Player Matchup

Da Ji
Da Ji
Chysil
Da Ji
Level 111
God Stats
5W - 6L
1,549 SR
Queue Stats
233W - 258L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gengiskaan
Morgan Le Fay
Level 127
God Stats
4W - 2L
1,204 SR
Queue Stats
76W - 74L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
Hunterxlnt
Heimdallr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 383L
1,556 Elo+
Solo
Hercules
Hercules
SlapNusse
Hercules
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 73L
1,619 Elo+
Party 1
Terra
Terra
UIiquorra
Terra
Level 153
God Stats
2W - 0L
1,896 SR
Queue Stats
42W - 49L
1,529 Elo+
Solo
Team Averages
Level 135
1,530 SR
1,559 Elo+

VS

Team Averages
Level 134
1,543 SR
1,555 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EthanKaiser1142
Kukulkan
Level 129
God Stats
2W - 2L
1,652 SR
Queue Stats
92W - 72L
1,567 Elo+
Party 2
Ishtar
Ishtar
HawkTwelve
Ishtar
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,539 Elo+
Solo
Thanatos
Thanatos
SaberSimp
Thanatos
Level 119
God Stats
0W - 1L
1,507 SR
Queue Stats
124W - 89L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
TYBERIUS777
Sylvanus
Level 129
God Stats
0W - 2L
1,557 SR
Queue Stats
65W - 54L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chysil
Da Ji
9
1 / 2 / 4
5,301
1,060
4,650
5,817
3,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Gengiskaan
Morgan Le Fay
10
0 / 0 / 4
5,292
1,058
5,359
3,101
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Hunterxlnt
Heimdallr
11
2 / 0 / 3
5,609
1,122
4,409
5,021
2,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
SlapNusse
Hercules
10
4 / 2 / 2
5,924
1,185
3,085
5,929
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
UIiquorra
Terra
10
0 / 0 / 5
5,468
1,094
1,026
5,537
3,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 3 / 1
4,975
995
2,591
5,190
1,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
0 / 1 / 2
5,506
1,101
6,698
2,908
1,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
HawkTwelve
Ishtar
5
0 / 0 / 0
4,284
857
0
183
54
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
SaberSimp
Thanatos
9
1 / 2 / 2
5,049
1,010
4,632
5,091
2,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
TYBERIUS777
Sylvanus
10
2 / 1 / 2
5,436
1,087
3,984
6,279
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
7
Kills
4
4
Deaths
7
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
1
0.5
W
Da Ji
Chysil
Da Ji
1
2
4
1.5
L
Kukulkan
0
1
2
1
W
Morgan Le Fay
Gengiskaan
Morgan Le Fay
0
0
4
2
L
Ishtar
HawkTwelve
Ishtar
0
0
0
0
W
Heimdallr
Hunterxlnt
Heimdallr
2
0
3
3.5
L
Thanatos
SaberSimp
Thanatos
1
2
2
1
W
Hercules
SlapNusse
Hercules
4
2
2
2.5
L
Sylvanus
TYBERIUS777
Sylvanus
2
1
2
3
W
Terra
UIiquorra
Terra
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
17,905
25,405
Taken
19,651
15,915
Mitigated
10,347
15,886
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,591
378
542
676
5,190
1,567
0
1,594
3,461
3,920
0
W
Da Ji
Chysil
Da Ji
4,650
1,045
616
1,052
5,817
3,143
89
2,792
3,025
0
5,376
L
Kukulkan
6,698
216
60
264
2,908
1,218
0
567
2,303
17,902
0
W
Morgan Le Fay
Gengiskaan
Morgan Le Fay
5,359
690
641
220
3,101
1,369
0
1,865
1,236
11,359
0
L
Ishtar
HawkTwelve
Ishtar
0
0
0
0
183
54
0
183
0
0
0
W
Heimdallr
Hunterxlnt
Heimdallr
4,409
662
0
1,256
5,021
2,218
0
3,007
2,014
0
14,080
L
Thanatos
SaberSimp
Thanatos
4,632
489
0
2,429
5,091
2,057
0
2,191
2,900
0
8,233
W
Hercules
SlapNusse
Hercules
3,085
175
0
1,267
5,929
5,191
0
3,109
2,820
0
3,262
L
Sylvanus
TYBERIUS777
Sylvanus
3,984
535
1,947
2,477
6,279
5,451
0
1,850
4,295
6,419
0
W
Terra
UIiquorra
Terra
1,026
65
6,837
3,997
5,537
3,994
175
2,500
3,037
3,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
25,250
47
Minions Killed
47
0
Camps Cleared
0
566,674
Distance Traveled
448,811
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,975
995
8
2
0
84,251
1
W
Da Ji
5,301
1,060
3
1
0
119,207
1
L
Kukulkan
5,506
1,101
25
5
0
107,231
0
W
Morgan Le Fay
5,292
1,058
14
3
0
110,693
0
L
Ishtar
4,284
857
0
0
0
15,915
0
W
Heimdallr
5,609
1,122
22
4
0
114,804
0
L
Thanatos
5,049
1,010
11
2
0
111,371
0
W
Hercules
5,924
1,185
3
1
0
105,685
0
L
Sylvanus
5,436
1,087
3
1
0
130,043
0
W
Terra
5,468
1,094
5
1
0
116,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role