Player Matchup

Nemesis
Nemesis
IceTheDragon
Nemesis
Level 127
God Stats
4W - 3L
1,379 SR
Queue Stats
134W - 116L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
UnrightHades
Cthulhu
Level 13
God Stats
3W - 1L
1,514 SR
Queue Stats
4W - 2L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
Кuto
Xbalanque
Level 108
God Stats
70W - 49L
1,601 SR
Queue Stats
187W - 169L
1,500 Elo+
Party 2
Team Averages
Level 83
1,498 SR
1,527 Elo+

VS

Team Averages
Level 38
1,405 SR
1,331 Elo+
Yu Huang
Yu Huang
Big-_-SoniK
Yu Huang
Level 6
God Stats
0W - 2L
1,464 SR
Queue Stats
3W - 11L
1,484 Elo+
Party 1
Medusa
Medusa
cheifarz0nTV
Medusa
Level 45
God Stats
19W - 21L
1,145 SR
Queue Stats
128W - 269L
1,179 Elo+
Party 1
Vamana
Vamana
x1-800emd-_-
Vamana
Level 62
God Stats
2W - 4L
1,607 SR
Queue Stats
145W - 188L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IceTheDragon
Nemesis
20
7 / 1 / 7
16,227
773
20,481
28,252
25,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
UnrightHades
Cthulhu
19
2 / 4 / 15
15,379
732
15,197
32,301
52,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Кuto
Xbalanque
20
11 / 5 / 7
15,285
728
34,506
20,838
10,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Big-_-SoniK
Yu Huang
20
3 / 4 / 4
14,279
680
23,190
20,777
7,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
0 / 13 / 4
11,768
560
9,353
27,494
10,783
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
7 / 3 / 2
15,321
730
21,607
29,400
27,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
10
10
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Big-_-SoniK
Yu Huang
3
4
4
1.25
W
Nemesis
IceTheDragon
Nemesis
7
1
7
10.5
W
Cthulhu
UnrightHades
Cthulhu
2
4
15
2.38
L
Medusa
0
13
4
0.15
L
Vamana
7
3
2
2.67
W
Xbalanque
Кuto
Xbalanque
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,184
Damage
54,150
81,391
Taken
77,671
89,172
Mitigated
46,256
17,978
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Big-_-SoniK
Yu Huang
23,190
1,655
379
416
20,777
7,773
75
3,712
17,065
60,306
0
W
Nemesis
IceTheDragon
Nemesis
20,481
8,842
1,966
6,937
28,252
25,872
995
7,992
19,286
5,962
76,450
W
Cthulhu
UnrightHades
Cthulhu
15,197
1,128
0
6,507
32,301
52,572
321
10,838
20,179
48,631
0
L
Medusa
9,353
4,870
0
606
27,494
10,783
574
5,266
22,228
0
28,796
L
Vamana
21,607
9,636
0
5,592
29,400
27,700
74
8,974
20,426
0
64,993
W
Xbalanque
Кuto
Xbalanque
34,506
5,446
0
2,568
20,838
10,728
1,602
5,794
14,511
0
86,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,891
Gold Earned
41,368
248
Minions Killed
180
12
Camps Cleared
6
1,215,790
Distance Traveled
1,077,171
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
14,279
680
70
3
1
360,223
0
W
Nemesis
16,227
773
86
4
9
440,275
4
W
Cthulhu
15,379
732
56
3
0
359,104
0
L
Medusa
11,768
560
37
2
0
309,850
2
L
Vamana
15,321
730
73
3
5
407,098
3
W
Xbalanque
15,285
728
106
5
3
416,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role