Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Complex_cortex
Atlas
Level 48
God Stats
70W - 47L
1,473 SR
Queue Stats
167W - 151L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moctezuma_1440
Cu Chulainn
Level 68
God Stats
36W - 34L
1,532 SR
Queue Stats
267W - 273L
1,493 Elo+
Party 1
Da Ji
Da Ji
RefRefugio
Da Ji
Level 37
God Stats
15W - 8L
1,697 SR
Queue Stats
46W - 37L
1,527 Elo+
Party 3
Team Averages
Level 80
1,540 SR
1,490 Elo+

VS

Team Averages
Level 63
1,444 SR
1,441 Elo+
Nu Wa
Nu Wa
Bourne Won
Nu Wa
Level 86
God Stats
199W - 180L
1,536 SR
Queue Stats
790W - 847L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THERaD21
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,473 Elo+
Party 4
Thanatos
Thanatos
You Never Help
Thanatos
Level 89
God Stats
1W - 4L
1,349 SR
Queue Stats
51W - 66L
1,484 Elo+
Party 2
Hel
Hel
regulartimer
Hel
Level 27
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Bellona
Bellona
x-Bombs
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
4 / 0 / 6
8,287
1,381
6,761
5,167
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
 
Zeus
12
1 / 2 / 5
6,759
1,127
5,223
3,883
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 8
7,414
1,236
4,161
6,121
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Moctezuma_1440
Cu Chulainn
12
2 / 0 / 5
7,299
1,217
4,771
3,949
2,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
12
3 / 1 / 3
7,528
1,255
4,504
5,315
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

407

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 1 / 1
5,989
998
747
959
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
THERaD21
Ah Muzen Cab
12
0 / 3 / 2
6,707
1,118
5,502
8,210
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
2 / 4 / 0
6,643
1,107
3,960
7,453
3,004
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 2
6,364
1,061
3,089
4,526
2,026
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
x-Bombs
Bellona
11
1 / 2 / 2
7,072
1,179
6,680
7,982
7,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
10
Kills
3
3
Deaths
10
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
6
7
W
Zeus
 
Zeus
1
2
5
1.75
L
Nu Wa
0
1
1
0.5
W
0
0
8
4
W
Cu Chulainn
Moctezuma_1440
Cu Chulainn
2
0
5
4.5
W
Da Ji
3
1
3
4.5
L
Ah Muzen Cab
THERaD21
Ah Muzen Cab
0
3
2
0.33
L
Thanatos
2
4
0
0.5
L
0
0
2
1
L
Bellona
x-Bombs
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
19,978
24,435
Taken
29,130
15,892
Mitigated
16,265
4,388
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,761
4,730
0
1,830
5,167
2,316
0
890
4,277
0
19,869
W
Zeus
 
Zeus
5,223
79
0
160
3,883
1,263
0
549
3,334
17,624
0
L
Nu Wa
747
60
0
15
959
253
0
91
868
1,928
0
W
4,161
1,334
0
1,430
6,121
6,519
0
1,594
4,527
8,404
0
W
Cu Chulainn
Moctezuma_1440
Cu Chulainn
4,771
1,119
0
818
3,949
2,876
0
717
3,232
0
17,311
W
Da Ji
4,504
1,510
0
150
5,315
2,918
0
86
5,229
0
10,477
L
Ah Muzen Cab
THERaD21
Ah Muzen Cab
5,502
2,784
0
922
8,210
3,882
0
3,206
5,004
0
18,472
L
Thanatos
3,960
740
0
2,578
7,453
3,004
0
1,304
6,149
0
10,208
L
3,089
33
902
1,089
4,526
2,026
0
2,246
2,280
8,330
0
L
Bellona
x-Bombs
Bellona
6,680
2,555
706
627
7,982
7,100
0
2,537
5,445
0
13,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
32,775
112
Minions Killed
68
9
Camps Cleared
3
610,295
Distance Traveled
453,315
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,287
1,381
31
5
3
134,572
0
W
Zeus
6,759
1,127
29
5
0
109,245
0
L
Nu Wa
5,989
998
0
0
0
16,301
0
W
Atlas
7,414
1,236
7
1
1
129,700
1
W
Cu Chulainn
7,299
1,217
30
5
1
124,891
0
W
Da Ji
7,528
1,255
15
3
4
111,887
0
L
Ah Muzen Cab
6,707
1,118
27
5
0
101,409
0
L
Thanatos
6,643
1,107
12
2
2
99,893
0
L
Hel
6,364
1,061
13
2
1
104,350
0
L
Bellona
7,072
1,179
16
3
0
131,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role