Elo+
Party 2
Set
Set
Big_brik2
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 104L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IceBudTheFourth
Ah Muzen Cab
Level 29
God Stats
14W - 12L
1,621 SR
Queue Stats
70W - 69L
1,515 Elo+
Party 1
Achilles
Achilles
Jbernardo14
Achilles
Level 93
God Stats
5W - 3L
1,557 SR
Queue Stats
156W - 140L
1,519 Elo+
Party 2
Nox
Nox
verracoo
Nox
Level 79
God Stats
16W - 21L
1,580 SR
Queue Stats
87W - 83L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 2 / 18
12,863
536
11,338
26,349
32,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Rome69
Rama
20
13 / 1 / 6
15,435
643
17,574
11,905
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
7 / 1 / 9
14,462
603
18,716
21,708
12,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SprucePrism
Chronos
19
3 / 0 / 5
12,754
531
11,487
17,175
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
XoxoxSleek
Gilgamesh
18
1 / 4 / 9
12,535
522
11,658
19,971
18,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 3 / 5
11,437
477
18,240
17,617
8,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 8 / 2
9,342
389
3,972
24,910
12,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
IceBudTheFourth
Ah Muzen Cab
18
1 / 4 / 1
11,419
476
5,980
14,972
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Jbernardo14
Achilles
15
4 / 5 / 1
10,105
421
12,931
25,432
37,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 8 / 3
9,658
402
8,106
15,290
8,924
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
27
Kills
8
8
Deaths
28
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
18
6
L
Neith
1
3
5
1.17
L
0
8
2
0.13
L
Ah Muzen Cab
IceBudTheFourth
Ah Muzen Cab
1
4
1
0.38
L
Achilles
Jbernardo14
Achilles
4
5
1
0.9
W
Rama
Rome69
Rama
13
1
6
16
W
Fenrir
7
1
9
11.5
W
Chronos
SprucePrism
Chronos
3
0
5
5.5
W
Gilgamesh
XoxoxSleek
Gilgamesh
1
4
9
1.38
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,773
Damage
49,229
97,108
Taken
98,221
75,956
Mitigated
73,954
26,137
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
11,338
3,193
1,239
6,602
26,349
32,394
754
2,758
23,268
49,422
0
L
Neith
18,240
5,989
0
5,294
17,617
8,781
0
6,020
11,391
0
122,503
L
3,972
1,608
0
1,330
24,910
12,061
0
6,020
18,605
0
83,224
L
Ah Muzen Cab
IceBudTheFourth
Ah Muzen Cab
5,980
1,869
0
6,999
14,972
6,747
814
2,137
12,835
0
105,495
L
Achilles
Jbernardo14
Achilles
12,931
2,809
0
3,339
25,432
37,441
0
4,694
19,794
0
57,316
W
Rama
Rome69
Rama
17,574
14,982
0
1,127
11,905
5,504
6,577
1,879
9,977
0
135,998
W
Fenrir
18,716
4,474
0
5,686
21,708
12,356
3,945
776
20,302
0
158,288
W
Chronos
SprucePrism
Chronos
11,487
5,345
0
6,783
17,175
7,539
5,670
1,529
14,937
115,767
0
W
Gilgamesh
XoxoxSleek
Gilgamesh
11,658
3,783
0
4,700
19,971
18,163
1,005
1,618
17,470
0
83,340
L
8,106
982
0
1,436
15,290
8,924
0
3,954
11,291
37,105
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,049
Gold Earned
51,961
816
Minions Killed
670
0
Camps Cleared
0
2,356,462
Distance Traveled
2,092,465
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,863
536
57
2
0
489,390
6
L
Neith
11,437
477
203
8
0
435,827
6
L
Set
9,342
389
109
5
0
445,600
7
L
Ah Muzen Cab
11,419
476
198
8
0
414,997
1
L
Achilles
10,105
421
97
4
0
374,295
0
W
Rama
15,435
643
230
10
0
469,260
14
W
Fenrir
14,462
603
211
9
0
507,471
2
W
Chronos
12,754
531
187
8
0
468,177
3
W
Gilgamesh
12,535
522
131
5
0
422,164
1
L
Nox
9,658
402
63
3
0
421,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role